infovore + friends   17

On staying. – Alexandra D-S – Medium
"All this to fit in, to belong." Alex is good people; this is excellent on all the little things to like - or not - about here, and yet to still love it. And - a reminder how little I know about having had to fit in anywhere else. I hope the gods of paperwork smile on her too. I'm still angry she's even had to go through this. I am still ashamed of all this Brexit nonsense.
friends  culture  society  europe 
august 2017 by infovore
Week notes — 29/17 – James Carruthers – Medium
James is keeping weeknotes on designing a product based around an EFM32 microcontroller - I enjoyed this first installment; it's nice to see how other people think about projects.
electronics  friends  design  product  microcontroller 
july 2017 by infovore
Station Ident | scraplab
"I didn’t think I’d ever do a thing this long. I might never again. But it turns out businesses are hard, especially when they involve atoms and even more so if you want to be profitable, legal and have good customer service. Not that much of that is to do with me." In amongst so much of the nonsense of the tech industry in 2014, and East London Technology in 2014, it always makes me happy that Newspaper Club is going so well, and that my friends are doing it.
newspaperclub  business  atoms  technology  friends 
march 2014 by infovore
McSweeney’s Internet Tendency: Christopher Robin Friend Requests the Residents of the Hundred Acre Wood.
"Trust me, Christopher Robin is probably relieved I did it. He’s probably sitting in his apartment right now in a pair of ripped sweatpants, eating ice cream out of a tub and re-watching The Wire and thanking his stars he doesn’t have to actually still be friends with his old, mopey pal Eeyore.” And yet still I managed to get something in my eye at the end of this.
mcsweenys  friends  winniethepooh  pastiche  sad  eeyoreisusuallyright 
october 2013 by infovore
East London Kinetics // We encourage your escapism.
"East London Kinetics manipulate digital and physical materials to create richly interactive experiences. We use technology to invite excitement, drama and spectacle into the world. We are designers, technologists and storytellers. We encourage your escapism." Good name, good logo, good people.
elk  design  physical  friends  eastlondonkinetics 
august 2013 by infovore
Regenerations – Blog – BERG
"A bit like Doctor Who’s different incarnations, while still the same company, the spaces we’ve worked in have created very different feeling BERGs.

And, a bit like Doctor Who, I guess you have one incarnation that you always think is the best, or ‘yours’." All of this.
berg  offices  workspaces  friends  memories 
march 2013 by infovore
Hookshot Inc. | Writing about the games that arrive via SPACE.
Parkin / Donlan / Porter / Stuart start a blog about sub-$15 downloadable games. This is going to be good.
friends  games  writing  downloadable 
february 2012 by infovore
In Bloom « Bloom Blog
"The ways in which people interact with computation are changing swiftly as we move into more casual relationships with our digital services on tablets, big screens, and across social networks. We believe we have some compelling answers about how digital experiences will evolve into these new contexts. Please, follow along with us and explore these playful, dynamic instruments of discovery together." These guys are going to be worth keeping a very beady eye on; what a team.
bloom  visualisation  information  data  design  friends 
february 2011 by infovore
[this is aaronland] that's how the light gets in
"This is the part that interests me: What happens to a person's experience of prettymaps when the echoes of their own life start to make up the map itself? What happens when the only streets on a map are those you and your friends have traveled?"
aaronstraupcope  maps  friends  geo  data 
september 2010 by infovore
"We create physical, social games for public space. Our games get people moving and talking. They stimulate their creativity and get them to connect." Kars has a name for his new venture.
friends  games  play  socialplay  karsalfrink 
november 2009 by infovore
gewgaw » Place Making
"While creepily capitalist in its language, the scholarship within it is sound – echoing theories that Jacobs, Alexander others presented decades ago. What’s more – it contains a lot of the same arguments for iterative design that you see in traditional game design tomes. (For a special treat – try replacing the phrases like “destination” and “retail” with “MMO” and “boxed-game”)"
games  architecture  experience  friends  place  spaces  cities 
july 2009 by infovore
Arduino Squid on Flickr - Photo Sharing!
"LEDs pulse back and forth in the mantle to indicate roughly how many friends are on Xbox Live. It goes into red alert if anyone's playing Left 4 Dead." Nicely done; might poke something similar into life for myself, just for kicks.
arduino  xboxlive  games  friends  play  social  electronics 
june 2009 by infovore
scraplab : my last day at headshift
"Being interesting is as important as being useful. Making things that delight and inspire is as important as creating value. Old systems are crumbling; the best you can do is be nimble, smart and make some trouble." Hurrah. Tom's going to be next door again, and we're going to hang out. And maybe make a whole lot of toruble.
creativity  making  tomtaylor  friends  manifesto  delight 
march 2009 by infovore
Social Networks: The Case for a "Pause" Button | 43 Folders
"If you’re an adult who’s at a place in life where you need to pretend you’re interested in people whom you are not actually interested in, then “fake following” should be more than adequate for your needs. But, if you’re here to actually read things and to enjoy the thoughts, photos, and opinions of actual people who have good and bad streaks, it wouldn’t hurt to have an easy way to hit “snooze” for a while." Merlin Mann is very sensible.
friendfeed  socialnetworking  friends  friending  interaction  broken  fixed  merlinmann 
august 2008 by infovore
Robin Hunicke at LIFT 08 - Video
Absolutely excellent. A little depressed but also pleased at the overlap with my NLGD talk. Here's hoping I can munge together something good. And give credit where credit is due.
games  design  play  socialsoftware  social  applications  web2.0  groups  networks  friends  robinhunicke 
june 2008 by infovore
Katy is blogging again. Hurrah! It looks good, so far.
blogging  friends  media  planning  advertising 
january 2008 by infovore
Friends, friendsters, and top 8: Writing community into being on social network sites
Friendship helps people write community into being in social network sites. Through these imagined egocentric communities, participants are able to express who they are and locate themselves culturally.
friends  socialsoftware  social  networking  paper  analysis  facebook  friendster  myspace  sharing  technology  sociology  research 
january 2007 by infovore

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