infovore +   0

href.cool: Links of the 2010s
Yeah, this is good / this is roughly the internet I used to know and still know / not everything is terrible.
somethingsareok  links  internet  culture  2010s 
4 days ago by infovore
Pock: Display macOS Dock in Touch Bar
Yes, you can put the Dock in the Touch Bar, but the other utilities it adds are pretty good too. So I'm giving this a go for a while. I mean, what else are you going to do with the Touch Bar?
mac  touchbar  osx 
16 days ago by infovore
Everything is Amazing, But Nothing is Ours – alexdanco.com
"Look, all technology breaks sometimes. I’m not saying that new is bad because it’s buggy; I promise you, the old stuff broke too. You probably do not want to go back. But there’s a difference between “the car broke down” and “the car got lost”. One is a fragility of *things*: if you drive a car, you need to take responsibility for keeping it in good shape. It’s a scarcity problem. But the latter feels more like an abundance problem: it’s fragility of *something*, I just couldn’t put my finger on what."

I liked this paragraph.
files  interaction  services  ownership  internet  everythingasaservice 
22 days ago by infovore
My Python Development Environment, 2020 Edition | Jacob Kaplan-Moss
I don't use Python much. But: this is a good list of tools (notably pipx, which may come in very handy). And it's a similar approach I have to my own development environments: reasonable amounts of isolation, not just defaulting to Docker.
programming  python  development  software  environments 
26 days ago by infovore
How Figma’s multiplayer technology works
I enjoyed this technical article. Clearly written, explains the trade-offs chosen that were suitable for the application, nice illustrations and links to relevant references. Also, it's a problem I've had to think about before, and I enjoyed how it explained this.
collaboration  development  multiplayer  concurrency  operationaltransforms  figma 
26 days ago by infovore
Home - Just the Docs
"Just the Docs gives your documentation a jumpstart with a responsive Jekyll theme that is easily customizable and hosted on GitHub Pages." As used by the excellent update monome docs - this is a really great template for clear, searchable documentation. You still have to write the docs, of course, but this is a great format for that output.
documentation  templates  git  github 
28 days ago by infovore
The Cult of the Imperfect
Umberto Eco: on the way imperfect and ramshackle texts build cults, whilst perfection does not. Also, Casablanca and Westerns. And: a brilliant first sentence.
umbertoeco  writing  prose  films 
5 weeks ago by infovore
305: Humans Have a Terrible Spec Sheet — Embedded
Cracking episode of EmbeddedFM, speaking to Amanda Wozniak. Although the topic is nominally embedded electronics, it turns into a wonderfully shrewd discussion of self-care and career-care: how to acknowledge and recognise your desires but also the things that will lead you to burnout (be it too much work, or too _intense_ work. I found so much to think on in this, highly recommended even if it's not your usual jam.
work  careers  selfcare  burnout  management  leadership  amandawozniak  electronics  embedded  podcast  interview 
6 weeks ago by infovore
Gamasutra - Game Design Deep Dive: The creative camaraderie behind Wilmot's Warehouse
"The two points I want to focus on here are about Ricky’s initial attitude about this warehouse idea and about the fact that he made this prototype ‘to surprise me’

Earlier I said that Ricky and Nate were sick of hearing about this idea. That was an understatement. In reality they openly mocked it. They had a running joke that I should call it ‘Clown Warehouse’ and make all the things in it clown paraphernalia. I wasn’t particularly hurt by this. It was good banter. It’s kind of how we talk about game ideas a lot of the time. 

But then Ricky made a prototype to surprise me. (Not to mention spending months taking it from a prototype to a finished game.) And my point is that this is how friendships work. These expressions of good natured antagonism and affection, Winding someone up one day and giving them a nice surprise another, are the hallmarks of real friendship.

If you make games and your game development process isn’t like this you are doing it wrong. In my opinion."

This whole article from Dick Hogg, on making Wilmot's Warehouse, is a delight. On making parts and working out what a game is later; on friendship; on playtesting; on games with endings. Just great.
games  dickhogg  design  creativity  playtesting 
6 weeks ago by infovore
Have you played… ZZT? | Rock Paper Shotgun
I always have time for people writing about ZZT. (Anna Anthropy's book on it is cracking). I have fond memories, both of Sweeney's own 'worlds' as well as the awful things I made.
zzt  games  design  scripting  shareware 
6 weeks ago by infovore
Return of the dying alive. – Mount Analogue
"...in my personal life: to do things without making them a project in themselves. To have some rubbery-ness, greater fluidity, create space for criticism that isn’t going to kill whatever it is I am trying to do. To have more ‘unoptimisable’ time. To be physically engaged and not wrapped and/or rapt in my own head. To be shit at some things. To be present." This is good, from Greg; I ache for some of those feelings.
gregpovey  writing  awareness 
6 weeks ago by infovore
Using USB Type-C on hobbyist projects – The blog of Tyler Ward (aka scorpia)
This is handy: notably, the way to wire up 14/16-pin USB-C parts as USB 2.0 devices, which is, let's face it, what I want 99% of the time.
usb  usbc  diy  electronics 
7 weeks ago by infovore
Pricing niche products: Why sell a mechanical keyboard kit for $1,668?
Using Vickrey auctions to price products (where demand outweighs supply) according to market demands.
auction  economics  pricing  sales  tinyfacture 
9 weeks ago by infovore
Adactio: Journal—Getting started
Notes from Jeremy Keith on starting out in front-end circa 2019. Really useful for [Longridge], because I never have a good answer to where to start any more, and lots of these resources look great.
programming  css  html  web  markup  development  learning  resources  jeremykeith 
september 2019 by infovore
Enigma machine / Tom MacWright / Observable
Love this live demo of an Enigma Machine that follows the passage of each letter's encryption through the circuits of rotors, reflector and pegboard. It's a visual abstraction, but it makes it entirely clear what's going on, from key to lamp.

And: it's an Observable notebook, so it's editable and interactive! Ace.
enigma  cryptography  interactive  explainer  visualisation 
september 2019 by infovore
Thirty Years of Fetch — Fetch
"Fetch’s longevity has been a continual surprise to me. Most application software has the life expectancy of a field mouse. Of the thousands of other Mac apps on the market on September 1, 1989 I can only think of four (Panorama, Word, Excel and Photoshop) that are still sold today. Fetch 1.0 was released into a world with leaded gasoline and a Berlin Wall; DVD players and Windows 95 were still in the future. The Fetch icon is a dog with a floppy disc in its mouth; at this point it might as well be a stone tablet."

I always love reading about properly long-lived tools. I remember using Fetch in the late 90s at school, I think.
apple  ftp  software  fetch  history 
september 2019 by infovore
JavaScript Systems Music
Via Phil: a few years' old (though not _much_ has changed in web audio land). Excellent tutorial, though: would love to have time to work through some of these (and perhaps port a few things, notably that Music-For-Airports pastiche, to MIDI.)
audio  javascript  music  ambient  systems  systemsmusic  composition 
september 2019 by infovore
Lekko - Felt Instruments
A pretty, pretty piano sample library. Filed away for if/when I get a grown-up version of Kontakt.
samples  music  piano  samplelibrary 
september 2019 by infovore
On ‘relatability’ | Sarah Moss
"It’s not very hard for me to find fiction that’s ‘relatable’, that mirrors my own assumptions and experience of the world, because people like me write books and publish them. I find that fiction and I read it, often with pleasure and sometimes with admiration, but I look for books of all kinds that are not ‘relatable’ to me, books that are windows more than mirrors. If fiction has a moral purpose – it doesn’t have to have a moral purpose – it’s in letting us see our shared world from places other than our own and through eyes other than our own, giving us versions of human experience and history and geography that are not at all ‘relatable.’"
writing  fiction  sarahmoss  perspective 
august 2019 by infovore
‘Making guitar pedals?! Freaking mental!’ – Steve Bragg, Empress Effects, and the ZOIA | E&T Magazine
Great, technical article about building music hardware. Empress really aren't messing around: Blackfin chips, smart board design and circuit architecture, and TDD for embedded code all in the mix. It's great that ZOIA is such a success for them.
fx  guitarpedals  pedals  music  synthesis  programming  instruments  embedded  firmware  empresseffects 
august 2019 by infovore
CONVOY YOUR ENTHUSIASM (17) – HILOBROW
"If you look carefully at that montage in The Parallax View — the “screen test” where they show Warren Beatty a montage of images with titles like MOTHER, LOVE, ENEMY, GOD, HOME to see if he’s got what it takes to be an all-star psychopath assassin — you’re going to find an image of me, cuddling naked with an up-and-coming-soon-to-be-B-list TV star named Ben Murphy."

And so begins a heck of a flow of prose, in HILOWBROW's excellent round-up of 70s thrillers. The whole piece just keeps accelerating to its inevitable conclusion. "It only looks like a conspiracy if you're a detective".
theparallaxview  writing  conspiracy  movies  style 
august 2019 by infovore
Common ground: Holly Herndon in conversation with James Bridle
"We’re more willing to grant intelligence to things that we’ve built ourselves than to non-human species, even though it’s increasingly obvious that primates, cephalopods and trees have forms of intelligence that we should maybe be listening to. So how do we take this sudden decentring of the human with regard to AI? It’s like a Copernican moment when suddenly we have to acknowledge there are other forms of intelligence present. And then suddenly go, “Oh shit, there have been incredible amounts of intelligence here all along, and we’ve completely ignored them." This is very good.
ai  intelligence  cognition  interview  jamesbridle  hollyherndon  artificialintelligence 
august 2019 by infovore
The Glorious, Almost-Disconnected Boredom of My Walk in Japan | WIRED
Craig Mod on his long walk; his descriptions of the nature of all-encompassing boredom remind me of hiking the Pembrokeshire coastal path, alone, and how your thoughts change as you slip into walking as your primary focus.
craigmod  japan  walking  travel  meditation  boredom 
august 2019 by infovore
The Book of Knowledge of Impractical Musical Devices
Marvellous work from Yann Seznec: impractical, deeply personal musical instruments, beautifully explained.
music  yannseznec  musicalinstruments  design  interaction  sound  control 
august 2019 by infovore
Tim Maughan Interview — Big Echo
Nice interview with Tim, largely on _Infinite Detail_, for which there are some spoilers. And I liked this, on how important sound is to the book, and why:

" It comes from a bunch of places. Mainly wanting to always write a book that addressed the science fictionality of Black electronic music. And to me it’s impossible to separate the music I’m writing about - and love - from the heard environment, the two are entwined."
sound  music  timmaughan  infinitedetail  writing  sf  books 
july 2019 by infovore
Playing the Picturesque (You+Pea, RIBA) — Holly Gramazio
"Here is, instead, the first reading that occurred to me, looking at these reimagined vistas set among the tall columns of RIBA headquarters: the idea that videogame architecture is essentially a folly, something that takes the form of a building that has a physical function, but which cannot meaningfully fulfil that function and which instead uses its simulated practicality to fulfil, say, an emotional or aesthetic or wayfinding purpose. I read Playing the Picturesque as suggesting that we might use the existing centuries of design and discussion around follies, and the long related history of arguments about the “picturesque”, to usefully inform the ways that we look at videogame architecture."

Lovely writing - dense, detailed, and shrewd - from Holly about a show I must go and check out.
writing  architecture  games  space  riba  hollygramazio 
july 2019 by infovore
Design, Fiction and The Logic of the Impossible - matthewward - Medium
"So much of design culture is occupied by people that take themselves so very seriously. When thinking about our conversations in the Newsbar about magical realism and surrealism, it became apparent to me that the level of imaginative freedom allowed in the world of experimental fiction, would struggle to exist in contemporary design culture (and academia) because there’d be some form of backlash about how it wasn’t ‘real’… that the work didn’t address the world’s real issues or problems… that it would never succeed in the ‘real world’. We are a discipline that is reliant on our creativity and imagination, but have become terrified of the imaginary."
mattward  design  surrealism  magicalrealisim  imagination  speculation 
july 2019 by infovore
I Can't Stop Winning (Pinboard Blog)
"A one-person business is an exercise in long-term anxiety management, so I would say if you are already an anxious person, go ahead and start a business. You're not going to feel any worse. You've already got the main skill set of staying up and worrying, so you might as well make some money.

Running an online service solo puts one in the coffin corner between the Dunning Kruger effect and impostor syndrome. On some days you feel the correct but paralyzing sense that you are in way over your head. On other days, you'll feel like you're surfing on waves of liquid competence, doing flips, until you destroy something important.

In between the two is a zone of narrow, focused productivity that I hope one day to find."

Happy birthday to my favourite software as a service.
pinboard  maciejceglowski  business  selfemployment 
july 2019 by infovore
Choose Boring Technology
"The new thing won’t be better, you just aren’t aware of all of the ways it will be terrible yet."

I am at the point in my career where I nod along at _all_ of this, often with real experience. It maps neatly to my current experience of moving lots of things to simpler technologies (text files, flat HTML, and glue-of-your-choice).
technology  talk  programming  engineering  architecture  infrastructure  wisdom 
july 2019 by infovore
Get started | Learning Synths
A magical, brilliant teaching tool. Ableton's education/explanation team have always been top-notch, but this is great, and I am envious of it and them. I love how it starts with sound, and abstract explorations, before breaking those apart into components - amplitude, pitch, timbre - and only later mapping those to synthesizer components - all of which will work with a keyboard plugged in, thanks to webmidi. Grand stuff, and so great to see them investing in this sort of thing.
ableton  synthesis  education  bretvictory  pedagogy  writing 
june 2019 by infovore
Opinion | The Pianist and the Lobster - The New York Times
"..."there is no parallel here. Richter was a genius. He worked tirelessly for many years to perfect his piano playing. The lobster was some aberration. But what if it was not? What if the lobster was *essential*? What if every pianist needs a lobster? What if everyone needs a lobster for something?"

So much in this huge essay by Errol Morris - on anxiety, on performance, on the piano, on consciousness, and how we offload our consciousness to small advisors - what a programmer knows as rubberducking. There is so much in here to love, and I probably need to reread it at least once.
piano  music  classical  errolmorris  sviatoslavrichter  anxiety  consciousness 
june 2019 by infovore
The BS-Industrial Complex of Phony A.I. – GEN
"In this way, Dynamic Yield is part of a generation of companies whose core technology, while extremely useful, is powered by artificial intelligence that is roughly as good as a 24-year-old analyst at Goldman Sachs with a big dataset and a few lines of Adderall."

This is good - and largely well written, bar an unnecessary cheap shot at one point. It overlaps with lots of what I have to teach students about AI: namely, those letter have become this huge suitcase concept for anything from gnarly machine learning problems and recurrent neural networks down to applied statistics and a splash of arithmetic. And meanwhile, everyone just keeps adding to this cyclone of nonsense as they try to out-claim one another. It's exhausting, and it pollutes the public sphere, such that inexperts - politicians, policymakers - get themselves tangled up about all the wrong things. Sigh.
ai  artificialintelligence  machinelearning  bullshit  suitcasewords  marketing  pr 
june 2019 by infovore
big divorce energy
"The things we love create us if we get to them early enough, but when we get to them a little bit later, they show us who we’ve already become, what we’ve accumulated, what we’ve chosen to discard and what we’ve clutched so close to ourselves for so long that its material has leaked into our own." More wonderful writing about The National from Helena Fitzgerald. Wonderfully written, and so on the nose about what loving bands, or people, or things, feels like.
music  writing  thenational  fandom 
june 2019 by infovore
Quick note: Friday wins and a case study in ritual design | Kellan Elliott-McCrea
"Culture is what you celebrate. Rituals are the tools you use to shape culture." This is good, especially the balance not just of 'what you celebrate' but _how_. And thus the stress on using such a ritual to celebrate process, not just success or delivery.
culture  management 
june 2019 by infovore
gilest.org: Black and white and RSS
"Black and white and RSS is an RSS feed of black and white photographs, updating throughout June 2019. There is no associated website. You can only see the photos if you use an RSS feed reader and subscribe to the feed." Subscribed.
photography  rss  gilest 
june 2019 by infovore
asciinema - Record and share your terminal sessions, the right way
"asciinema is a free and open source solution for recording terminal sessions and sharing them on the web." Oh, nifty.
terminal  shell  collaboration  software  development  ops 
may 2019 by infovore
Building games that can be understood at a glance
This is great - "three-reads" combined with some great interaction design and animation critique; I'm a fan of Zach's work, but this is insightful and clearly presented. Also: not a video! A skimmable talk! In writing! Wonderful.
game  design  interaction  zachgage  animation 
may 2019 by infovore
tedyapo/image2eagle: Eagle image importer
Works really, really well; is nice and fast; delivers high-quality results. Impressed!
eagle  cad  electronics  artwork 
april 2019 by infovore
Notes, links, etc | Prototyping in Tokyo
Nice write-up of this show from Denise - I greatly enjoyed it, and agree with most of what she wrote. I particularly enjoyed examples of the SLS (3D printing technique) process, notably, the case showing what emerges from the printer - and how much material is brushed away by hand to reveal the object thereafter. Many of the exhibits they showed were magical, and yet they worked hard to remove the magic from the _processes_, and I really think they pulled that off.
engineering  design  prototyping  3dprinting  additivemanufacture  japanhouse  japan 
march 2019 by infovore
RA: The art of DJing: Teki Latex
Great interview with Teki Latex, whose mixtapes are always a ton of _fun_. Nice notes on clubs, playing records, and the technique videos are top fun. He thinks really hard about helping people enjoy themselves. Good questions, too.
music  dj  djing  mixes  tekilatex  interview 
march 2019 by infovore
RA: Taking it slow with Kara-Lis Coverdale
Nice interview and profile; when I read it, I remembered how much I enjoyed _Grafts_.
music  karaliscoverdale  interviews  profiles  residentadvisor 
february 2019 by infovore
Gamasutra: Jacques Kerner's Blog - Aerodynamics of Just Cause 4
Some properly gnarly games maths, laid out. I understood some of it? But always nice to see what goes into things, even when you don't enjoy them, especially at that technical-art conjunction.
games  avalanchestudios  justcause  aerodynamics  simulation  programming  maths 
february 2019 by infovore
Help! None of my projects want to be SPAs | Jason Goldstein
This feels really familiar. I roughly agree with a lot of it (I miss straight up server-side MVC, the reactive pattern is a winner, React makes a lot of sense for PWAs, I feel old). But it's well written and covers some good ground.
design  softwaredevelopment  software  engineering  react  spa  pwa 
february 2019 by infovore
Said the Gramophone: WHEN WE WERE MILLIONAIRES
"At the turn of the millennium, the internet seemed full of heartfelt pitches. Millions of users singing the praises of their favourite things - crowding around them, talking about them, calling for others to recognize their charms. Not the sturm und drang of social media: just clear-throated whoops, and echoes. Strangers like Pedro logging on to share their passions, not just once but every week, long after they had earned their Into the Grove membership rights, as if they couldn't help themselves."
internet  culture  sharing  kindness  music  taste 
february 2019 by infovore
Her Left Hand, The Darkness | Alison Smith | Granta Magazine
"In The Wave in the Mind, one of Le Guin’s many collections of essays, she wrote, ‘All of us have to learn how to invent our lives, make them up, imagine them. We need to be taught these skills; we need guides to show us how. If we don’t, our lives get made up for us by other people.’ When I met Le Guin, I was in outer space, hovering in that darkness. Cast out from my homeworld, I spent my days orbiting a new world, afraid to land." This is great.
literature  writing  ursulaleguin  life 
january 2019 by infovore
2018 in review
I think last year I mentioned enjoying Justin's year roundup; the same holds true this year.
friends  writing  endofyear  2018  justinpickard 
january 2019 by infovore
Automated Front-end Development: A Critique – Paul Robert Lloyd
"A compelling 120-word critique regarding automated front-end development, as provided by a class attribute inside this simple Squarespace template"

Yes.
frontend  twentynineteen  grandpainternet  html  markup  kidstoday 
january 2019 by infovore
Everyone Should Have a Gross Recipe | TASTE
First and foremost, a Gross Recipe is an expression of you: of the uniquely briny, spicy, bland, mushy, crunchy things at the core of you, in concentrations that the average person would find actively off-putting. In cooking for others, we are always making compromises—in favor of decorum, preference, presentation, and hard-coded culinary norms that dictate what goes with what and in what quantity. A Gross Recipe throws all of that out of the window; it is one of few chances that any of us get—in a kitchen or elsewhere—to be who we truly are.
cooking  recipes  food  writing 
january 2019 by infovore
The Cost of Living in Mark Zuckerberg’s Internet Empire - The Ringer
"The fact that I cannot remember the last time the internet made me feel, on balance, less anxious and better about other people tells you something about how much has changed online since 1999, 2001, and even 2007." This is very good, on what the Internet used to feel like for so many of us, and perhaps why I still engage, or hold out hope parts of it might be like that again.
internet  memory  privacy  facebook  nostalgia 
january 2019 by infovore
Dad And The Egg Controller - a post on Tom Francis' blog
"Silly as it sounds, not being able to figure this out made dad feel more distant. I had thought of us as like minds, and it made the loss easier to accept. His brain wasn’t entirely gone, I still have a partial version of it in my own head. But either this gadget did nothing intelligent at all, which couldn’t be true, or he and I thought so differently that even with unlimited tries, I couldn’t deduce how his interface was ever supposed to work. It was an upsetting thought."

Tom Francis on time, memory, PIDs and parental inventions.
cooking  engineering  hardware  memory  writing  tomfrancis 
december 2018 by infovore
Very Slow Movie Player – Bryan Boyer – Medium
[this is good]. I think I like Bryan's write-up even more than the artefact itself. It captures some of the fascination I still have with e-paper well. It also captures the process of thinking through making in a gentle, thoughtful way I've perhaps not succeeded at recently.
bryanboyer  eink  film  movies  images  calmtechnology  vsmp  raspberrypi 
december 2018 by infovore
Genchi Genbutsu - Wikipedia
"Genchi Genbutsu (現地現物) means "Go and See” and it is a key principle of the Toyota Production System. It suggests that in order to truly understand a situation one needs to go to genba (現場) or, the "real place" - where work is done."
toyota  business  process 
december 2018 by infovore
A Business With No End - The New York Times
Cor, this is great stuff from Jenny Odell: a tangly web of dropshipping, fraud, media, and "Bible universities". Great writing, and very hypertexty.
dropshipping  amazon  jennyodell  writing  business 
december 2018 by infovore
Building PWAs with Vue.js
Not hugely sophisticated, but still a useful set of things to check off in order to do this.
javascript  pwa  vuejs 
november 2018 by infovore
The Unfortunates: Interacting with an Audio Story for Smart Speakers - BBC R&D
"In an interview excerpted in The Advance Guard of the Avant-garde, he says that ‘the randomness of the material was directly in conflict with the book as a technological object’. We hope that by using the randomness available to us in a new technological object, we have created a treatment of the work that Johnson would have felt does the material justice." IRFS on their version of _The Unfortunates_ for Alexa - an idea I have a tiny hand in prompting into existence. There's so much frustrating about developing creative content for smart speakers, but this feels like a strong fit between the source material - a radio play in fragments - and the technology - a speaker that is also a computer. Henry's writeup is strong.
bsjohnson  irfs  bbc  theunfortunates  fiction  literature  interactivity 
november 2018 by infovore
@OskSta Bad North Tech
Oskar Stålberg illustrates some of his work on Bad North. I love illustrations of software development through animation - captures the change-over-time aspect of code work.
badnorth  games  oskarstalberg  illustration  development  software  programming  documentation 
november 2018 by infovore
I Miss Staging — Postlight — Digital product studio
"This is how we used to develop in the last decade, hitting reload on different browsers on different operating systems and adding special cases to our code until everything looked and worked okay. Eventually a consistent platform emerged." Yup. Yet another downside of the future-is-services: it's also a mess, and everyone just seems to be _coping_ rather than offering alternatives.
operations  publishing  saas  technology  onestepforward  hosting 
october 2018 by infovore
Five Myths of Indie Manufacturing
A nice talk from Adrian at Making It (which I was too ill to attend, annoyingly). In particular, good at covering the _middle_ of things: small-to-medium enterprise, small-to-medium-term companies, manufacturing between "China" or "hyperlocal".
manufacturing  making  adrianmcewen 
october 2018 by infovore
How Auto-Tune Revolutionized the Sound of Popular Music | Pitchfork
Cracking cultural analysis of technology from Phillip Sherburne - a huge dive into the nitty-gritty of autotune and its impact across music and around the world. Deep and nuanced.
music  technology  writing  criticism  phillipsherburne  sts 
october 2018 by infovore
Space Exploration History: The Space Shuttle and the Horse's Rear End
"Specifications and bureaucracies live forever." Or: why a Solid Rocket Booster is the width of a Roman chariot. This is good.
history  technology  standards  bureaucracy 
october 2018 by infovore
The Online Photographer: The Remarkable Persistence of 24x36
Cracking piece of... technology history and perspective, I guess, from Mike Johnston: a history of the 35mm film frame size, the things that threatened to unseat it, the ways it bounced back, and the ways other inventions embedded it in history. A really good Total Perspective Vortex of the history of a technology.
cameras  film  photography  history  culture  technology 
october 2018 by infovore
inessential: Oh God Not This Again
"In a nutshell: judging RSS itself because RSS readers are not mainstream is to miss everything that RSS does. And judging RSS readers for not being mainstream is to judge them against expectations set by some hype artists more than a decade ago — but not by me or anybody else actually doing the work...

It’s 2018, and I think by now we’re allowed to have things that some people like, but that not everybody uses." (This is good, even as someone who admittedly is Always Going To Like It)
rss  brentsimmons 
september 2018 by infovore
‘Unboxing’ at Behavior Design Amsterdam #16 - Leapfroglog
This is very good stuff from Kars: from the challenges of designing with machine learning through to Value Sensitive Design and the complexity of good work.
karsalfrink  design  machinelearning  ml  ethics  values 
september 2018 by infovore
The Online Photographer: Best Comment Ever
"The problem is that photography has always been a technical pursuit and the mediating technology required to make a photograph has always threatened to overwhelm it. To quote Donald Kuspit, 'Technology is the last valiant attempt to discredit and devalue the unconscious.... The unconscious is the bête noire in a scientifically and technologically managed world, which is why it must be killed or at least ostracized.' The endless upgrade cycle, the more and more laborious and tedious mastery of imaging software, the solid belief in technical improvement and control as a means to achieve success, all of this leads one further and further away from any possibility of making original or authentic work. This is the bind of the technology treadmill. What it gives, it also takes away. So in digital photography we have an inherent pitfall in the photographic process married to the culturally dominant fixation with technology and control which are themselves obstacles to the unconscious, the very source of creativity itself."

Fantastic quotation and comment from David Comdico over at TOP. I feel this applies hugely to electronic music, too.
art  photography  technology  creation  unconscious  mediation 
september 2018 by infovore
Radiator Blog: "Videogames: Design/Play/Disrupt" @ Victoria and Albert Museum
Great writeup of the V&A games show from Robert Yang, making me all the more excited to see it, and all the prouder of peers and friends.
games  exhibitions  designplaydisrupt  videogames  vanda  museums 
september 2018 by infovore
What do the people do? – hello.
"This essay is a loose collection of principles for physical interaction." This is good, from Tom Igoe.
design  interaction  art  essay  guidelines  direction 
september 2018 by infovore
Taylor Deupree interviewed for Tape Op magazine
Nice interview with Taylor, who runs 12k and is a mastering engineer and musician in his own right.
music  mastering  engineering  recording  ambient 
august 2018 by infovore
Force RGB mode in Mac OS X to fix the picture quality of an external monitor – Mathew Inkson
No joke: this literally solved my problems with my old home monitor; everything is back to being acceptable over HDMI again.
hardware  osx  mac  hdmi  fix 
august 2018 by infovore
suggested default presets in ableton live — pATCHES
Some sensible notes from patches on making sure your tools start out in configurations that are musically useful, rather than just 'there'.
ableton  music  production  daw 
july 2018 by infovore
pid.codes
"pid.codes is a registry of USB PID codes for open source hardware projects." Nice.
electronics  hardware  opensource  usb 
june 2018 by infovore
« earlier      
per page:    204080120160

Copy this bookmark:



description:


tags: