andrewducker + time   115

How to make your indie game as late as possible
I backed this game back in, ooh, October 2012. It's due in June 2013. So, any day now?
games  kickstarter  time  fail 
september 2016 by andrewducker
Cognitive function declines slightly at 25-hours per week, more at 35 hours, and signicantly at 40 hours
Cognitive functioning improves up to the point at which workers work 25 hours a week and declines first the decline is very marginal, and there is not much of an effect as working hours rise to 35 hours per week. Beyond 40 hours per week, the decline is much more rapid.
work  time 
april 2016 by andrewducker
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