infovore + games + universe   1

Versus CluClu Land: La Comedie Post-Humaine
"If you keep the city and concentrate on putting more world into it, imaginativeness becomes the primary obstacle-- you can add things into this city without having to add much physical space and new assets. There's legions of empty storefronts and empty buildings, waiting to be filled. And media-- web sites, radio stations, tv shows-- don't take up space either. Think of this cheap empty space as a place to tell new stories, because as a developer, you are good at this." Iroquois, hitting many nails on the head all at once, again.
games  narrative  stories  iroquoispliskin  dlc  gtaiv  gaas  balzac  universe 
march 2009 by infovore

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