cecimoss + game   27

Harun Farocki / e-flux
While Farocki's trilogy Auge/Maschine, which he made between 2001 and 2003, explored the influence that military imaging technology has on our understanding of reality, in his latest project he turns his attention to the way computer game aesthetics interweave with the new computer programme "Virtual Iraq", which the US Department of Defense has funded for the purpose of soldier training and post-traumatic treatment.
virtual  game  gaming  video  videoart  exhibition 
october 2009 by cecimoss
LSD: The Dream Emulator - [autofish.net]
LSD: The Dream Emulator is a 1998 Sony Playstation game released only in Japan. The game is a series of dreams, apparently based on someone's actual dream journal. As you wander through different areas, pushing on anything transports you to another scene. Some actions end a dream early, such as jumping off a cliff.
art  design  game  LSD  videogame  gaming  images 
april 2009 by cecimoss
Sonsbeeklive - twentyfivefold
Combining the fantasy Live Action Role-Playing (LARP) subculture, public sculpture, and ritualistic performance art, Twentyfivefold was a series of physically and psychologically intense live games involving 80 players which evolved over the Summer of 2008. The events were organized by the artist Brody Condon for the Sonsbeek International public sculpture exhibition in the Netherlands....Set in a distant future where civilization as we know it had almost been lost, players from different worlds met deep in the holy forest and inhabited a 40 feet high tower "in character" for 3 days at a time while worshipping invented deities embodied by the other artworks of the exhibition.
sculpture  exhibition  performance  game  gaming  art 
december 2008 by cecimoss
Oscar Stegehuis
interesting work dealing with gaming and the representation of reality
videoart  video  game  virtual  installation  portfolio  artist 
february 2008 by cecimoss

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