infovore + ar   10

Augmented Reality With Processing (Tutorial)
Nice tutorial for exploring AR with Processing. (Yes, I know it's AR, but I also am interested in how this works, so stop your booing in the peanut gallery).
ar  augmentedreality  processing  tutorial  programming 
december 2011 by infovore
Week 22: Undoing AR | Urbanscale
"Certainly as delivered through mobile devices, contemporary AR imposes significant limits on your ability to derive information from the flow of streetlife. It’s not just the “I must look like a dork” implications of walking down the street with a mobile held visor-like before you, though those are surely present and significant. It’s that the city is already trying to tell you things, most of which are likely to be highly, even existentially salient to your experience of place. I can’t help but think that what you’re being offered through the tunnel vision of AR is starkly impoverished by comparison — and that’s even before we entertain the very high likelihood of that information’s being inaccurate, outdated, or commercial or otherwise exploitative in nature."
ar  kevinslavin  adamgreenfield  cities  focus  optics  sensing 
june 2011 by infovore
Suwappu: Toys in media – Blog – BERG
"We all remember making up stories with our toys when we were young, or our favourite childhood TV cartoon series where our toys seemed to have impossible, brilliant lives of their own. Now that we have the technology to have toys soak in media, what tales will they tell?" Poor Badger.
ar  toys  media  berg  dentsulondon  film  dreams 
april 2011 by infovore
AUGRE - You can’t force AR
This is very true: "There’s too much emphasis on the significance of the placement, which is trivial in this medium, and not enough emphasis on creating good AR art, which is hard... rather than try injecting AR pieces into popular venues, I’d like to see someone focus on AR pieces so compelling that people are willing to travel to see them. That would be revolutionary."
ar  art  transgression  challenge 
march 2011 by infovore
GameSetWatch - Hudson Releases AR RPG For Free
"In AR Monster, you use your iPhone's GPS system and camera to discover and battle more than 600 monsters hidden in the real world. By playing the game in different locations and pointing the handset in different directions, you'll be able to find new kinds of monsters." As is increasingly becoming my reaction to all things AR: "so what?"
ar  games  iphone  augmentedreality 
june 2010 by infovore
Augmented Shadow_document on Vimeo
"Augmented Shadow, by Joon Moon, 2010. used openframeworks. It's a tabletop interface on where artificial shadows of tangible objects displayed. You can play with the shadows lying on the boundary between the real, virtual, and fantasy." Now stop reading and watch. Beautiful, simple, engaging, playful and storyful all at once.
play  shadows  ar  augmentedreality  emergentnarrative 
june 2010 by infovore
You are Here
"The physical act of moving around a window into the greater world makes your spatial relationship to the globe profoundly more tangible. The experience of being oriented to a larger context creates an unforgettable sense of wonder."
ar  augmentedreality  map  device  space  wonder  totalperspectivevortex  tangibility 
october 2009 by infovore
YouTube - Future of Singapore in 2015
The city, it turns out, is there for you to SPEND MONEY IN. And augment the hell out of. No grim meathook future in 2015 Singapore, that's for certain...
singapore  ar  augmentedreality  futurism  video  peakoil  capitalism 
august 2009 by infovore
Click Nothing: '...and let slip the blogs of war!'
"I must admit that I would have loved to get this richness of backstory into the actual game itself, but the longer pipeline of game asset development and integration made that impossible." Clint Hocking explaining the background behind the fictional blog for Far Cry 2.
games  clinthocking  blogs  ar  farcry2 
november 2008 by infovore
War Unlimited: A blog by Reuben Oluwagembi
The blog of Reuben Oluwagembi, the fictional journalist you meet in Far Cry 2.
blog  AR  games  farcry2  fiction  narrative 
november 2008 by infovore

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