infovore + interactiondesign + play   6

The Tune Zoo – Extraordinary Facility
Wonderful new work from Matt Brown. So much going on in here, and such thoughtful development process; I'm envious of Matt's eye, ear, and capabilities. Hope this does well.
tunezoo  extraordinaryfacility  music  apps  play  interactiondesign  musictheory  scales 
december 2016 by infovore
Gamasutra - AGDC: Graner Ray On Bringing In More Players With Better Tutorials
"'What we've done in MMOs and what we tend to lean toward is building an enviroment for the new player to explore that is essentially a safe environment... the newbie zone. For our explorative learners, we've given them safe zones to explore.' But that doesn't work for imitative learners." Excellent article on styles of learning, with particular attention to how MMOs teach players game mechanics.
learning  mmo  mmorpg  wow  tutorial  gender  learningstyles  games  play  design  interaction  interactiondesign 
september 2008 by infovore
mattbalara.com : “ What’s Design Mean to You? An Interview with Kars Alfrink” Aug. 10, 2008
"Kars does a lot of prototyping, which he explains in some detail. He also said some pretty interesting, and uncoventional, things about the relationship between design and understanding of, and involvement in, the technologies of implementation."
interview  video  design  play  interactiondesign  karsalfrink 
august 2008 by infovore
Gamasutra - Opinion: Why Time-Management Games Ought To Be Great At Story-telling (And Why They Mostly Aren't)
"The result is a casual game with surprisingly nuanced and interesting characters, with whom the player begins to feel she has a real relationship -- even though all the dialogue occurs in cut scenes which we have no ability to alter." Excellent.
story  storytelling  games  play  interaction  design  narrative  interactiondesign 
may 2008 by infovore
Pasta&Vinegar » Blog Archive » Evolution of game controllers
"This led me to investigate the evolution of game controller over time, a topic already addressed by others." Some nice, detailed graphical analysis of the mess that is controller design over the years.
games  interface  hci  interaction  interactiondesign  joypad  play 
may 2008 by infovore
UrbanGuitar.com :: Main Stage :: Guitarmed and Dangerous
"As a trained guitarist and budding programmer, the future scenario for the sonic gaming interface for me became crystal clear: Two battling guitarists in a classic street-fighting video game. I thought, what better game to play that Mortal Kombat?" - thi
interactiondesign  interaction  games  play  guitars  music  fighting  awesome 
september 2006 by infovore

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