infovore + eveonline   4

Eve Online: Audience With The King Of Space | Rock, Paper, Shotgun
"The CSM [player-run council] is a dirty election. It’s a third world election. Anything that’s allowed under the EULA in Eve is allowed in the election. You can buy votes, dead people can resubscribe and vote, you can scam people for votes, so it’s hardly an iconic democracy. So, this coming election, almost every major candidate you will see on the council will have been backed by a null sec plot. In advance, we’ve all met and spoken to one another to decide on the issues of the day. So I’m not going to be a voice in the wilderness. I’ll be speaking alongside people I’ve been fighting with or working with diplomatically for years."

This interview is full of some great moments - nice to see the "1% problem" acknowledged by a player, but gosh, you can see the appeal of that 1%. This line was particularly acute.
eveonline  mmo  interview  games  eve  politics 
april 2011 by infovore
How to run a magazine using virtual money (Wired UK)
"EON has a full-time staff of six, headed up by editor Zapatero (known to his grandma as Richie Shoemaker), who told that around two-thirds of the content of the magazine is written by EVE players, who are paid in in-game currency for their work. It acquires the reserves of in-game cash to pay its writers by selling ads to in-game organisations, like banks or insurance companies, which pay their ad bills in the game's currency too. The setup means that gamers who play EVE have more ways to make in-game cash than just mining or trading in the game universe. They can also be a journalist, reporting on galactic events." This is completely brilliant/nuts. Also: I love the idea that people want to collect the historiography of the universe.
games  eveonline  mmo  journalism  publishing 
march 2011 by infovore
Bad Crazy in Internet Space | Ten Ton Hammer
"CCP often touts this sort of thing with the bland marketing lingo of 'player generated content.' What that actually means is that you get to share a galaxy with Russian aluminum magnates, French-Indonesian nightclub-owning hackers, self-aggranziding 'spymasters,' and people who will cut the power lines to your house to destroy your internet spaceship. There's something deliciously addictive about the sweeping, endemic insanity, one of the ever-present yet rarely remarked upon facets of this most unhinged of MMOs." Some first-hand evidence of just how deep, how hard, and how crazy EVE gets.
games  mmo  eveonline  sanity  multiplayer  eve  socialengineering 
april 2009 by infovore
Really, Really Big Bad Exploit found in Eve Online... after 4 years - PlayNoEvil Game Security News & Analysis
"CCP Games has uncovered an exploit in Eve Online that survived in the game for 4 years and may have had a massive impact on the game and game economy." Read the links for more details; suffice to say, EVE is going through a major economic upheaval right now; exploits that have lasted for four years are no longer viable, and everything's getting very expensive. Sound familiar?
games  mmo  mmorpg  economy  eve  eveonline  recession 
december 2008 by infovore

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