infovore + engineering 34
The development of Launchpad S | Focusrite Development
10 weeks ago by infovore
Really excellent technical article on the development of Novation's Launchpad S. It's not that remarkable a product in many ways, but this is a super-detailed post about some of the thought and improvements that have gone into what looks, on the surface, like a most incremental upgrade - but is in fact surprisingly comprehensive and affects many things at low levels. Really clear, well explained - as is the rest of Focusrite's engineering blog.
novation
engineering
midicontrollers
launchpad
electronics
hardware
products
making
10 weeks ago by infovore
How ARTHR & ERNIE work: Backbone.js, Rails, Cocoa, and more. | Newspaper Club
february 2013 by infovore
Newspaper Club is a great product - but I'm really glad Tom's written about the technical underpinnings of the latest version of the code, because it's super impressive. They threw out InDesign and replaced it with their own renderer, written in Cocoa; they have a gorgeous, rich Javascript client that's a joy to use; and they have a development team of 2. TWO. Brilliant work, folks.
newspaperclub
engineering
code
programming
architecture
geniuses
february 2013 by infovore
Alex Moulton obituary | Technology | The Guardian
december 2012 by infovore
"Though adept at mathematics and engineering science, his inventions were all human-centred and focused on the experience and enjoyment of the user. He abandoned his design of a steam motorboat engine, for example, because once he had developed it to rival diesel power it lost its suppleness and "was not a nice thing any more". His car suspensions and the cycle developments were entirely aimed at providing a superior experience for the user. He was very taken, through his association with Bridgestone, with the Japanese sense of the "spirit" of an artefact, reflecting its origins and the care with which it was made. He liked the idea that by seeing and using something one can detect this "spirit", which fitted his own conviction that manufacture and industry are morally rewarding. "Man should make things … Make a profit, of course, but don't take the money gain as the prime judgment."" Great paragraph from this obituary of Alex Moulton.
alexmoulton
obituary
engineering
making
spirit
december 2012 by infovore
On Being A Senior Engineer
october 2012 by infovore
Excellent, thoughtful article from John Allspaw on what experience in software engineering really looks like. Valuable reading both for software engineers, and also for the people who work with them.
engineering
programming
software
development
maturity
seniority
experience
october 2012 by infovore
MAKE | MAKE’s Exclusive Interview with Andrew (bunnie) Huang – The End of Chumby, New Adventures
may 2012 by infovore
"I think one of the most gut-wrenching realizations that small companies have to make is that they aren’t Apple. Apple spends over a billion dollars a year on tooling. An injection molding tool may cost around $40k and 2-3 months to make; Apple is known to build five or six simultaneously and then scrap all but one so they can evaluate multiple design approaches. But for them, tossing $200k in tooling to save 2 months time to market is peanuts. But for a startup that raised a million bucks, it’s unthinkable. Apple also has hundreds of staff; a startup has just a few members to do everything. The precision and refinement of Apple’s products come at an enormous cost that is just out of the reach of startups.
I don’t mean to say that design isn’t important — it still is an absolutely critical element to a product, and good design and attention to detail will enable a startup to charge more for a product and differentiate themselves from competitors. Apple has raised the bar very high for design and user experience, and users will judge your product accordingly. But it’s important to keep in mind that your true bar for comparison is other startups, and not Apple; and if your chief competitor is Apple, you either need your own billion dollars of cash to invest in product design, or you need to rethink your strategy."
hardware
engineering
tooling
matterbattle
I don’t mean to say that design isn’t important — it still is an absolutely critical element to a product, and good design and attention to detail will enable a startup to charge more for a product and differentiate themselves from competitors. Apple has raised the bar very high for design and user experience, and users will judge your product accordingly. But it’s important to keep in mind that your true bar for comparison is other startups, and not Apple; and if your chief competitor is Apple, you either need your own billion dollars of cash to invest in product design, or you need to rethink your strategy."
may 2012 by infovore
Aiming (much) higher than Hackspaces and FabLabs… « Funding Startups (& other impossibilities)
march 2012 by infovore
"Where you see gadget, I see process. Moreover, where you see prose, I see poetry: for the UK will continue to have no manufacturing all the while it has lost its collective sense of the poetry of production. The ignominious application of production line metaphors to (the actually very creative) industrial life has helped alienate people from the process of making: whereas Lean Manufacturing instead helps to reconnect workers with the project as a whole, by seeing waste as a thing that erodes value, and that corrodes the relationship between customer and producer by making it unnecessarily fragile and contingent." There's lots to recommend in this piece. I'm not sure I agree about software, even ignoring my vested interested and perspective, but there's so much else of value in here. I think this paragraph spoke most to me, though.
manufacturing
design
engineering
uk
poetry
march 2012 by infovore
Foursquare Engineering Blog | Foursquare Engineering Blog
march 2011 by infovore
Lovely, just-right blog from Foursquare's engineering team; a nice mix of clarity and detail. They've got some smart folks there.
engineering
development
programming
foursquare
march 2011 by infovore
Mobile Gothic: a flight of fancy « matt.me63.com – Matt Edgar
april 2010 by infovore
"The craftsman as hero is a consistent motif in Ruskin’s artistic and social theories. To him, mechanisation and division of labour dehumanise workers, enslaving them to execute exactly the specifications of others. The only way to recapture the humanity in labour is to put the designer back in touch with the tools of the craft and to unleash the creativity of the maker." A lovely metaphorical piece from Matt Edgar, reminding me of how much I need to brush up on my knowledge of the Arts and Crafts movement, if only because of how much I appreciate their sentiments.
johnruskin
engineering
design
mobile
mattedgar
artsandcrafts
gothic
april 2010 by infovore
Thunderbirds will grow a generation of mad engineers
september 2009 by infovore
"Thunderbirds is Rescue Fiction. All kids respond to rescue scenarios. Rescue Fiction is emotionally maturing - it removes the wish for magic, religion or flying people to zoom in to save the day; it confirms that it is a far more glorious and dazzling thing to invent ways to rescue ourselves."
engineering
engfi
science
technology
warrenellis
writing
thunderbirds
education
september 2009 by infovore
Rands In Repose: A Deep Breath
june 2009 by infovore
"An obsessive meeting schedule is an investment in the boring, but by defining a specific place for the boring to exist, you’re allowing every other moment to have creative potential. You’re encouraging the random and random is how you’re going to win. Random is how you’re going to discover a path through a problem that one else has found and that starts with breathing deeply." Oh. That's an interesting way of looking at it.
management
software
design
development
engineering
meetings
structure
rands
organization
strategy
business
june 2009 by infovore
Dice-O-Matic hopper and elevator - GamesByEmail
may 2009 by infovore
"Introducing the Dice-O-Matic mark II, now generating the dice rolls on GamesByEmail.com. It is a 7 foot tall, 104 pound, dice-eating monster, capable of generating 1.3 million rolls a day." They roll real dice. They roll lots, and lots, of real dice.
dice
games
engineering
mechanics
playbymail
ocr
may 2009 by infovore
Skew, The Frontend Engineer's Misery @ Irrational Exuberance
april 2009 by infovore
"With limited influence, unlimited hands in the pie, a low barrier to critique, and the perception of triviality, frontend engineers are the janitors of software development. Rather than cleaning up trash, the boulder they toil beneath is skew: the distance between team member's conceptions of a project." This really feels very familiar: it's the most under-appreciated art in the stack of software development, and the one that takes the brunt of the crap.
engineering
programming
development
frontend
product
software
project
management
april 2009 by infovore
Rands In Repose: The Makers of Things
march 2009 by infovore
"We are defined by what we build. It’s not just the engineering ambition that designed these structures, nor the 20 people who died building the Brooklyn Bridge. It’s that we believe we can and decide to act." This is good.
history
making
newyork
engineering
construction
building
inspiration
march 2009 by infovore
How the Computer gets the answer
january 2009 by infovore
"It is a commonplace that if it weren’t for computers we couldn’t fly to the moon, or even keep an accurate record of the national debt. On the question of how it does what it does, however, the computer has always remained essentially mysterious—unfathomable to all but a small handful of initiates. An officer of one major computer concern guessed recently that not more than 2% of his employees really know how it works." 2% seems awfully high these days. Detailed, technical article from Life in 1967.
technology
engineering
journalism
life
computing
magazine
computer
logic
january 2009 by infovore
Cabestan: Winch Tourbillion Watch (Monoscope)
december 2008 by infovore
"1352 components driven by a 450 link chain and nickel silver drums, prices range from $275k–$400k." Ignoring the price: do want very much.
engineering
beautiful
watch
horology
clockwork
cabestan
december 2008 by infovore
rockets help build bridge higher than empire state building
november 2008 by infovore
"the brains behind the siduhe bridge decided to ignore all those options and break another record instead. they attached the 3200ft cables to rockets and accurately fired them over the valley, becoming the first people to do so." Woah. The photographs are awesome.
engineering
china
bridges
awesome
design
rockets
november 2008 by infovore
YouTube - 歯車のハート Gear's heart
november 2008 by infovore
Just so beautiful. Now: I just need a video of it rotating on loop, please.
wood
engineering
mechanics
beautiful
model
heart
gears
november 2008 by infovore
Blog ~ huddle ~ The world's workspace!
october 2008 by infovore
"Ladies and gentleman, Hello World 2.0 uses no fewer than 7 messages queues, three command line applications (which can be executed on physically separate machines), and two Inversion of Control frameworks (but I’m fixing that tomorrow)." Huddle look at moving towards message queues.
huddle
engineering
architecture
queues
messagequeuing
october 2008 by infovore
The Corpus Clock and The Chronophage
september 2008 by infovore
"Introduced by Dr John C.Taylor, Invenit et Fecit" - or, to translate, he invented it, and he built it. Video explaining some of the finer points of the chronophage. Stunningly beautiful.
chronophage
clock
timepiece
engineering
time
corpuschristi
cambridge
video
september 2008 by infovore
Stephen Hawking to unveil strange new way to tell the time - Telegraph
september 2008 by infovore
"He calls the new version of the escapement a 'Chronophage' (time-eater) - "a fearsome beast which drives the clock, literally "eating away time". It is the largest Grasshopper escapement of any clock in the world." Stunning new timepiece for the Corpus library. Breathtakingly beautiful.
chronophage
clock
timepiece
mechanical
engineering
beautiful
september 2008 by infovore
YouTube - future engineer-this kids amazing
august 2008 by infovore
Brilliant, brilliant little advert.
commerical
advert
engineering
education
awesome
august 2008 by infovore
Big Contrarian → Divide.
august 2008 by infovore
"The idea of there being these two separate things has to be forced away from our thinking. They are one team, which produce one product. Stick their desks together and see what happens." Yes, yes, yes, yes, yes.
engineering
design
management
productivity
process
creativity
august 2008 by infovore
Slides: Professional Frontend Engineering | Nate Koechley's Blog
june 2008 by infovore
Awesome stuff. This, really, is one of my core backgrounds: not so much being an "HTML monkey" but performing genuine front-end engineering. It's such a shame so many places don't see it as a true skill.
natekoechley
frontend
clientside
web
development
programming
engineering
performance
presentation
awesome
june 2008 by infovore
Dare Obasanjo aka Carnage4Life - Two Cardinal Sins of REST API Design: Lessons you can Learn from the NewsGator REST API
june 2008 by infovore
"If you are going to build a RESTful API, do it right. Your developers will thank you for it." Dare is right; the Newsgator REST API is very lacking, to say the least. When I used it, it even missed documented functionality.
rest
api
newsgator
rubbish
development
architecture
software
engineering
design
june 2008 by infovore
technology is what makes us human
june 2008 by infovore
"What I want to argue is that humans are uniquely talented at ‘thinking with our hands’, and its wrong to discard ‘intuitive’ engineering as a historical curiosity." Tim Hunkin, on fire, about the importance of making.
engineering
tools
technology
making
design
craft
craftsmanship
writing
essay
timhunkin
june 2008 by infovore
I.D. - Down with Innovation
april 2008 by infovore
Not quite sure what point Poynor's trying to make; in many ways, his list of examples at the end really is a list of design thinking examples - architecture, engineering, etc, seen with a design hat on. Lots of statements I'm uncomfortable with in this.
rickpoynor
design
designthinking
innovation
engineering
essay
article
style
april 2008 by infovore
Software Craftmanship: Apprentice to Journeyman [Software Craftsmanship]
february 2008 by infovore
Exciting-looking new title from O'Reilly, being developed and written via a wiki. Interesting seeing the emergence of several titles on software engineering as craft rather than science at the moment.
software
development
engineering
programming
craft
education
learning
february 2008 by infovore
Undercover restorers fix Paris landmark's clock | Special reports | Guardian Unlimited
december 2007 by infovore
"For a year from September 2005, under the nose of the Panthéon's unsuspecting security officials, a group of intrepid "illegal restorers"... pieced apart and repaired the antique clock that had been left to rust in the building since the 1960s." Awesome
paris
culture
clock
hacking
architecture
engineering
activism
awesome
december 2007 by infovore
No Starch Press Home Page
august 2007 by infovore
"Build the Models Your Parents Warned You Against". Sounds awesome!
lego
hacking
construction
making
engineering
august 2007 by infovore
The Fishbowl: Understanding Engineers: Feasibility
july 2007 by infovore
A nicely-written guide to the way engineers classify problems - and a reminder to us of how other people hear the words we use.
programming
engineering
software
vocabulary
language
july 2007 by infovore
YUI Theater — Douglas Crockford: “Quality” » Yahoo! User Interface Blog
july 2007 by infovore
Wonderful talk from Doug Crockford. Must download.
programming
quality
development
engineering
software
talk
code
july 2007 by infovore
EE versus CS
december 2006 by infovore
Entertaining parable of the ways computer scientists and electrical engineers differ.
engineering
programming
computerscience
humour
december 2006 by infovore
Paintball Minigun page
november 2006 by infovore
"This page features a paintball minigun that I am developing..." Wow.
engineering
paintball
video
omg
airgun
november 2006 by infovore
crabfu steam toys
january 2006 by infovore
Yes yes yes. Walking, tracked, other weird model toys - all powered by real live steam. Beautiful model engineering at work.
steam
model
engineering
january 2006 by infovore
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