infovore + graphics   58

Daily Sketches in 2016 – Medium
Zach Lieberman on sketching. Really good - somewhat inspiring to see somebody so fluent in visually thinking in a single platform, but also good to see what Just Chipping Away looks like.
zachlieberman  openframeworks  graphics  code  programming  sketching 
december 2016 by infovore
CGI? They Just Do It With Computers, Don't They?
"Software is a spidery, ambiguous apparatus that reaches through society and culture at all levels to shape our behaviours, practices and beliefs. CGI itself is complex, expensive, time-consuming and difficult to master. The impenetrable CG image masks a complex reality of representational bias, human-computer collaboration, software politics, soft power tax incentives, 24/7 render farms, international trade deals, mineral extraction, gender imbalances, bankruptcy and wage fixing. It’s far more than nerds clicking buttons, it’s a multi-billion dollar industry whose influence continues to proliferate." This is fantastic stuff from Alan Warburton.
cg  graphics  computers  imagery  ethics  cgwtf  alanwarburton 
june 2016 by infovore
Autodesk Graphic - Mac Illustration and Graphic Design
Much more Illustrator-like than Sketch is, in many ways, and affordable. Certainly leaps ahead of Inkscape in not being rubbish. Going to use this for lasercutting/frontpanel work, I think.
graphics  vector  svg  osx  mac  design  software 
november 2015 by infovore
GTA V - Graphics Study - Adrian Courrèges
Wonderful, dense, three-part study of one of GTA V's renderer. I like Adrian's posts because he focuses on the art of the technology, as well as the technology of the art; a reminder that game art isn't just plonking OBJ files into a world, but relies on a whole host of developers, maths, and drawcalls.
games  graphics  programming  rendering  gtav  3D 
november 2015 by infovore
Quake running on an oscilloscope is the ultimate demake | The Verge
Quake, rendered in wireframe, spat out as audio and into an oscilloscope. Wow. (The wibbly-wobbly wireframe jitter is beautiful, if you ask me.)
games  graphics  aesthetics  quake  rendering 
december 2014 by infovore
Brand New: New Logo and Identity for Porto by White Studio
Charming branding from Porto - just a lovely use of a system, but also one with wit and charm aplenty.
design  logo  graphics  systems  branding  cities  portugal  porto 
november 2014 by infovore
Gifsicle: Command-Line Animated GIFs
"Gifsicle is a command-line tool for creating, editing, and getting information about GIF images and animations." Handy.
animation  gif  software  tool  graphics 
november 2013 by infovore
Easily Remove Image Backgrounds Online - Clipping Magic
"Easily remove the background from your photos to create masks, cutouts, or clipping paths, all done instantly online with" Blimey, that's some dark voodoo.
editor  graphics  online 
may 2013 by infovore
stamen design | Stamen in Icon 109
"I'm super happy with the resulting portrait of where the studio is now: 13 people, working in a garden in the middle of a vibrant city, a strong ethic, and maps and visualizations in active use by the public." A lovely description - it's a brilliant office to be in. Also, they totally have a piano. And: how lovely to see the maps laid out: seeing this issue, it reminds me just how beautiful many of them are, and how well they stand the test of time - Cabspotting, for instance, is increasingly iconic.
stamen  graphics  design  cartography  art  maps 
july 2012 by infovore
In-screen sports graphics - Design - Domus
"Parametric models indicate how a change to one component of a structure causes ripples of changes through all the other connected elements, mapped across structural loads but also environmental characteristics, financial models and construction sequencing. FC Barcelona's activity is also clearly parametric in this sense. It cannot be understood through sensors tracking individuals but only through assembling the whole into one harmonious, interdependent system: the symphony and orchestra, rather than the midfield string section, or Lionel Messi as the first violinist." A brilliant article from Max; finally, he's written his long-promised article on 'realtime sports graphics' and it's really excellent: insightful about football and data visualisation alike. Top stuff.
maxgadney  visualization  design  graphics  motion  sport  football  analysis 
june 2012 by infovore
How Mariano Rivera Dominates Hitters - Interactive Feature -
"The closer has confounded hitters with mostly one pitch: his signature cutter." Lovely motion infographics - informative, and powerfully confirming the narration.
illustration  graphics  motion  infographics  baseball  newyorktimes 
july 2010 by infovore
Suicidator City Generator: a procedural city creation script for Blender
"Suicidator City Generator (SCG) is a Python script for Blender... With it, you can automatically create entire, three-dimensional modern cities in a matter of seconds by adjusting various parameters, such as city size and complexity, rather than creating each building, each street, and each texture manually." Lovely; the preview video should give you a good idea of its capabilities.
urban  city  infrastructure  blender  3d  graphics  python  plugin 
june 2010 by infovore
Kane & Lynch 2: Dog Days Hands On - Page 2 | PS3 | Eurogamer
"Just for fun, I shoot one of [the hostages] in the pillow case. The head area immediately becomes a blur of pixels, just like you'd see if you were watching some graphic amateur camerawork on the news.

The effect is unnerving. It's somehow more realistic and more disturbing than the cartoon splatter of bright red blood and bits of brain you see in most games. It taps into that part of the psyche which knows that if something's too horrible to be shown, it must be really horrible. Or is this just IO's attempt to get the game awarded a lower age rating?

"No, not at all," says Lund. "This was an idea the team came up with - wouldn't it be fun to mimic that thing about something being too graphic, that documentary style? It's a good way of showing you got that headshot in a new way."

That's marvellous (as is, from the sound of it, K&L2's take on "realism" - namely, that Police Camera Action is a more realistic aesthetic that 24).
realism  kaneandlynch  games  graphics  visualeffects  pixelation 
april 2010 by infovore
Lou's Pseudo 3d Page
Fascinating article on pseudo-3D graphics, and raster-based road graphics in particular; coders and gamers alike might enjoy this, although it's quite technical. (And: Racin' Force is just beautiful; I forgot how gorgeous voxels could be).
graphics  programming  3d  raster  perspective 
february 2010 by infovore
American Pixels
"As computer technology has evolved to make artificial images look ever more real - so that the latest generation of shooter and war games will look as realistic as possible - ajpeg is intended to go the opposite way: Instead of creating an image artificially with the intent of making it look as photo-realistic as possible, it takes an image captured from life and transforms it into something that looks real and not real at the same time." Beautiful.
compression  imagery  pictures  algorithms  graphics  reality  processing  images  photographs 
january 2010 by infovore
Graffiti Analysis 2.0: Digital Blackbook on Vimeo
Beautiful: capturing graffiti with an ultra-basic setup (torch sellotaped to pen and webcam), and then translating that into vector geometry that can be stored as an XML dialect. I like how simple and open it is, and the fact that Graffiti Markup Language is designed to be used in the field (even if it can't be yet).
graphics  analysis  graffiti  motion  capture  elegant  tags 
january 2010 by infovore
ImageOptim – PNG/JPEG/GIF optimizer for Mac OS X
"ImageOptim optimizes images — so they take up less disk space and load faster — by finding best compression parameters and by removing unnecessary comments and color profiles. It handles PNG, JPEG and GIF animations. ImageOptim combines various optimisation tools: AdvPNG from AdvanceCOMP, OptiPNG, PngCrush, JpegOptim, jpegtran from libjpeg, Gifsicle and optionally PNGOUT. It's excellent for publishing images on the web (easily shrinks images “Saved for Web” in Photoshop) and also useful for making Mac and iPhone applications smaller." Ooh, looks excellent.
optimization  images  mac  osx  application  graphics  tools 
january 2010 by infovore
gRaphaël—Charting JavaScript Library
"gRaphaël’s goal is to help you create stunning charts on your website. It is based on Raphaël graphics library." And that's what I've been looking for.
javascript  raphael  charts  graphing  graphics  library  visualisation 
october 2009 by infovore
Raphaël—JavaScript Library
"Raphaël is a small JavaScript library that should simplify your work with vector graphics on the web. If you want to create your own specific chart or image crop and rotate widget, for example, you can achieve it simply and easily with this library." Looks really rather interesting, and potentially beautiful.
javascript  graphics  library  web  vector  svg  design  visualisation 
october 2009 by infovore
YouTube - SIGGRAPH 2009 Technical Papers Video Preview
The future of image processing and 3D graphics is awesome, bonkers, sort-of relevant and full of bunnies. Worth a watch.
siggraph  video  images  3D  processing  graphics  rendering 
october 2009 by infovore
Graphic Presentation - a set on Flickr
"Some pages from Willard Cope Brinton's second book (1939)". Very, very lovely.
graphics  charts  design  diagrams  books  data  information  infoviz 
september 2009 by infovore
Token by ~brsev on deviantART
A quite nice monochromatic icon set, including both dark-on-light and light-on-dark options.
icons  graphics  free 
august 2009 by infovore
SQL pie chart |
"My other half says I’m losing it. But I think that as an enthusiast kernel developer she doesn’t have the right to criticize people." Generating ASCII pie charts with a single SQL query. It's a very, very big query. It's a bit crazy.
sql  mysql  ascii  graphics  programming  visualization  sick 
august 2009 by infovore - Graphics Programming Black Book
"Michael Abrash's classic Graphics Programming Black Book is a compilation of Michael's previous writings on assembly language and graphics programming (including from his "Graphics Programming" column in Dr. Dobb's Journal). Much of the focus of this book is on profiling and code testing, as well as performance optimization. It also explores much of the technology behind the Doom and Quake 3-D games, and 3-D graphics problems such as texture mapping, hidden surface removal, and the like." My old URL for this no longer works, but fortunately, this one does.
games  programming  graphics  3D  development  c 
july 2009 by infovore
Vol Libre, an amazing CG film from 1980
"The commercial worked on Lucas but a few years later, the computer graphics group at ILM was sold by Lucas to Steve Jobs for $5 million and became Pixar. Loren Carpenter is still at Pixar today; he's the company's Chief Scientist." Marvellous.
cg  animation  lucasfilm  fractals  rendering  3D  graphics 
july 2009 by infovore
Jure Cuhalev » Blog Archive » Graphication on OS X (with pycairo)
"Since I’m an OS X user, I decided to make the whole thing work on my system – Leopard 10.5.6 at the time of this writing. Here are the notes, mostly for my reference and because it might be also useful to others:" God yes; setting up cairo on my Mac proved a nightmare last year.
code  graphics  cairo  python  osx  configuration  howto 
july 2009 by infovore
favicon.ico Generator
Ooh, nice - online favicon generator and editor. Might be useful one day.
web  design  tools  favicon  graphics  utility  online 
june 2009 by infovore
Text Adventure
Type design from videogames. Add to subscriptions.
games  type  typography  design  graphics 
may 2009 by infovore
Lee Maguire – Destruction by Advancement of Technology
"Strange that, in order the simulate the experience of moving without the guidance of a machine, we are granted the perspective of a god." Lee on games and perspective and HUDs and comics and maps and navigation and more. Ding.
leemaguire  maps  navigation  games  graphics  hud  comics  ironman 
may 2009 by infovore
"Protovis is a visualization toolkit for JavaScript using the canvas element. It takes a graphical approach to data visualization, composing custom views of data with simple graphical primitives like bars and dots."
javascript  charts  graphics  graphs  canvas  visualization  library  programming 
april 2009 by infovore
A layman’s guide to projection in videogames. « Significant Bits
"Oftentimes when a videogame has a skewed, overhead point of view, we call it isometric. That’s rarely the accurate term, though, and it’s not just pointless semantics." A not half bad guide to the different kind of projections used in 3D - and pseudo-3D - games. And, of course, a reminder that most isometric games aren't, and that the projection in Ultima VII was *bonkers*.
3D  projection  graphics  games  isometric  notisometric 
april 2009 by infovore
Inside Scoop -
"I'm going to give you the answer right away and the answer is yes. The only difference between SimCity's 3D and a first-person game's 3D is that SimCity uses "orthographic projection" and limited view freedom. The intent of this article is to explain both of these differences and the reasons for the decision to implement them. Along the way I'll briefly mention some of the rendering techniques and used in SimCity 4 and the issues that come with them." Rather good article explaining about optimising 3D for fixed projections.
games  3D  simcity  rendering  projection  graphics 
april 2009 by infovore
Ask H&FJ | Hoefler & Frere-Jones
"Renaissance ‘lace books’ have much to offer the modern digital designer, who also faces the challenge of portraying clear and replicable images in a constrained environment." A brief history of pixelfonts.
typography  type  font  design  graphics  jonathanhoefler 
november 2008 by infovore
Inside the Digital Foundry: WipEout HD's 1080p Sleight of Hand
"Basically WipEout HD is the first game I've come across that seems to be operating with a dynamic framebuffer. Resolution can alter on a frame-by-frame basis. Rather than introduce dropped frames, slow down or other unsavoury effects, the number of pixels being rendered drops and the PS3's horizontal hardware scaler is invoked to make up the difference." Interesting - and technically fascinating - post on Wipeout HD's dynamic framebuffer, used to keep the framerate at a rock-solid 60fps at the expense of horizontal resolution
sony  ps3  programming  graphics  hidef  hd  wipeout  framebuffer 
october 2008 by infovore
SIGGRAPH 2008 Papers
Man, SIGGRAPH papers have the best titles. This is a lot of seriously hardcore, cutting edge, graphic-programming nous. Also: "jiggly fluids".
graphics  technology  siggraph  simulation  3D  programming  papers  presentation  research 
august 2008 by infovore > Graphics Programming Black Book by Michael Abrash
"Michael Abrash's classic Graphics Programming Black Book is a compilation of Michael's writings on assembly language and graphics programming (including from his "Graphics Programming" column in Dr. Dobb's Journal)."
graphics  programming  pdf  book  download 
august 2008 by infovore
Radiohead's new video was created using 3D scanning data and animated in software. The video has its own Google Code page. You can download the original data. Squee.
radiohead  music  video  animation  software  visualisation  3d  graphics  data 
july 2008 by infovore
Michal Levy » Giant Steps
"When I listen to music I see colors and shapes and when I watch visual art I hear sounds. I wanted to express my sensing of shapes, colors and music in this short animation." Delightful animatino from Michal Levy. Made me grin a lot.
animation  graphics  motion  design  johncoltrane  jazz  music  grid 
july 2008 by infovore
"Colors! is a simplistic digital painting application for Nintendo DS based on modern
painting-techniques developed for drawing tablets in programs like Photoshop."
ds  homebrew  application  nintendo  art  painting  drawing  graphics  nintendods  software 
may 2008 by infovore
Ubigraph: Free dynamic graph visualization software
"UbiGraph is a tool for visualizing dynamic graphs. The basic version is free, and talks to Python, Ruby, PHP, Java, C, C++, C#, Haskell, and OCaml."
visualisation  graphing  opensource  software  programming  graphics  statistics 
may 2008 by infovore
OE-CAKE! - Experiential Software Based on OctaveEngine Casual - Prometech Software
"OE-CAKE! is demonstration software for 2D-based multi-physics simulation.
In a way similar to drawing images using paint software, users create objects and can see them move according to the laws of physics. "
play  software  physics  graphics  via:blackbeltjones 
may 2008 by infovore
Gamasutra - Microsoft Excel: Revolutionary 3D Game Engine?
"It's time to learn a new 3D game engine name: Microsoft Excel." The two money-shots in the article are priceless.
3d  graphics  programming  excel 
march 2008 by infovore
Interesting looking cheap drawing package for the Mac.
mac  osx  application  graphics  drawing 
november 2007 by infovore
Quartz Composer Samples - with .mov and source files as well.
apple  quartzcomposer  graphics  motion 
october 2007 by infovore
Books \ Processing 1.0 (BETA)
The Processing book. I had a look at blackbeltjones' a few nights ago - big, dense, heavy, paper like a bible. Quite a lovely book, really. Will probably buy it at some point.
books  programming  design  infoviz  dataviz  graphics  processing 
october 2007 by infovore
Simon Härtel — ASCII/edit
It's a drawing package designed for making diagrams in... ascii. It's a bit like Omnigraffle, except it spits out plain text rather than PDFs. Nifty, if you're graphics-averse, writing game FAQs, or just like the idea.
ascii  plaintext  graphics  editing  software  design 
july 2007 by infovore Silk Icons
Can't believe I haven't bookmarked this already. Nice, neutral, 700-strong set of icons. Will come in handy for a few interfaces I'm building.
icons  free  design  graphics  webdesign 
march 2007 by infovore
zipdecode | ben fry
Gorgeous Java-based (not Flash) visualisation of US zipcodes. Now, so much more makes sense.
visualisation  graphics  java  zipcode  map 
march 2007 by infovore
Digit news - Casino Royale title sequence stirs
Short article on some of the details of the - frankly stunning - title sequence to Casino Royale. Surprisingly, done by the same designer as the last four movies.
motion  graphics  film  movie  casinoroyale  titles 
november 2006 by infovore
ImageWell looks like the image editor for about 50% of the work I do in Photoshop. Will look into adding this to my toolset for web work.
graphics  application  free  osx  image  editor  tool 
november 2006 by infovore
The dashed line in use · Touch
Timo Arnall catalogues the various uses of the dashed line as visual metaphor.
design  graphics  illustration  usability  ui 
october 2006 by infovore
The Inspiration Gallery - Wallpaper Patterns Index
Lots of potentially useful background textures (for websites).
background  design  graphics  wallpaper  web  textures  resource 
october 2006 by infovore
Transparent, any-colour icons, via css and magic
css  icons  design  webdesign  graphics 
february 2006 by infovore
ColorZilla Extension for Firefox and Mozilla
Awesome - realtime eyedropper extension for Firefox
firefox  extension  web  graphics 
february 2005 by infovore

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