infovore + audio + games   5

G-Audio Unity | Dynamic Audio for Unity
Good looking Unity audio library (as used in Mini Metro).
unity  games  audio  sound  music 
october 2016 by infovore
What a Dinosaur’s Mating Scream Sounds Like - The New Yorker
In absolute agreement with Michael Cook: this is a great article about what procedurally generated sound is like - the answer being, a lot of up-front work on parameters before procedure kicks in; the role of the sound designer being in designing systems and simulations as well as sound (rather than *just* the sound); and most importantly, something that can be explained to a lay audience with truthful language, rather than hyperbole. A good piece of technology journalism.
sound  dsp  modelling  games  nomanssky  synthesis  audio 
august 2016 by infovore
Halo: Reach Audio - Sound Mixing in Halo: Reach - Popular Mechanics
"Here's how important the music is: In all of the Halo games to date, Bungie has left out the option to turn the music off." Nice article on Marty O'Donnell's work for Bungie; I really enjoyed the shot of the "stripey room".
games  audio  sound  music  martyodonnell  halo  bungie 
september 2010 by infovore
Play Auditorium
"Auditorium is about the process of discovery and play. There are no right or wrong answers; there are many ways to solve every puzzle." Sounds gorgeous; looks beautiful. So much loveliness.
web  flash  games  play  audio  sound  music  beautiful 
november 2008 by infovore

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