infovore + games + jamesgee   2

Gamasutra - News - G4C: Gee, Jenkins Talk Game Communities For Change
"Gee says he's been struck by the lack of age grading in successful communities -- people of all ages are participating. Another feature is the lack of distinction between the "mentor" and the "mentors," within the community. "On one day you'll teach and another day you might learn... everybody is in one role or the other all the time and there are no fixed statuses in that regard."" James Gee in conversation with Henry Jenkins.
jamesgee  education  games  gamesforchange  culture  learning  wgrtw 
june 2009 by infovore
The Brainy Gamer: Gee whiz
"Games don't separate learning from assessment. They don't say "Learn some stuff, and then later we'll take a test." They're giving you feedback all the time about the learning curve that you're on. So, they're not the only solution to this problem by any means, but they're a part of the solution of getting kids in school to learn not just knowledge as facts, but knowledge as something you produce; and in the modern world you produce it collaboratively." Jim Gee is a smart guy. I need to read more on him.
wgrtw  learning  education  jamesgee  games  play  teaching  assessment 
june 2009 by infovore

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