infovore + games + heavyrain   5

Heavy Rain Cosplay Becomes A Quick Time Event
Cosplaying not only appearance, but also UI. Lovely.
heavyrain  games  cosplay 
june 2010 by infovore
Gamasutra - Features - Persuasive Games: The Picnic Spoils the Rain
"...there is something far more interesting at work in Heavy Rain: its successful rejection of the primary operation of cinema. The game doesn't fully succeed in exploiting this power, but it does demonstrate it in a far more synthetic way than do other games with similar goals. If "edit" is the verb that makes cinema what it is, then perhaps videogames ought to focus on the opposite: extension, addition, prolonging. Heavy Rain does not embrace filmmaking, but rebuffs it by inviting the player to do what Hollywood cinema can never offer: to linger on the mundane instead of cutting to the consequential." Ian Bogost is smart, and this is brilliant (and also provides a citation for "film is editing", which is something I've blathered about before).
games  ianbogost  heavyrain  editing  prolonging  writing 
may 2010 by infovore
The Brainy Gamer: Heavy Rain
"The game insists that I focus, even for mundane activities like carrying groceries, on carefully following directions delivered to me visually on-screen. The simple act of carrying groceries is subsumed by the mechanical procedure of executing a series of prompts _for no apparent reason_. This, for me, is the primary disconnect in Heavy Rain. My mechanical game-directed actions don't amplify or add meaning to the in-game behaviors they execute. They don't pull me in; they keep me out. " Hmn. I've been thinking about something similar recently. Time to fire up the blogpostmatron...
heavyrain  michaelabbott  acting  directing  games  interactivedrama 
february 2010 by infovore
Heavy Rain | Games | Review | The A.V. Club
Yet another horrible Heavy Rain review, all about "sublime acting" and how "gaming has matured".
maturity  games  heavyrain  horriblegameswriting  seekingacceptance 
february 2010 by infovore
Heavy Rain | Game review | Technology | The Observer
"Quantic Dream's latest may not only be the best game you've ever played – it could even become one of your favourite films." I cannot think of a more depressing sentence.
games  heavyrain  davidcage  interactivedrama 
february 2010 by infovore

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