fakelvis + technology   141

Your Unhashable Fingerprints Secure Nothing | Hackaday
Passwords are fallible security — but fingerprints are worse. Your fingerprints can be copied from almost anything you have touched, or from a high-resolution photograph of your hand. A database cannot hash fingerprints as it can hash text strings. And when your fingerprint gets stolen, you can’t change your finger. It’s only a matter of time before most fingerprints are compromised, and fingerprinting is over
security  technology  future 
january 2016 by fakelvis
How Products Are Made
Huge resource detailing how various products are made, from airbags to rockets.
interesting  technology  engineering 
july 2015 by fakelvis
The Messy Business Of Reinventing Happiness | Fast Company | Business + Innovation
Story of Disney refreshing disney world through technology and the band.
disney  technology  business 
july 2015 by fakelvis
The Rise of the Mile-High Building -- NYMag
On building a mile - high tower, twice that of burj. The technology will probably be there, incl. some considerations.
design  cities  technology 
may 2015 by fakelvis
The FedEx Problem | Hacker News
A post to Hacker News argues that FedEx’s Memphis hub is 315 miles from the optimal point for serving all America’s major cities. Whereupon the executive who wrote the scheduling software for the FedEx fleet shows up in the comments and explains what else determined the choice of hub besides geometry; and discusses how FedEx plans delivery routes for planes serving multiple cities, a famously complex maths problem
interesting  mathematics  programming  optimization  technology  business 
may 2015 by fakelvis
Machine intelligence, part 1 - Sam Altman
Because we don’t understand how human intelligence works in any meaningful way, it’s difficult to make strong statements about how close or far away from emulating it we really are. We could be completely off track, or we could be one algorithm away … It’s possible that creativity and what we think of us as human intelligence are just an emergent property of a small number of algorithms operating with a lot of compute powe
technology  artificial-intelligence  cognition 
april 2015 by fakelvis
How we should worry about artificial intelligence | Fusion
What we should actually worry about (i.e. rather than 'the primacy of man'):
- Labour force impact
- Your bot breaking the law
- Robots discriminating
- AI not coming to some areas fast enough (e.g. medicine)
ethics  automation  computing  technology  future 
april 2015 by fakelvis
The God Login
On designing the best log in / sign up experience possible.

Method predicated on the idea of first asking the question: what would an all-knowing god do in this situation, and working as close as possible toward that.
design  webdesign  technology  interesting 
march 2015 by fakelvis
Seeing the Sixties and Seventies Through 2001 and Alien
The writer reflects on his father’s career as a computer scientist beginning in the 1960s when science was full of utopian dreams and 2001 was a vision of the future. “The message is clear: we are leaving. We are going somewhere better.” But the dreams evaporated; the next film to define the future was Alien. “Looking back, I can only ask: What did these people think was going to happen? How could they have been so optimistic?”
culture  history  science  technology  future 
march 2015 by fakelvis
How Facebook and Candy Crush Got You Hooked | WIRED
- Trigger (cue or stimulus, external trigger, provides relief from internal discomfort)
- Action (trigger coincides with motivation and ability to take action)
- Reward (receiving attention, acceptance, appreciation, etc. -- unpredictable is best)
- Investment (close loop by loading next trigger: user contributes causing another trigger for someone else... like, comment, etc.)
nir-eyal  marketing  habits  technology  business  psychology 
march 2015 by fakelvis
Achievement Points, You Can’t Take ‘Em With You — Matter — Medium
A disjointed but sporadically very interesting essay on the convergence of video games and artificial intelligence. Video games will keep us occupied in the future while machines do the work — including designing the video games. “Given the right kind of incentive, a computer can get me to do pretty much anything. The right kind of incentive seems to be, desolately, nothing more than a clutch of virtual points”
artificial-intelligence  computing  gaming  technology  future 
february 2015 by fakelvis
Lab rats: online experiments
On the ethics of conducting experiments online to manipulate user sentiment and behaviour, as Facebook notoriously did two years ago. Such experiments are not fundamentally different to the A/B testing which advertisers and political campaigners have carried out for decades; but their sheer scale puts them in a more worrying category; they tell us how easily whole societies can be manipulated
advertising  facebook  technology 
february 2015 by fakelvis
How Smart, Connected Products Are Transforming Competition - HBR
Overview of the “internet of things”. Cheap sensors and big data will drive “dramatic improvements in functionality and performance”, amounting to a third information-technology revolution in manufacturing industry. The first revolution was the automation of tasks in the 1960s. The second was internet connectivity in the 1990s. In this third revolution, IT penetrates the products themselves
business  technology  Internet  entrepreneurship 
february 2015 by fakelvis
On File Formats, Very Briefly, by Paul Ford · The Manual
File formats encode the history and the ideology of the internet. “The Photoshop format is more like a legal document. Parts are open to interpretation. The computer is the ultimate judge, but you never know how it will rule”. As for Microsoft Office: “The File Formats specifications are of a most disturbing, fascinating quality; one can read through them and think: Yes, I see this. I think I understand. But why?“
history  technology  computing 
february 2015 by fakelvis
A New Dawn for the Podcast — re:form — Medium
Podcasts are the new radio. Or, rather, they are the old radio — the radio people used to have in the 1930s and 1940s when “dozens of programs in different genres, from mysteries and thrillers, to soap operas and comedies” were made for audio. When television came, the drama and the serials went there. Radio was for the car. But now that the world has earphones, the special qualities of audio are being rediscovered
technology  podcasts  music 
february 2015 by fakelvis
Marc Andreessen on Why Optimism Is Safest Bet -- NYMag
interview with marc andreesen.
“If you’re a businessperson, especially a CEO, you run a dictatorship. But businesses and governments are different. They have very little to do with each other. When it comes to government, I am pro-gridlock. Three branches, two parties, representation, Electoral College, all good. Love it, fantastic, let’s do that again”
marc-andreesen  technology 
december 2014 by fakelvis
The Great Lightbulb Conspiracy - IEEE Spectrum
The world’s lightbulb manufacturers made a secret agreement in 1924 to limit the life of their lamps so that more would be sold. “It wasn’t just a matter of making an inferior or sloppy product; anybody could have done that. But to create one that reliably failed after an agreed-upon 1,000 hours took some doing over a number of years”. The cartel collapsed 15 years later; but its strategy of planned obsolescence has survived
economics  business  technology  design 
december 2014 by fakelvis
Your Inner Drone: The Politics of the Automated Future | Longreads Blog
We have passed a tipping-point in the automation of our lives. “As we grow more reliant on applications and algorithms, we become less capable of acting without their aid. That makes the software more indispensable still. Automation breeds automation”. We lose our skills. We surrender our agency. “When we launch an app, we ask to be guided. We place ourselves in the machine’s care”
nicholas-carr  technology 
november 2014 by fakelvis
The Elon Musk interview on Mars colonisation – Ross Andersen – Aeon
Elon Musk talks about SpaceX, space exploration, the future of humanity and the need to settle other planets. “If we can establish a Mars colony, we can almost certainly colonise the whole Solar System, because we’ll have created a strong economic forcing function for the improvement of space travel”. But reaching the stars will be another order of difficulty: “You need generational ships. You need antimatter drives”
elon-musk  future  space  technology 
november 2014 by fakelvis
Why I Just Asked My Students To Put Their Laptops Away… — Medium
We’ve known for some time that multi-tasking is bad for the quality of cognitive work, and is especially punishing of the kind of cognitive work we ask of college students.

This effect takes place over more than one time frame — even when multi-tasking doesn’t significantly degrade immediate performance, it can have negative long-term effects on “declarative memory”, the kind of focused recall that lets people characterize and use what they learned from earlier studying. (Multi-tasking thus makes the famous “learned it the day before the test, forgot it the day after” effect even more pernicious.)

People often start multi-tasking because they believe it will help them get more done. Those gains never materialize; instead, efficiency is degraded. However, it provides emotional gratification as a side-effect. (Multi-tasking moves the pleasure of procrastination inside the period of work.) This side-effect is enough to keep people committed to multi-tasking despite worsening the very thing they set out to improve.

On top of this, multi-tasking doesn’t even exercise task-switching as a skill. A study from Stanford reports that heavy multi-taskers are worse at choosing which task to focus on.
technology  productivity  attention  education  learning  clay-shirky 
november 2014 by fakelvis
The Rise of the Robots by J. Bradford DeLong - Project Syndicate
The optimistic case for the impact of robots and computers on wages and living standards is that productivity will rise and gains will be shared to some extent. But it’s not that simple. Wages are determined by demand for labour across the economy as a whole. “What matters is whether jobs outside of the robot-computer economy – jobs involving people’s mouths, smiles, and minds – remain valuable and in high demand”
economics  technology  artificial-intelligence 
november 2014 by fakelvis
Walter Isaacson: Where Innovation Comes From - WSJ
Alan Turing thought computing would bring us machines that could “think in ways indistinguishable from humans”. He was a genius, he may yet be right, but our failures in developing artificial intelligence suggest an alternative outcome: “That the combined talents of humans and computers, working together as partners, will always be more creative than computers working alone”
technology  alan-turing  artificial-intelligence  computing 
november 2014 by fakelvis
Forget GMOs. The Future of Food Is Data—Mountains of It | WIRED
Creating food directly from 'raw' proteins. Healthier, cheaper, more econological, etc.?
science  technology  food 
november 2014 by fakelvis
Here's a Terrible Idea: Robot Cars With Adjustable Ethics Settings | WIRED
Allow the user to select from a range of “ethics settings”. One person could instruct the car to value his life over all others; another might prefer the the car to value all lives the same and minimize harm overall; a third might want to minimize legal liability and costs for herself.
science  ethics  technology 
october 2014 by fakelvis
The Internet of Things Will Ruin Birthdays — The Message — Medium
Annoying gadgets and compnies contacting us on our birthdays, purely as an excuse to engage with us.
technology  marketing  branding  Internet 
july 2014 by fakelvis
The Fasinatng … Frustrating … Fascinating History of Autocorrect | Gadget Lab | WIRED
The Fasinatng … Frustrating … Fascinating History of Autocorrect by Gideon Lewis-Kraus in @wired
technology  writing  history  humour  funny 
july 2014 by fakelvis
Meet Mira, the Supercomputer That Makes Universes - Ross Andersen - The Atlantic
That's an interesting question. We usually just stop the simulations at the present, because we're still trying to understand how we got here, but there's no particular reason to stop them. You can continue to run them forward and some people have done that in the past. What they've found is that if you run the universe far enough into the future it expands into a pretty bleak place.

All the matter runs away from each other, because space is being created at an ever-accelerating rate. In fact, people often joke that this is the right time to do cosmology because trillions of years from now we won't be able to see anything: Everything will have receded out of sight. So yes, we can run these simulations into the future, but it's not that interesting. The universe is much more interesting now than it's going to be in the future, provided that this accelerating expansion phase of the universe continues as we expect it to.
science  space  technology 
july 2014 by fakelvis
My day as a robot - Ideas - The Boston Globe
guy attends conferences as a robot (i.e. at home, robot with screen with his face attends)
technology 
july 2014 by fakelvis
Metasyntactic variable - Wikipedia, the free encyclopedia
A metasyntactic variable is a placeholder name used in computer science, a word without meaning intended to be substituted by some objects pertaining to the context where it is used. The word foo as used in IETF Requests for Comments is a good example.[1]
language  technology 
july 2014 by fakelvis
Owning Digital Content (by @baekdal) #opinion
Should the “first sale doctrine” apply to digital goods in America? It grants a buyer the right to do whatever they want with a product that they have legally purchased; but it currently only applies to physical goods; which is why Apple and Amazon can limit what a buyer can do with a download. It feels wrong. But perhaps a digital product is more like a bus ticket: it confers a right of use, not ownership of the bus
law  technology 
july 2014 by fakelvis
How to Take Notes You Will Remember — PsyBlog
What they found was little difference in factual recall: people could remember about the same proportion of facts in both groups.

The big difference came in what people had understood conceptually from the lecture.

Here it turned out that the paper-and-pen note-takers had retained a significantly larger proportion of conceptual information.
education  learning  psychology  analogue  technology 
july 2014 by fakelvis
The Myth of the Non-Technical Startup Employee, by Zoelle Egner | Model View Culture
On the importance and problems of being a non-technical employee in a startup.
culture  startups  business  technology 
april 2014 by fakelvis
Mac at 30 « The New Adventures of Stephen Fry
Really great story of Apple's first 30. Light on technical details, but heavy on Fry's typical energy.
stephen-fry  apple  mac  technology  history 
april 2014 by fakelvis
Evgeny vs. the internet : Columbia Journalism Review
Evgeny Morozov wants to convince us that digital technology can’t save the world, and he’s willing to burn every bridge from Cambridge to Silicon Valley to do it
criticism  culture  internet  technology 
march 2014 by fakelvis
Slaves to the algorithm
Algorithms are writing news stories, setting you up on dates, making (or breaking) a company’s stock. But does an algorithm know what makes good art?

via aldaily
technology 
june 2013 by fakelvis
Google Was Worth 1,838,389 Workers In 1998, Maybe | Ethan Herdrick | Ethan Herdrick | 18 March 2013
Valuing Google in terms of human labour needed to do the same job otherwise. By this calculation, you would need 262,627 workers to do one internet search and return a result within three minutes. "It gives you an upper limit on the value of the innovation, since, if it paid to do it the labor intensive way, that would have been happening"
technology  google  gr/browser  business 
june 2013 by fakelvis
Pixar Scientist Explains How Math Makes Movies | Tim Carmody | Verge | 07 March 2013
Notes on a talk given by Tony DeRose, Pixar's senior scientist. Basic challenge for computer animation is to find better algorithms which can intelligently approximate scale without sacrificing detail. Merida's red hair in Brave was composed of 100,000 individual elements that could collide in 10 billion different ways
films  technology  mathematics  gr/browser 
june 2013 by fakelvis
What Data Can't Do | David Brooks | New York Times | 18 February 2013
Times readers will have admired this column already. Recommended here for those who have yet to see it. Scientists and professionals relish the possibilities of "big data" for making more exhaustive models of the world, and thus making more reliable decisions But data has its limits: it's not good with values, qualities, or complex problems
gr/browser  technology 
june 2013 by fakelvis
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