infovore + karsalfrink 9
Pig Chase, a game for pigs and humans – Hubbub
december 2011 by infovore
"The choice for light as a medium is the result of a systematic exploration of what kinds of stimuli pigs respond to. We were aware of some evidence indicating pigs enjoy light. But when we saw how they reacted to a laser pointer, we knew we were on to something." Kars' frankly crazy game for pigs and people is in video form now, but he's deadly serious about it existing. I'm quite excited for him.
karsalfrink
hubbub
pigs
buta
play
games
interaction
design
december 2011 by infovore
The Transformers at dConstruct 2011 – Hubbub
september 2011 by infovore
Kars' "hypertext remix" of his marvellous dConstruct talk. It was sensitive and well thought-through, and appealed to me as both a designer and game maker. Very much worth your time.
baarle
karsalfrink
dconstruct2011
cities
games
design
talks
september 2011 by infovore
Slides and notes for ‘Limits of the Imaginable’ – a lecture on the future of applied game design
november 2010 by infovore
Kars on games, cities, and biology. Lovely. And: he's exploring game-design for *pigs*, which makes me impossibly excited.
games
design
cities
biology
karsalfrink
november 2010 by infovore
Leapfroglog - Jane Jacobs and London’s Old Street area
december 2009 by infovore
"Perhaps the Shoreditch startups are more effective than their Dutch counterparts not just because they do more with less... but because they are in London. A city at a different scale than Amsterdam or for that matter the greater Amsterdam area, the Randstad as we call it around these parts. A city with a more diverse ecosystem of services and things, smaller services, more specialised services, ready to be employed by companies like BERG and RIG and Tinker, enhancing their abilities when needed."
cities
startups
karsalfrink
london
berg
culture
december 2009 by infovore
Hubbub
november 2009 by infovore
"We create physical, social games for public space. Our games get people moving and talking. They stimulate their creativity and get them to connect." Kars has a name for his new venture.
friends
games
play
socialplay
karsalfrink
november 2009 by infovore
Leapfroglog - Cities, systems, literacy, games
december 2008 by infovore
A nice post to end the year from Kars - it feels like a top-trump of so many things that have risen to the surface in my head in 2008.
games
play
design
space
ubicomp
cities
karsalfrink
systems
everyware
place
systemsliteracy
readwrite
december 2008 by infovore
Leapfroglog - Download my travel-time map
september 2008 by infovore
Kars releases the source for his travel-time map of the Netherlands. Nice to see the artefact-as-code, as well as the artefact-as-design.
design
karsalfrink
netherlands
map
processing
programming
visualisation
interaction
interface
september 2008 by infovore
Leapfroglog - The making of a travel-time map of the Netherlands
august 2008 by infovore
"I had an example, I had some data, and I had a little experience with making things in Processing." Kars explains the thinking behind his time-travel maps, built in Processing. Really nice work.
visualisation
travel
karsalfrink
processing
data
programming
august 2008 by infovore
mattbalara.com : “ What’s Design Mean to You? An Interview with Kars Alfrink” Aug. 10, 2008
august 2008 by infovore
"Kars does a lot of prototyping, which he explains in some detail. He also said some pretty interesting, and uncoventional, things about the relationship between design and understanding of, and involvement in, the technologies of implementation."
interview
video
design
play
interactiondesign
karsalfrink
august 2008 by infovore
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