infovore + ia   25

Tags do work (for me, at least) - 0xDECAFBAD
Leslie roughly captures a few thoughts I've had and some reasonably opinions. In a nutshell: the social value of tagging is broad, fuzzy, and a second-order effect. As a loose, freeform taxonomy for personal use, they're superb, and delicious captures that excellently. I tag for me; if it's useful for you, that's a nice side effect.
socialsoftware  delicious  ia  folksonomy  tags  tagging  taxonomy 
january 2009 by infovore
IA One Sheeters
"One-Sheeters are quick and easy marketing tools for information architects. They're like mini brochures to advertise IA deliverables and promote the IA practice in your company."
ia  design  interaction  interactiondesign  interface  communication  learning 
may 2008 by infovore
Andy Budd::Blogography: Design Artefacts Part 2: Content Inventory
"it's the deep understanding you develop for the content, the organisation and ultimately the domain where I think the real value lies."
design  artefact  ia  informationarchitecture  informationdesign  content 
may 2008 by infovore
Helping users retell experiences (Leapfroglog)
"...supporting the retelling of experiences is important. After all if you’re offering a cool product or service, you want others to know about it. A passionate user is probably your best advocate." More great stuff from Kars.
design  ia  interaction  emergent  storytelling  story  play 
october 2007 by infovore
James Governor’s Monkchips » The Notes application, Do you Faceback yet?
"Why would I ever want to use Facebook as the UI for blogs? One simple reason: people as tags, tags as people."
facebook  tags  socialsoftware  ia 
october 2007 by infovore
Play, story and recombination (Leapfroglog)
"If you approach design not as embedding your story in the environment, but as creating an environment wherein users can create their own stories, then I’d say you’re on the right track." Kars on playful IA again.
ia  design  interaction  story  storytelling  narrative 
october 2007 by infovore
Summary of my Playful IAs argument (Leapfroglog)
"Designing playful IAs means taking care that you encourage discovery, support exploration and provide feedback on mastery." Kars' whole talk is great, really.
games  play  interface  ui  interaction  design  ia  experience  discovery 
october 2007 by infovore
Peter Van Dijck’s Guide to Ease » Blog Archive » IA for beginners: long pages work.
"Scrolling works. Long pages work. Anything else tends to be informationarchitecturitis."
ia  ux  usability  design  informationarchitecture 
september 2007 by infovore
Using Design Games - Boxes and Arrows: The design behind the design
"Games create conceptual touchstones - shared references that bridge different points of view and provide a common platform for conversation. That’s what most design deliverables try to do, with varying degrees of success."
design  games  innovation  IA  process  inspiration 
july 2007 by infovore
OmniGraffle Wireframe Palette | urlgreyhot
Nice, effective, comprehensive palette for wireframing webpages. A must-download for any Omnigrafflers.
omnigraffle  wireframe  design  ui  ia  webdesign  palette  template 
june 2007 by infovore
What Does Rich Mean? - Boxes and Arrows: The design behind the design
"What does rich mean to a UI (user interface) designer who wants to craft intelligent, compelling, and memorable interactions?"
design  usability  ixd  ia  ajax  webdesign  web  development  interactiondesign 
june 2007 by infovore
Subtraction: Pages Are the Problem
"the idea of a page has such a deeply rooted connotation in centuries of printed matter that Web novices tend to think of Web pages as simply finite blocks of text and images, with functionality and interactions as only superficial garnishes."
ia  page  print  web  webdesign  informationdesign 
may 2007 by infovore
Creating prototypes with OmniGraffle | urlgreyhot
Clickable Omnigraffle prototypes which export to clickable PDFs. Very nice; makes me want a new version of Omnigraffle to replace my copy of 2.0...
omnigraffle  interaction  design  ia  prototyping  screencast  tutorial 
december 2006 by infovore
Metacrap
"Putting the torch to seven straw-men of the meta-utopia", by Cory Doctorow
metadata  ia  tagging  folksonomy  design 
december 2006 by infovore
Shirky: Ontology is Overrated -- Categories, Links, and Tags
Read it a long while ago, but great to come back to - a fantastic piece of Clay Shirky on fuzzy classifications.
essay  folksonomy  ia  classification  critique  ontology  knowledgemanagement 
november 2006 by infovore
Information Architects Japan » Blog Archive » Web design is 95% typography
Very true. This, and a beautiful piece of print design I saw this weekend, are giving me _all_ sorts of ideas...
typography  ia  layout  grids  design  web  usability 
october 2006 by infovore
The Elements of Style for Designers - Boxes and Arrows: The design behind the design
"Write with nouns and verbs, not with adjectives and adverbs. The adjective hasn’t been built that can pull a weak or inaccurate noun out of a tight place." - Thank you, EB White.
writing  design  IA  informationarchitecture  interaction 
august 2006 by infovore
A List Apart: Articles: Where Am I?
Good navigation tells a story, and good stories have a beginning, middle, and end.
navigation  design  ia  informationarchitecture  stories 
august 2006 by infovore
Information Architecture is Information Structure :: Off the Top :: vanderwal.net
"I am an information architect because I care about the structure of information and building things from that structure"
IA  markup  data  structure 
june 2006 by infovore
Blackbeltjones/Work: What put the "architecture" into "information architecture"?
"We’re not creating a space that people move through, and engage with. We’re classifying material to be retrieved. But with web 2.0, we are providing an architecture — a space, a platform through which and upon which people move, contribute, and cha
ia  informationarchitecture  web20 
april 2006 by infovore
GUUUI - Navigation blindness
Users' blindness to peripheral navigation elements
IA  information  arcihtecture  navigation  webdesign 
january 2005 by infovore
Thinking Differently About Site Mapping and Navigation
On circular rather than hierarchy metaphors, and the relative unimportance of navigation
webdesign  navigation  informationarchitecture  IA 
january 2005 by infovore

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