The “Oh, Shit…” and the birth of BBC News Online « Magical Nihilism
december 2012 by infovore
"I think recognising this – when there is a path from a crisis that involves risk but rewards you hugely – with something you wouldn’t have imagined, is at the very heart of design. It’s certainly an incredible feeling when it works, when the judo-flip flows just so, and you end up somewhere brilliant." Yeah. I really, really need to trust that more when I feel it.
mattjones
design
followyourgut
december 2012 by infovore
I am (not) sitting in a room – Blog – BERG
june 2011 by infovore
This is lovely: Lucier translated to the physical from the sonic; making rooms from previous rooms.
alvinlucier
berg
mattjones
3dprinting
kinect
physical
june 2011 by infovore
Chimeric Thinking in the Trough of Disillusionment « Snarkmarket
july 2010 by infovore
"Hybrids are smooth and neat. Interdisciplinary thinking is diplomatic; it thrives in a bucolic university setting. Chimeras, though? Man, chimeras are weird. They’re just a bunch of different things bolted together. They’re abrupt. They’re discontinuous. They’re impolitic. They’re not plausible; you look at a chimera and you go, “yeah right.” And I like that! Chimeras are on the very edge of the recombinatory possible. Actually — they’re over the edge."
robinsloan
snarkmarket
chimeras
mattjones
july 2010 by infovore
Are Games Design? | Edge Online
january 2010 by infovore
"I tend to see them as having much more in common with the approach of an architect or landscape designer in terms of shaping and creating flows, confluences and possibilities for enjoyment... As a result I really do think that critical appreciation and commentary from the world of architecture and design could be illuminating and progressive." Jones on the lack of perception - outside games criticism - of games as design objects (rather than media objects). It is excellent; I agree with it all.
games
design
criticism
mattjones
edge
toyetics
january 2010 by infovore
Week 226 – Blog – BERG
october 2009 by infovore
Jones has the keys to the helicarrier: "in summary: Schulze is spending the week in zero-g combat training, Tom is playing with an orangutan genome that he got from some guy in Zurich and I’m building a laser-harp."
berg
berglondon
mattjones
october 2009 by infovore
The City Is A Battlesuit For Surviving The Future - Future metro - io9
september 2009 by infovore
"Ah - The Big Meg, where at any moment on the mile-high Zipstrips you might be flattened by a rogue Boinger, set-upon by a Futsie and thrown down onto the skedways far below, offered an illicit bag of umpty-candy or stookie-glands and find yourself instantly at the mercy of the Judges. If you grew up on 2000AD like me, then your mind is probably now filled with a vivid picture of the biggest, toughest, weirdest future city there's ever been." Jones on future cities, collating and refining thoughts into a lovely piece of structure and rhetoric. Also, the sentence "wrapping himself in Tokyo to form a massive concrete battlesuit".
cities
comics
mattjones
colleagues
design
architecture
futurism
writing
september 2009 by infovore
Obsessed with the production design of The President’s Analyst « Magical Nihilism
march 2009 by infovore
Jones annotates his screengrabs from the James Coburn classic; lovely to see it all captured so well, even if I'd disagree that the plot is a thing of "gossamer" - it's a _tiny_ bit thicker, surely?
mattjones
movies
cinematography
stills
jamescoburn
thepresidentsanalyst
productiondesign
march 2009 by infovore
Joe Jackson and Jamais Cascio Vs The Collapsitarians « Magical Nihilism
march 2009 by infovore
"Watching classics like The Apartment and Manhattan made me wonder at the romances we’d write about some cities, and Slumdog Millionaire bizarrely seemed like a continuation of that: a romance of the maximum-city." Yes; my favourite thing in that film was the growth of the city around Jamal, Bombay becoming Mumbai, and the skyscrapers growing.
futurism
cities
film
architecture
mattjones
urban
quotation
change
romance
march 2009 by infovore
The Demon-Haunted World
february 2009 by infovore
"...or the past and future of practical city magic". Jones drops the presentation bomb and it's really very very good; it doesn't feel "weird" as he suggests at all; instead, it's all one great big joined-up mishmash of coherent thought and a dash of wonder.
ubicomp
infrastructure
cities
everyware
mattjones
presentation
urban
psychogeography
webstock
february 2009 by infovore
Exporting the past into the future, or, “The Possibility Jelly lives on the hypersurface of the present” « Magical Nihilism
february 2009 by infovore
"Warning - this is a collection of half-formed thoughts, perhaps even more than usual." They seem pretty well-formed to me, even if the blogpost is a dense infoburst. Lots of solid gold in here, worth reading twice, slowly, and thinking on. And then working out what the conclusions are.
socialsoftware
space
place
mattjones
location
time
thoughts
proximity
resolution
february 2009 by infovore
@ PSFK's Good Ideas Salon: What are the hot ideas in mobile? | Media | guardian.co.uk
january 2009 by infovore
"We should be an embodied person in the world rather than a disembodied finger tickling a screen walking down the street. We need to unfold and unpack the screen into the world." Wonderfully put. I love Jones.
interaction
mobile
ubicomp
awesome
mattjones
quotation
embodiment
january 2009 by infovore
The Bourne Infrastructure « Magical Nihilism
december 2008 by infovore
"Bourne wraps cities, autobahns, ferries and train terminuses around him as the ultimate body-armour, in ways that Old Etonians could never even dream of." More on this topic from Jones; still think there's something we're not quite hitting yet, but it's all good stuff.
motion
cities
architecture
bond
mattjones
infrastructure
jasonbourne
espionage
december 2008 by infovore
Pulse Laser: If products are people too, let them have a thousand true fans…
september 2008 by infovore
"This would be something different though potentially - not buying into a product design as a brand, but more like micro-investing in a product at it’s conception. Almost like a distributed commission of something that you’ve followed the progress of like a work of art."
design
products
manufacture
marketing
purchase
commission
schulzeandwebb
mattjones
september 2008 by infovore
Blackbeltjones/Work: » If it walks like a singularity, and quacks like a singularity
june 2008 by infovore
"Fortune500 companies would be better off hiring science-fiction writers than MBA consultants right now."
singularity
futurism
charliestross
mattjones
peakoil
june 2008 by infovore
Designing for Spacetime, Ixda08 » SlideShare
february 2008 by infovore
"We don't want to be a beautiful website, we want to be a beautiful part of the web." Matt Jones' talk from IXDA08 in Savannah. Lots of cracking stuff calcified really well in here. Bravo!
dopplr
spacetime
interactiondesign
ixda08
mattjones
metaphor
movement
web
design
interaction
february 2008 by infovore
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