infovore + ethics + art   3

Spectacle, Speculation, Spam on Vimeo
I've loved Alan Warburton's work for a while, but this is superb: a talk, and a film, and it made me laugh and it's really on-point and just this, yes.
alanwarburton  cgwtf  art  visual  media  optical  software  ethics  criticalengineering 
january 2017 by infovore
Didacticism in Game Design - Click Nothing
"Instead of aiming to elevate the medium by making games that are more socially responsible  – which by my estimation reduces quickly down to a feature driven approach that ultimately offers little more than cheap didactic moralizing, our aim should be instead to empower our creative visionaries to explore the human condition through their work." In a nutshell: rather than explicitly trying to make 'worthy' games, why not just let people make games about, you know, the human condition - ie, what every other artform does - than just about shooting dudes? (Disclaimer: sometimes, shooting dudes is fun. But I like Clint.)
games  gamedesign  ethics  art  morality  clinthocking 
february 2010 by infovore
Braid, Aesthetics, and Ethics « Double Buffered
"This week’s 1UP FM is a fascinating round table/interview with Jonathan Blow, David Hellman, Rod Humble, and Sean Elliott and Nick Suttner from 1UP... If you’re at all interested in Braid, experimental game design, or the ethics of games you should go listen now." In the meantime, Ben Zeigler has provided some excellent annotation for us all.
games  aesthetics  play  braid  wow  ethics  art  expression  podcast  annotation 
september 2008 by infovore

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