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Did Mark Z. Danielewski Just Reinvent the Novel?
Mark Z. Danielewski is deep into the forest. Tired and a bit tense, he navigates through the prickly pine needles and the rustling leaves, mining the tugging…
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2 days ago
R. A. O'Keefe on Smalltalk Design Principles and Collection Classes
To: squeak-dev at lists squeakfoundation org From: Richard A. O’Keefe <ok at cs otago ac nz> Subject: Design Patterns and Collection Classes Date: Thu Aug…
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4 days ago
Valley of the Kings: Afterlife Design Diary - Alderac Entertainment Group
Designer Tom Cleaver has kindly provided us with a look into the creation and development of Valley of the Kings: Afterlife. After the success of Valley of the…
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4 days ago
dev.life – Interview with Leah Culver - Fog Creek Blog
2 minutes March 30th, 2015
By Gareth Wilson
In dev.life, we chat with developers about their passion for programming: how they got into it, what they like to…
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4 days ago
dev.life – Interview with Peteris Krumins - Fog Creek Blog
9 minutes April 6th, 2015
By Gareth Wilson
In dev.life, we chat with developers about their passion for programming: how they got into it, what they like to…
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4 days ago
Java at 20: The JVM, Java's other big legacy
Think of Java, which celebrates its 20th anniversary this week, and your first thoughts most likely go to the language itself. But underneath the language is a…
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4 days ago
Teaching Haskell to a 10 year old: Day 1
My older son, who is in fourth grade (homeschool) and just turned 10, has been nagging me for ages to teach him Haskell. The desire originates from me learning…
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4 days ago
Pop Culture Pulsar: Origin Story of Joy Division’s Unknown Pleasures Album Cover [Video]
Illustrating science since 1845
Sure, I was familiar with the graphic–and I’m not alone. Drop this image (right) on someone’s desk and chances are they’ll…
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4 days ago
The web of names, hashes and UUIDs
Subtitle: A step towards cleaning up the mess we’re in.
How do we keep track of documents that change?
This is a sub-problem to the more general problem “how do…
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5 days ago
HTML as a programming language
Subtitle: Unifying HTML with Erlang.
HTML is a layout language not a programming language. With a few simple additions we can restructure HTML to make it into a…
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5 days ago
“Talking to the outside world” – the UBF way
I’m progressing through the Erlang-related literature looking for everything relevant to Security. Today I have some comments about Joe Armstrong’s paper…
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5 days ago
Site
Both UBF and XML have similar goals and similar structure. XML has a supposedly human friendly syntax and is supposed to be self describing. UBF is programmer…
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5 days ago
LISP History
In this chapter, some of the events of LISP development are protocolled. Step by step, the implementers became independent of McCarthy. In 1962 the internal…
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5 days ago
The Only Game That Matters
“We are here, Ser Rodrik, and safely. That is all that truly matters.” –George R.R. Martin, A Game of Thrones
Across the continent of Westeros, the Great Houses…
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5 days ago
10 Questions On Innovation to Alan Kay | ODBMS Industry Watch
April 2006 – Alan Kay is one of the earliest pioneers of object-oriented programming, personal computing, and graphical user interfaces. He invented or…
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5 days ago
The Birth of the Relational Model - Part 1
Note - Applied Information Science has copied article from its source at http://www.intelligententerprise.com/9811/frm_online2.shtml in fear that the original…
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6 days ago
The Birth of the Relational Model - Part 2
Note - Applied Information Science has copied article from its source at http://www.intelligententerprise.com/9811/frm_online2.shtml in fear that the original…
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6 days ago
The bunny theory of code | NCZOnline
Posted at May 14, 2015 11:33 am by Nicholas C. Zakas
Anyone who’s ever worked with me knows that I place a very high value on what ends up checked-in to a…
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6 days ago
Board Game Publishers are Doing it Wrong
Second prize is a set of steak knives. Third prize is you’re fired.
I’ve been getting interest from game publishers, which has lead me to study the game…
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6 days ago
Readings in distributed systems
12 Jul 2013
This post is a work in progress.
Inspired by a recent purchase of the Red Book, which provides a curated list of important papers around database…
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6 days ago
Luck Versus Skill: a Sliding Scale: Cyningstan
Home » News » Blog » Luck Versus Skill: a Sliding Scale
A pile of dice
Photograph by Liam R. E. Quin
Sunday, 13th July 2014
Last week on social media I asked…
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7 days ago
Enfranchised Mind | Blog Archive | The Functional-Relational Impedance Match
One of the big topics of discussion recently among developers has been the Object-Relational Impedance Mismatch. Or maybe not, OO developers may have just…
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8 days ago
Five Questions With: Sara Chipps, CEO of Jewelbots
You meet a lot of interesting folks on Twitter. Sara Chipps, cofounder/CEO of Jewelbots was one of them although most enjoyably, she reached out to me initially…
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9 days ago
Daniel Solis: Carden ♥️♣️♦️♠️ A Card-Covering Puzzle Game?
It’s been a while since I explored the simple physicality of cards as a play component. The success of Kigi’s overlapping mechanic got me thinking about it…
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10 days ago
Java bytecode hacking for fun and profit
With the 2014 season of battlecode starting tomorrow, I figured now would be a good as time as any to finally write up my notes on bytecode hacking. If you’re…
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10 days ago
Disney Spent $15 Billion To Limit Their Audience - Forbes
Monika Bartyzel
Contributor
I write about women and film. Full bio
Opinions expressed by Forbes Contributors are their own.
I am a writer and editor whose…
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10 days ago
mrb: Two Programmers
With Apologies to Arnold Lobel
Two programmers sat at a computer with an opened text editor, writing in the only programming language they knew. It was nice.…
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11 days ago
PrawfsBlawg: The Law and Economics of "Thomas the Tank Engine"
One of the nice things (one of the only nice things) about recovering from surgery is that my two-year-old daughter has been very sweet and patient about my…
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11 days ago
The economics and politics of Thomas the Tank Engine — Bull Market — Medium
In my last post on Medium, I attempted to invent a new genre — the half finished blog post. Or rather 5 unfinished blog posts. I’m not sure I entirely…
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11 days ago
Implementation of Hex Grids
Note: this article is a companion guide to my guide to hex grids. The data structures and functions here implement the math and algorithms described on that…
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11 days ago
graydon2 | On Rust Hate-Writing
1. Short term: don’t escalate. Don’t speak defensively. Every program in the world has flaws. If the person has identified some real issues to work on, file…
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11 days ago
OOP, Javascript, and so-called Classes
I’m updating the chapters in JavaScript Allongé, The “Six” Edition to include a description of the new class syntax, and I thought it might help to organize my…
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13 days ago
Rust Discovery, or: How I Figure Things Out
Posted on May 10, 2015
I’m by no means a prolific contributor to the Rust language (yet!), but I have submitted a few patches. One thing that I’m appreciating…
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13 days ago
Earley Parsing Explained
Impossible? Like that would stop me.
Earley parsers are among the most general parsers out there. They can parse any context free language without restriction,…
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13 days ago
Unison: About
a next-generation programming platform, currently in development about
Twitter . GitHub . RSS

posted by Paul Chiusano in meta Software isn’t living up to its…
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13 days ago
Prof. Sussman's Reading List
Written by: Gerald Sussman (compiled by Robert McIntyre) Serving as a TA for Professor Sussman will get you three things: great advice, spectacular reading…
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13 days ago
Salvaging Maligned Mechanics
There are a lot of bad mechanics in board games. I’d like to fix them. I first had the idea for this article a while ago, but the discussion on the most recent…
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16 days ago
Daniel Solis: Pick a Card, Any Card: Exporting mechanics from Apples to Apples and Cards Against Humanity.
has a that got me thinking about the core mechanics of the game. Setting aside my own feelings on CAH itself, I wonder why the “judge picks from…
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16 days ago
Deduce or Die!
If you’re a fan of deduction games such as Code 777, Clue, Sleuth or Black Vienna, here’s an original design you may want to check out. I actually find it more…
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16 days ago
Strategy Points for the Board Game Die Macher
This game, as Scott Nicholson puts it, is the “granddaddies” of German board games. Speaking of Scott, he made this great video for learning Die Macher. I…
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16 days ago
Westpark Gamers - Informationen und Rezensionen über Brettspiele und Kartenspiele
<body> Um diese Seite anzuzeigen, benötigen Sie einen Browser, der Frames anzeigen kann. <div class="c3"> <table width="100%" cellspacing="0"…
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16 days ago
/\ndy: The Failure of Agile
I am proud to be one of the 17 founders/authors of the The Agile Manifesto back in 2001. I think it provided a jolt of energy, hope of a better way of doing…
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17 days ago
Rencontres ludopathiques 2015 2015 Ludopathic gathering
Les rencontres ludopathiques ont été, cette année, pluvieuses et même parfois boueuses. La pluie est tombée presque sans interruption du jeudi au dimanche, et…
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18 days ago
Creative computing with Clojure - O'Reilly Radar
Clojure is gaining traction and popularity as a programming language. Both enterprises and startups are adopting this functional language because of the…
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18 days ago
Gary Kildall - Wikipedia, the free encyclopedia
Gary Arlen Kildall (May 19, 1942 – July 11, 1994) was an American computer scientist and microcomputer entrepreneur who created the CP/M operating system and…
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19 days ago
The Game Aisle: Game Reviews » Blog Archive » 3D Printing: Enter the Age of Bootlegs?
I’ve heard right and left about how cheap, accessible 3D printing is going to change our industry for the better. Need a replacement part – no problem! Need to…
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19 days ago
The Observation Deck » Revisiting the Intel 432
As I have discussed before, I strongly believe that to understand systems, you must understand their pathologies — systems are most instructive when they fail.…
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19 days ago
Veto Dice
If you are searching for dice games with opportunities to make decisions and use your bluffing skills, look no further. Veto Dice is a compendium game from San…
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19 days ago
Let it crash (the right way...)
I do a lot of useless stuff on the interwebz; Like facebooking, twittering, blogging, redditing etc… but once in a while do some really useful stuff as well…
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19 days ago
Card Games/Jass games - Wikibooks, open books for an open world
There is a large family of point-trick card games with the distinguishing feature that Jack and Nine of the trump suit are the highest trumps. The names of…
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20 days ago
A shallow dive into DataScript internals
This is an overview of DataScript code base. Without going into much detail, it paints the overall picture of how code is structured, what parts it’s built of…
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20 days ago
Blood-vomiting game at Sensei's Library
The Blood Vomiting Game (as it is most widely known - see below) is one of the most famous games of the Edo period. It started on August 13th, 1835 and ended…
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24 days ago
Ender's Comprehensive Pictorial Overview: A new edition of the #1 ranked modern rummy game on BGG - a fantastic 2-player card game | Mystery Rummy: Jack the Ripper | BoardGameGeek
Subscriptions Mystery Rummy: Jack the Ripper on Amazon.com Ender Wiggins (EndersGame) Introducing Mystery Rummy #1: Jack the RipperOne of my most-played 2…
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24 days ago
Stefan-Marr.de
Runtime metaprogramming and reflection are slow. That’s a common wisdom. Unfortunately. Using refection for instance with Java’s reflection API, its dynamic…
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24 days ago
The Case for Reparations
And if thy brother, a Hebrew man, or a Hebrew woman, be sold unto thee, and serve thee six years; then in the seventh year thou shalt let him go free from thee.…
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24 days ago
Nonviolence as Compliance in Baltimore
Rioting broke out on Monday in Baltimore—an angry response to the death of Freddie Gray, a death my native city seems powerless to explain. Gray did not die…
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24 days ago
Native Tongue (Suzette Haden Elgin novel) - Wikipedia, the free encyclopedia
Native Tongue is the first novel in Suzette Haden Elgin’s feminist science fiction series of the same name. The trilogy is centered in a future dystopian…
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25 days ago
Little libraries
I’ve been having a lot of fun recently solving “little” problems in Rust. I have a long term project to make something for displaying my (GPS-tagged) photos…
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25 days ago
Finding fun in obscurity | A Gnome's Ponderings | BoardGameGeek
Recommend Lowell Kempf (Gnomekin) United StatesChicagoIllinois As I have mentioned at least once or twice on this blog, I like abstracts. I’m not necessarily…
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25 days ago
Ew, there's Ox Blood on my Ivory... : An Oshi Review | Oshi | BoardGameGeek
Michael Coene (Focuscoene) United StatesEllicott CityMaryland Oshi is one of the most misunderstood games out there right now. I’ve repeatedly heard it referred…
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25 days ago
Periodic Table of Board Games
CENTURIES 2600 BCES SenetBoard, Dice, Racing, Roll and Move 1500 BCET Tic-Tac-ToePlacement 1400 BCEM MancalaAcquisition 600 BCEF Fan TanMath 500 BCE G GoArea…
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25 days ago
Less is Moore - Sam Gentle.com
My experiments with concatenative programming have led me to learn a bit about about the philosophy of Chuck Moore, creator of Forth and all-round programming…
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26 days ago
Sourcing Game Components: Dice
Sep 26
Posted by edpmarriott
Just think of the potential game designs waiting in that pile!
Today is the final article in a series of four articles about where…
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26 days ago
Sourcing Game Components: Chits
Sep 19
Posted by edpmarriott
Unpunched chits from Small World.
Today I’m posting the third article in a four part series about where to buy components for your…
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26 days ago
Sourcing Game Components: Meeples
Sep 12
Posted by edpmarriott
A Mash of Meeples!
Last week I posted the first in this series of four articles about sourcing components for your board game…
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26 days ago
Sourcing Board Game Components: Cards
Sep 5
Posted by edpmarriott
This is the first in a series of articles that are meant to help aspiring designers and published designers alike. The goal of these…
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26 days ago
Game Design Starter Kit
Apr 22
Posted by edpmarriott
Move beyond the Concept phase!
One of the barriers to game design is a lack of components. If you had blank cards sitting around,…
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26 days ago
META II: Digital Vellum in the Digital Scriptorium - ACM Queue
Some people do living history—reviving older skills and material culture by reenacting Waterloo or knapping flint knives. One pleasant rainy weekend in 2012, I…
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27 days ago
Solving PuzzlOR "Coins" puzzle with constraint logic programming - Sergii Dymchenko
PuzzlOR’s problem for February 2015–April 2015 was “Coins”: http://puzzlor.com/2015-02_Coins.html
The puzzle asks to find an arrangement of 9 coins (3 of each…
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27 days ago
Larry's Gathering Report: 2015 Games Segment
This is my second report on the games I played at this year’s Gathering of Friends. Today I’ll talk about the 2015 titles I tried.
Even though the vast majority…
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27 days ago
The Latest in Microcontrollers: 11 Cutting-Edge Boards That Are Driving Diversity - Make:
[This article was originally published in Make: Vol. 43]
For more on microcontrollers and wearables, check out Make: Volume 43. Don’t have this issue? Get it in…
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4 weeks ago
Fuzzy Sets and Operations
Before illustrating the mechanisms which make fuzzy logic machines work, it is important to realize what fuzzy logic actually is. Fuzzy logic is a superset of…
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4 weeks ago
Elixir vs Erlang: a question of momentum
I fiddled around with Erlang the first time a number of years ago, and have come back to it off and on ever since. I’m currently using it professionally, and…
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4 weeks ago
Wander (1974) — a lost mainframe game is found!
I really have no right to claim any credit for this, because although I must have read about Wander in the Inform Designer’s Manual some years ago, it only…
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4 weeks ago
Visualizing Garbage Collection Algorithms
Most developers take automatic garbage collection for granted. It’s just another amazing feature provided by our language run-times to make our jobs easier.
But…
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4 weeks ago
Two-Phase Parsing in the Shift JavaScript Parser
Today, we merged the two-phase-parsing branch of the Shift Parser. This branch implemented an experimentation with a significant change to the parser’s…
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4 weeks ago
Itamar Simonson: What Makes People Collect Things?
Skip to main content Insights by Stanford Business Search the Insights section You are hereInsights by Stanford Business › 226 39 2 12 Consumers “want to pursue…
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4 weeks ago
Exploring an Alternate Universe
Jump to navigation
A peculiar presentiment—the feeling that LSD-25 could possess properties other than those established in my first investigations—induced me,…
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4 weeks ago
Code inComplete -
Ten Essential Foundations of Javascript Game Development Introduction HTML5 Tower Platformer HTML5 Tiny Platformer HTML5 Gauntlet HTML5 Outrun HTML5 BoulderDash…
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4 weeks ago
Opening formations discussion | Catchup | BoardGameGeek
Malcolm S (blueblimp) I’m curious what are thoughts on opening formations, by which I mean, where you place your stones before the first connection.Here is how…
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4 weeks ago
Dan_Capp_BAGDY1: Tactics - The First Wargame (DD1000)
Looking at early board games I came across Tactics, a war simulator game that was designed by a genuine infantry officer. Below I have found an exert that…
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4 weeks ago
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