asterisk2a + oculus   7

(479) Scott Galloway: This Is the Top of the Market - YouTube
2017 social media tops out.// one sign youtube adapocalypse. 2017 f8 that was weird at best. snapchat never making money. and Google Facebook capturing 99% of social media/internet ad growth in 2016
Snapchat  Twitter  Social  Media  Facebook  VR  AR  f8  Instagram  Mark  Zuckerberg  Oculus  Rift  Pinterest  YouTube  Google  Search  business  model  Monopoly  oligopol  oligopoly  Silicon  Valley  WeChat 
may 2017 by asterisk2a
The Gang of Four: Why Google, Apple, Amazon, and Facebook Dominate the Market - Kara Swisher Keynote - YouTube
some remarks from 2012 /// 'continuous partial attention' // min 40 - always on >> presentism, >> affects journalism and Media >> divide between Pando likes and BuzzFeed likes // FB & Google are in content distribution. // min 46 - VR - Virtual Reality, Augmented Reality ... things respond to you interacting with it, without pressing buttons or calling their name ("Xbox"). &! &! (2012) Keynote Presentation: The New Power Brokers: Amazon, Apple, Facebook & Google - youtu.be/rpsigsW-688
SoMoLo  Amazon  Google  Facebook  Apple  attention  span  user  experience  user  behaviour  Platform  Presentism  on-demand  Twitter  Google  Search  YouTube  mobile  first  mobile  phone  mobile  homescreen  content  distribution  content  discovery  Google  News  Yahoo!  Netflix  virtual  reality  VR  Augmented  Microsoft  HoloLens  Oculus  Rift 
february 2015 by asterisk2a
What Facebook’s Messenger debacle says about the company… both the brilliant and the terrible | PandoDaily
But more to the point is what the whole thing says about Facebook. There are two important takeaways: One troubling and one impressive. One that speaks to the company’s greatest Achilles Heel as long as I’ve covered it, and one that speaks to its greatest strength. The first is just how much people distrust and are predisposed to dislike Facebook. [...] But the problem is Facebook is as synonymous with disrespecting your privacy today as Microsoft was for abusing it’s monopolist position in the post-Netscape days. [...] ADOPTION AND MOBILE HOMESCREEN // >> But right now, they are all on going parallel experiments that are ultimately competing to be the thing we open the most everyday when we are waiting in line, killing time, or want to shout out a video, photo or emoji to a pal.
Facebook  brand  public  image  markzuckerberg  corporate  values  corporate  governance  corporate  culture  Internet  Privacy  Privacy  Newsfeed  PR  communication  language  public  relations  Snapchat  WhatsApp  Oculus  Rift  Instagram  corporate  strategy  acquisition  acqui-hire  acquihire  war  for  talent  HR  human  resources  Twitter  user  hack  mobile  first  mobile  homescreen 
august 2014 by asterisk2a
Why your dinky little startup is worth billions of dollars - Quartz
Though companies hire trained futurists, technology is still moving to fast to predict where it will go. “Value has become an abstraction because we don’t really know what kind of product is going to make the most money,” Chayka writes. “We have no idea what kind of technology will dominate the commercial landscape over the next decade, let alone century.” For companies with as much money and as much to gain—and lose—as Google, Facebook, and Twitter, it’s better to be optimistic about hyped startups than to let them slip away. Of course, this means that they know some of their acquisitions will be duds and even those that aren’t will be expensive. But it’s worth more to them to stay ahead of the curve.
Facebook  Yahoo!  AOL  Twitter  Microsoft  Google  acqui-hire  acquisitions  acquisition  Uber  Airbnb  growth  round  Venture  Capital  Technology  strategic  strategy  VC  Silicon  Valley  acquihire  seedround  seedfunding  Instagram  Snapchat  WhatsApp  Google+  Moore's  Law  B2B  C2B  marketplace  industry  Oculus  Rift  virtual  reality  3D  printing 
april 2014 by asterisk2a
BBC News - Virtual reality: Lessons from the past for Oculus Rift
As the Oculus Rift headset nears release, virtual reality pioneers reflect on why the technology failed to catch on in the 1990s.
Oculus  Rift  virtual  reality 
august 2013 by asterisk2a

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