grahams + scifi   19

The Things - Peter Watts - Clarkesworld Magazine
Peter Watts takes on Carpenters THE THING, but from the perspective of The Thing.
horror  scifi  film  movies  carpenter  shortstories  writing 
7 weeks ago by grahams
Intro | What football will look like in the future
This sci-fi serial about what football (and the world) looks like in the future is amazing. And I hate football.
football  science  space  scifi  time  humor 
july 2017 by grahams
Obituary: Gen. Leia Organa, Veteran of the Rebel Alliance
"CORUSCANT – Resistance leaders have officially confirmed the death of Gen. Leia Organa, hero of the Galactic Civil War, who died of heart-related complications on Tuesday. She was 60 years old."
starwars  carriefisher  obituary  funny  space  scifi 
december 2016 by grahams
How Kerry Conran saw Hollywood's future - then got left behind
"Over a decade ago, Sky Captain and the World of Tomorrow laid the foundations for today's effects-driven blockbusters. Why haven't its creators made a film since?"
film  movies  scifi  history  cg  fx 
july 2015 by grahams
Everything You Never Knew About The Making Of Last Starfighter
For a whole generation of video-game-playing kids, The Last Starfighter represents a special kind of wish-fulfillment: a down-on-his-luck kid becomes a video-game champ, only to find himself recruited to fight in an interplanetary war. How did something so perfect get made? Here's the whole, fascinating story.
video  history  movies  film  scifi 
july 2014 by grahams
Case and Molly: A Game Inspired by Neuromancer
“Case and Molly” is a prototype for a game inspired by William Gibson’s Neuromancer. It’s about the coordination between the virtual and the physical, between “cyberspace” and “meat”.

Neuromancer presents a future containing two aesthetically opposed technological visions. The first is represented by Case, the cyberspace jockey hooked on navigating the abstract information spaces of The Matrix. The second is embodied by Molly, an augmented mercenary who uses physical prowess and weaponized body modifications to hurt people and break-in places.

games  scifi  williamgibson  neuromancer  vr  oculusrift 
october 2013 by grahams
30 Things You Didn't Know About Return of The Jedi
Tomorrow marks the 30th anniversary of Return of the Jedi, the third and (for awhile) final chapter in the Star Wars saga. It also was, arguably, the weakest of the chapters until the 1999 release of Episode 1: The Phantom Menace. We’ll put aside that abomination and focus instead on Jedi, a more elegant film for a more civilized age.

Everyone knows the plot of Return and all the big set pieces it contains (Jabba’s palace! A new Death Star! Ewoks Ewoks Ewoks! OK, forget that last one.), but in celebration of a movie that defined so many childhoods, here are 30 things that you might not know about Return of the Jedi.
starwars  film  movies  history  scifi 
may 2013 by grahams
Disney and Star Wars - Grantland
Want to save Star Wars VII? Then let's talk about Casablanca.
starwars  lucas  film  movies  scifi  geek  reboots 
november 2012 by grahams
William Gibson on Punk Rock, Internet Memes, and 'Gangnam Style' | Underwire | Wired.com
In the third and final installment of the Wired interview with William Gibson, the noted science fiction author discusses punk rock, internet memes, the dawn of recorded sound, and the now-infamous “Gangnam Style” video by Korean pop star Psy. The video, which has nearly 170 million views on YouTube and counting, has captured Gibson’s imagination.
books  williamgibson  scifi  future  interviews 
september 2012 by grahams
William Gibson on Twitter, Antique Watches and Internet Obsessions | Underwire | Wired.com
William Gibson once spent nearly five years studying the complexities of watchmaking, indulging in the accumulation of knowledge for its own sake. “I wanted to grow my own otaku-like obsession,” he said in a phone interview with Wired.

These days, the author — whose books, beginning with 1984 classic Neuromancer, invented imaginary worlds that seem strangely in tune with our present-day reality — says he has no real obsession. But the spare time he used to spend studying antique timepieces now gets spent on Twitter.

In Part 2 of the Wired interview, one of science fiction’s most singular voices — and one of its most compelling thinkers — discusses the internet, social media, his fascination with antique watches and punk rock, and his fear of nostalgia.
books  williamgibson  scifi  future  interviews 
september 2012 by grahams
William Gibson on Why Sci-Fi Writers Are (Thankfully) Almost Always Wrong | Underwire | Wired.com
William Gibson, one of science fiction’s most visionary and distinctive voices, maintains that he and his fellow writers don’t possess some mystical ability to peer into the future.

“We’re almost always wrong,” said Gibson in a phone interview with Wired.
books  interviews  williamgibson  future  scifi 
september 2012 by grahams
"The Island" by Peter Watts
So, "The Island" got a Hugo nom. Which means I'm supposed to pimp it, which is fine because it's been far too long since I swapped out the fiction on this page anyway. So here you go, with a couple of embedded illustrations by Dan Ghiordanescu and Chris Butler.

A bit of background. "The Island" is a standalone novelette. It is also one episode in a projected series of connected tales (a lá Stross's Accellerando or Bradbury's The Martian Chronicles) that start about a hundred years from now and extends unto the very end of time. And in some parallel universe where I not only get a foothold into the gaming industry but actually keep one, it is a mission level for what would be, in my opinion, an extremely kick-ass computer game.

For the time being, though, it's just a story — stretched out across the screen below, or packaged neatly as a pdf under "Short Stories", above, to take with you and eat on the fly. It's also available in Sony Reader and epub formats, thanks to the efforts of a fellow I know only as "Mike". Update: Apparently that e-pub file may not work on all readers — it doesn't work properly with Stanza on the iPhone, anyway — but this file, courtesy of one Fergus Heywood, does. So I'm told. Although I myself don't have an iPhone.

However you take it, I hope you find it to your taste.
books  ebooks  free  literature  scifi 
may 2012 by grahams
Why I am leaving the Empire, by Darth Vader - The Daily Mash
TODAY is my last day at the Empire. After almost 12 years, first as a summer intern, then in the Death Star and now in London, I believe I have worked here long enough to understand the trajectory of its culture, its people and its massive, genocidal space machines. And I can honestly say that the environment now is as toxic and destructive as I have ever seen it.
quitting  resigning  scifi  starwars  empire 
march 2012 by grahams
Battlestar's "Daybreak:" The worst ending in the history of on-screen science fiction | Brad Ideas
Battlestar Galactica attracted a lot of fans and a lot of kudos during its run, and engendered this sub blog about it. Here, in my final post on the ending, I present the case that its final hour was the worst ending in the history of science fiction on the screen. This is a condemnation of course, but also praise, because my message is not simply that the ending was poor, but that the show rose so high that it was able to fall so very far. I mean it was the most disappointing ending ever.
tv  television  bsg  scifi 
january 2012 by grahams
WILLIAM GIBSON | VICE
An interview with William Gibson from about a year ago, around the time of the release of his book "Zero History".
books  authors  williamgibson  gibson  interviews  scifi 
january 2012 by grahams
We are in a golden age of awful television
There's an argument that we are in a new golden age of television, with the rise of serialized storytelling and original cable programming. But these exact same forces have also created some spectacularly awful TV, particularly in science fiction.
tv  television  serial  scifi  opinion 
january 2011 by grahams
AICN: THE BURLY SEQUELS: HOW THE MATRIX FREED MY MIND
The Matrix sequels represent one of the most troubled and flawed, but admirable and creative moments in the history of sci-fi film. [They] are unstoppably watchable films because of both their flaws and merits. [The films are] worth another look
critique  matrix  film  scifi  movies  articles 
march 2006 by grahams

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