infovore + leadership   4

305: Humans Have a Terrible Spec Sheet — Embedded
Cracking episode of EmbeddedFM, speaking to Amanda Wozniak. Although the topic is nominally embedded electronics, it turns into a wonderfully shrewd discussion of self-care and career-care: how to acknowledge and recognise your desires but also the things that will lead you to burnout (be it too much work, or too _intense_ work. I found so much to think on in this, highly recommended even if it's not your usual jam.
work  careers  selfcare  burnout  management  leadership  amandawozniak  electronics  embedded  podcast  interview 
18 days ago by infovore
Be Unfailingly Kind – Rands in Repose
"...an unfailingly kind leadership protocol seems like a solid approach for a volunteer organization. You don’t hire your team and they likely come from a diverse backgrounds, so your ability to explain and guide is key. Your ability to convey credibility and be the expert as quickly as possible is paramount because volunteers leave… randomly. This makes the final trait essential: in the face of disaster, you remain the calm and focused leader. Disaster is a strong word, but in a world where volunteers are doing work they are choosing to do rather than work they must do, unexpected situations are the norm.

...Leadership is an outfit you choose for others to see and I choose unfailingly kind." Michael Lopp on management culture as perceived through Destiny, of all things. I particularly liked 'an outfit you choose for others to see'.
management  leadership  culture  empathy 
august 2015 by infovore
GameSetWatch - Interview: Maxis' Bradshaw On Freedom In Games, Failure As A Positive
"There've been studies on how gamers actually become better business leaders," she says. "They're very familiar with that creative, collaborative team space that's so much a [part of] our businesses." And creative, unstructured play means letting players fail, she asserts.

Giving players the opportunity to have failure states -- not just a "strict message that's being delivered" -- is the right way to encourage players to learn and explore. She noted educational game Electrocity, a SimCity inspired resource-management game, that allows for mistakes and consequences. "Sometimes in those moments is when people 'get it' strongly," says Bradshaw.
wgrtw  failure  games  learning  play  business  collaboration  leadership 
june 2009 by infovore
GameDevBlog: Manager In A Strange Land: Leaders Play Bass
"Of course, to get the most points, your band needs a bassist. And nobody wants to play bass. So if you want to lead a full band, you're going to have to play bass yourself. And this is like life!" Lovely article from Torpex' Jamie Fristrom.
leadership  management  bass  bassguitar  games  rockband 
september 2008 by infovore

Copy this bookmark:



description:


tags: