amason + javascript   530

33 Concepts Every JavaScript Developer Should Know
This repository was created with the intention of helping developers master their concepts in JavaScript. It is not a requirement, but a guide for future studies. It is based on an article written by Stephen Curtis and you can read it here.
Javascript  webdev  Programming  learning 
21 days ago by amason
Nintendo Switch eShop Javascript Technologies · GitHub
These are the current packages used by Nintendo Switch eShop app.
Javascript  webdev  Programming  library 
august 2018 by amason
Browsersync - Time-saving synchronised browser testing
Your indispensable test assistant.

With each web page, device and browser, testing time grows exponentially. From live reloads to URL pushing, form replication to click mirroring, Browsersync cuts out repetitive manual tasks. It’s like an extra pair of hands. Customise an array of sync settings from the UI or command line to create a personalised test environment. Need more control? Browsersync is easily integrated with your web platform, build tools, and other Node.js projects.
javascript  webdev  browser  testing 
june 2018 by amason
GOT - Simplified HTTP requests
A nicer interface to the built-in http module.

Created because request is bloated (several megabytes!).
webdev  Programming  Javascript  REST  GET 
june 2018 by amason
Restify - A Node.js web service framework optimized for building semantically correct RESTful web services
A Node.js web service framework optimized for building semantically correct RESTful web services ready for production use at scale. restify optimizes for introspection and performance, and is used in some of the largest Node.js deployments on Earth.
javascript  rest  nodejs  framework  node 
june 2018 by amason
Three.js & Video: A love story
As a front end web developer and filmmaking aficionado, Héctor Monerris is always thinking about the way to mix both worlds. He's written us a case study about WebGL realtime rendering onto a Video, looking into a little experiment he made using Three.js and video:
javascript  video  webgl  webdev 
june 2018 by amason
Polly.JS - Record, replay, and stub HTTP interactions.
Record, replay, and stub HTTP interactions.

🚀 Fetch & XHR Support
⚡️️ Simple, Powerful, & Intuitive API
💎 First Class Mocha & QUnit Test Helpers
🔥 Intercept, Pass-Through, and Attach Events
📼 Record to Disk or Local Storage
⏱ Slow Down or Speed Up Time
javascript  http  testing  webdev 
june 2018 by amason
JavaScript Start-up Optimization
As we build sites more heavily reliant on JavaScript, we sometimes pay for what we send down in ways that we can’t always easily see. In this article, we’ll cover why a little discipline can help if you’d like your site to load and be interactive quickly on mobile devices. Delivering less JavaScript can mean less time in network transmission, less spent decompressing code and less time parsing and compiling this JavaScript.
javascript  guidelines  frontend  performance  optimization 
february 2018 by amason
Eloquent JavaScript
This is a book about JavaScript, programming, and the wonders of the digital. You can read it online here, or get your own paperback copy of the second edition. A paper third edition is being worked on, but it isn't clear yet when it'll be available.
javascript  book 
february 2018 by amason
Preparing for a Front-End Web Development Interview in 2017
I’ve been interviewing a lot of web developers and software engineers focusing on front-end development for the last few years at Amazon and Yahoo, in this post I wanted to share some tips to help folks better prepare.
interview  hiring  article  Programming  Javascript 
february 2018 by amason
Roadmap to becoming a web developer in 2018
Below you find a set of charts demonstrating the paths that you can take and the technologies that you would want to adopt in order to become a frontend, backend or a devops. I made these charts for an old professor of mine who wanted something to share with his college students to give them a perspective.
webdev  Programming  Javascript 
january 2018 by amason
Popmotion - A functional JavaScript motion library
Popmotion is a 11.5kb (max) Swiss Army knife for animators and interaction developers:
javascript  animation  physics  library  webdev 
january 2018 by amason
Introduction | MobX
React and MobX together are a powerful combination. React renders the application state by providing mechanisms to translate it into a tree of renderable components. MobX provides the mechanism to store and update the application state that React then uses.
javascript  react  state  library  webdev 
december 2017 by amason
lazysizes is a fast (jank-free), SEO-friendly and self-initializing lazyloader
lazysizes is a fast (jank-free), SEO-friendly and self-initializing lazyloader for images (including responsive images picture/srcset), iframes, scripts/widgets and much more. It also prioritizes resources by differentiating between crucial in view and near view elements to make perceived performance even faster.

It may become also your number one tool to integrate responsive images. It can automatically calculate the sizes attribute for your responsive images, it allows you to share media queries for your media attributes with your CSS, helping to separate layout (CSS) from content/structure (HTML) and it makes integrating responsive images into any environment really simple. It also includes a set of optional plugins to further extend its functionality.
Javascript  optimization  images  libraries  performance 
december 2017 by amason
schteppe/cannon.js @ GitHub
A lightweight and simple 3D physics engine for the web.
javascript  engine  physics  library  webdev 
december 2017 by amason
A web-based IPS/UPS ROM patcher.
javascript  Videogames  hack  rom 
november 2017 by amason | JavaScript End to End Testing
The web has evolved.
Finally, testing has too.
Fast, easy and reliable testing for anything that runs in a browser.
javascript  automation  testing  browser  selenium 
october 2017 by amason
draggable - a lightweight, responsive, modern drag and drop JavaScript library
Draggable is a lightweight, responsive, modern drag and drop JavaScript library – the ideal choice for adding slick native-feeling drag and drop behaviour to your web apps.
javascript  library  webdev 
september 2017 by amason
Import Cost file size view - Visual studio code
his extension will display inline in the editor the size of the imported package.
The extension utilizes webpack with babili-webpack-plugin in order to detect the imported size.
Javascript  webdev  Programming  optimisation 
august 2017 by amason
React/Redux useful learning links
Curated tutorial and resource links I've collected on React, Redux, ES6, and more, meant to be a collection of high-quality articles and resources for someone who wants to learn about the React-Redux ecosystem, as well as a source for quality information on advanced topics and techniques. Not quite "awesome", but hopefully useful as a starting point I can give to others. Suggestions welcome.
Javascript  webdev  programming  react 
august 2017 by amason
A Gentle Introduction to Shaders with Pixi.js
Most of the stunning visual effects you see everyday on the web or in movies and games would not be possible without GPUs. These Graphical Processing Units with their thousands of cores running in parallel are incredibly fast, but can be tricky to program at first.

In this post we're going to look at how to set up Pixi.js, one of the most widely used Javascript rendering libraries, to run shaders on the web. It's built on top of WebGL and takes care of all the setup and cross-platform work. I won't be going into a lot of depth, but hopefully just enough to get you started.
javascript  shader  webdev 
august 2017 by amason
awesome-webgl - curated list of awesome WebGL libraries, resources and much more.
WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 3D computer graphics and 2D graphics within any compatible web browser without the use of plug-ins. WebGL is integrated completely into all the web standards of the browser allowing GPU accelerated usage of physics and image processing and effects as part of the web page canvas.

WebGL elements can be mixed with other HTML elements and composited with other parts of the page or page background. WebGL programs consist of control code written in JavaScript and shader code that is executed on a computer's Graphics Processing Unit (GPU).
javascript  webgl  webdev  Programming 
july 2017 by amason
Automated testing with Headless Chrome  |  Web  |  Google Developers
If you want to run automated tests using Headless Chrome, look no further! This article will get you all set up using Karma as a runner and Mocha+Chai for authoring tests.

What are these things?

Karma, Mocha, Chai, Headless Chrome, oh my!

Karma is a testing harness that works with any of the the most popular testing frameworks (Jasmine, Mocha, QUnit).

Chai is an assertion library that works with Node and in the browser. 
testing  unitTesting  javascript  headless  webdev 
july 2017 by amason
React Express
React is a library for building performant interfaces for the web and other platforms.
You should use this guide as a companion to the official Facebook documentation for getting started. While the official docs are great, the React ecosystem includes many other important projects which are outside the scope of the React docs.
This guide is intended for people who know HTML, CSS, and JavaScript at a beginner-to-intermediate level already. We'll cover everything beyond that: newer language features, build tools, and React in-depth.
I hope you enjoy learning React. Reach out to me, @devinaabbott, with comments or questions you have along the way. Some pages are written by other authors (listed at top of each page), so feel free to contact them too. Huge thanks to Gabe G'Sell for writing content with me and proofreading.
PS: I recommend viewing this guide from a desktop browser rather than mobile, since the desktop version supports interactive examples.
javascript  react  bestpractices  guide  webdev 
june 2017 by amason
- A kickstarter guide to writing ES6.
es6  Javascript  webdev  Programming 
july 2016 by amason
Anime. lightweight JavaScript animation library
Anime (/ˈæn.ə.meɪ/) is a lightweight JavaScript animation library. It works with any CSS Properties, individual CSS transforms, SVG or any DOM attributes, and JavaScript Objects.
webdesign  animation  webdev  CSS  Javascript 
june 2016 by amason
JSNice obfuscated JavaScript code readable
Welcome to JSNice — we make even obfuscated JavaScript code readable.
We will rename variables and parameters to names that we learn from thousands of open source projects.
Furthermore, often we are also able to guess or infer type annotations.
Try JSNice on your JavaScript code to see how it works!
Override the names suggested by JSNice (by enabling "interactive renames" in settings).
javascript  obfuscator  encode  webdev 
june 2016 by amason
Democratizing Webcam Eye Tracking on the Browser
Real time gaze prediction on most major browsers

No special hardware - WebGazer.js uses common webcams

Self-calibration from clicks and cursor movements

Easy to integrate with a few lines of JavaScript

Swappable components for eye detection.

Multiple gaze prediction models
javascript  webdev  gaze  tracking 
may 2016 by amason
plyr - HTMl5 video player
A simple, accessible and customizable HTML5, YouTube and Vimeo media player.
video  HTML5  webdev  Javascript 
may 2016 by amason
is a three.js extension to make any object glow at geometric level. It is done at the geometry level. An important feature which provide multiple advantages.

the 'glow' is a mesh. so you can add it in your scene whenever you want.
It isnt in screenspace. so simpler to handle and easier to tune
screenspace glow may have a single glow level no matter the depth of the glowing object.
javascript  threejs  3D  webdev 
may 2016 by amason
Render 3D Star Wars: The Force Awakens models in Blender and Three.js
Recently video copilot released a free set of high-definition professional grade 3D models (which you can download for yourself from here). This model pack, which is over 400MB big) contains highly detailed model with a number of very high-quality textures. In this short article, I'll show you the workflow of converting these models into a format more easy to use in Three.js, and show you how you can render these in your browser. If your're impatient you can view the result here:
javascript  3D  model  texture  blender  threejs 
may 2016 by amason
Getting started with TypeScript
A quick walkthrough with Johannes Rieken on how to use TypeScript on your Windows Azure Web Site with the Visual Studio Online "Monaco" development environment
Javascript  webdev  Programming  language  Video  Tutorial 
april 2016 by amason
earcut - The fastest and smallest JavaScript polygon triangulation library. 2.5KB gzipped.
The library implements a modified ear slicing algorithm, optimized by z-order curve hashing and extended to handle holes, twisted polygons, degeneracies and self-intersections in a way that doesn't guarantee correctness of triangulation, but attempts to always produce acceptable results for practical data.
javascript  library  webgl  polygon  optimization  shape 
april 2016 by amason
richtr/NoSleep.js - disable wake lock
revent display sleep and enable wake lock in any Android or iOS web browser.
javascript  ios  android  webdev  screen 
april 2016 by amason
controlkit.js GUI properties
ControlKit is a lightweight controller and gui library for browser environments. Object properties can be modified with basic control components including buttons, sliders, string and number inputs, checkboxes, selects, color pickers and range inputs. Some more exotic components like xy-pads, value and function plotters provide additional control.
march 2016 by amason
Sensor fusion and motion prediction
A major technical challenge for VR is to make head tracking as good as possible. The metric that matters is called motion-to-photon latency. For mobile VR purposes, this is the time that it takes for a user's head rotation to be fully reflected in the rendered content.

The simplest way to get up-and-running with head tracking on the web today is to use the deviceorientation events, which are generally well supported across most browsers. However, this approach suffers from several drawbacks which can be remedied by implementing our own sensor fusion. We can do even better by predicting head orientation from the gyroscope.

I'll dig into these techniques and their open web implementations. Everything discussed in this post is implemented and available open source as part of the WebVR Polyfill project. If you want to skip ahead, check out the latest head tracker in action, and play around with this motion sensor visualizer.
webvr  sensors  webdev  javascript 
march 2016 by amason
js-signals - Event Emitter/Dispatcher or a Pub/Sub
A Signal is similar to an Event Emitter/Dispatcher or a Pub/Sub system, the main difference is that each event type has its own controller and doesn't rely on strings to broadcast/subscribe to events. To know more about the differences and advantages/disadvantages of each approach check the Wiki page.

This implementation is heavily inspired by Robert Penner's AS3-Signals but it is NOT a direct port, it has a different set of features (some extras and some missing) and some methods were renamed to avoid confusions and/or for brevity. It also borrows some ideas from Joa Ebert AS3-Signals fork.

The intention of this library is to be a "small brick" that can be used together with other libraries and frameworks, helping people to develop evented applications easily!
javascript  signal  pubsub  webdev  events 
march 2016 by amason
Detecting a mobile browser
Here's a function that uses an insanely long and comprehensive regex which returns a true or false value depending on whether or not the user is browsing with a mobile.

window.mobilecheck = function() {
var check = false;
(function(a){if(/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino/i.test(a)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|
javascript  mobile  webdev 
january 2016 by amason
x-ray - html scraping

Flexible schema: Supports strings, arrays, arrays of objects, and nested object structures. The schema is not tied to the structure of the page you're scraping, allowing you to pull the data in the structure of your choosing.

Composable: The API is entirely composable, giving you great flexibility in how you scrape each page.

Pagination support: Paginate through websites, scraping each page. X-ray also supports a request delay and a pagination limit. Scraped pages can be streamed to a file, so if there's an error on one page, you won't lose what you've already scraped.

Crawler support: Start on one page and move to the next easily. The flow is predictable, following a breadth-first crawl through each of the pages.

Responsible: X-ray has support for concurrency, throttles, delays, timeouts and limits to help you scrape any page responsibly.

Pluggable drivers: Swap in different scrapers depending on your needs. Currently supports HTTP and PhantomJS driver drivers. In the f
nodejs  scraping  webdev  Javascript 
december 2015 by amason
sechelt - webgl landscape animation
An animated fly through of an area near Sechelt, British Columbia, Canada. Built with Cinema 4D and Three.js. Best experienced with a virtual-reality head-mounted display and a VR-enabled build of Firefox from
javascript  webgl  webdev  art  Programming  threejs 
november 2015 by amason
Wagner - webgl filmic effect shaders
Effects composer for three.js

This is a WIP version of a new proposal for an effect composer for three.js

There's a demo with the latest-ish version of the code here demo. Here's a snapshot to give you an idea of what it can achieve:
javascript  effects  glsl  webgl  shaders 
october 2015 by amason
ogv.js - OGG Vorbis WebM JavaScript decoder
Media decoder and player for Ogg Vorbis/Opus/Theora and (experimentally) WebM video.

Based around libogg, libvorbis, libtheora, libopus, libvpx, and libnestegg compiled to JavaScript with Emscripten.
javascript  video  webm  webdev 
october 2015 by amason
glMatrix - fast WebGL
Javascript has evolved into a language capable of handling realtime 3D graphics, via WebGL, and computationally intensive tasks such as physics simulations. These types of applications demand high performance vector and matrix math, which is something that Javascript doesn't provide by default. glMatrix to the rescue!

glMatrix is designed to perform vector and matrix operations stupidly fast! By hand-tuning each function for maximum performance and encouraging efficient usage patterns through API conventions, glMatrix will help you get the most out of your browsers Javascript engine.
javascript  webgl  math  library  webdev 
october 2015 by amason
Web Audio - effect demo API filters
The Web Audio API introduces a variety of new audio features to the web platform. It can be used with the canvas 2D and WebGL 3D graphics APIs for creating a new generation of games and interactive applications. The API is capable of dynamically positioning/spatializing and mixing multiple sound sources in three-dimensional space. It has a powerful modular routing system, supporting effects, a convolution engine for room simulation, multiple sends, submixes, etc. Scheduled sound playback is provided for musical applications requiring a high degree of rhythmic precision. Realtime analysis / visualizer support and direct JavaScript processing is also supported.
These APIs are currently under development and are described in this specification document.
Please direct any feedback to the W3C audio mailing list -
javascript  audio  webdev  programming 
september 2015 by amason
tuna - audio effect JavaScript library
Overdrive (6 different algorithms)
Convolver (Reverb)
Moog Filter
Ping Pong Delay
audio  Javascript  library  filters  webdev 
september 2015 by amason
Interphase - Javascript videogame framework book
is a new book for Phaser developers of all skill levels.

With 400 pages of content you'll find detailed articles, game development "Making Of" guides and tutorials. All were written using the latest version of Phaser, so you won't be learning any out-dated tricks here.

As well as the book you get all the source code, graphics and assets to go with it, as well as lots of extras too.
book  gamedev  programming  Javascript 
september 2015 by amason
JavaScript creative coder, demoscener releases
Here is a collection of the work of Mathieu 'P01' Henri, creative coder, demoscener, JavaScript freak and size optimizer extraordinaire acting on the web platform and in Assembler on PC and Atari ST computers.
javascript  canvas  demoscene 
august 2015 by amason
dragula - drag and drop library
Have you ever wanted a drag and drop library that just works? That doesn't just depend on bloated frameworks, that has great support? That actually understands where to place the elements when they are dropped? That doesn't need you to do a zillion things to get it to work? Well, so did I!

Super easy to set up
No bloated dependencies
Figures out sort order on its own
A shadow where the item would be dropped offers visual feedback
Touch events!
Javascript  webdev  UI 
july 2015 by amason
Transparent objects in Threejs
I am trying to write a small program in Three.js that displays two spheres, one inside the other. The radius of sphere2 is supposed to oscillate between 0.5 and 1.5 while the radius of sphere1 is a...
javascript  3D  three.js  transparency 
july 2015 by amason
Callum's Sandbox - webgl examples
British bloke, in San Francisco via London, Singapore, Barcelona, and Hong Kong ● Second Life developer during the day since 2004 ● Enthusiastic WebGL hacker in the evenings ● Founder of Industrial Might and Logic Combat Robots ● Eager traveller ● Crossfit and indoor rowing aficionado ● Insanely happy husband and father ● Recent updates ● Contact me
webgl  javascript  programming  webdev 
july 2015 by amason
dat-gui - JavaScript variable realtime UI
A lightweight graphical user interface for changing variables in JavaScript.
javascript  library  js  webdev 
july 2015 by amason
Browserhacks is an extensive list of browser specific CSS and JavaScript hacks from all over the interwebs. Press the first letter of a browser to jump to the according section, like F for Firefox.
javascript  browser  hack  webdev 
july 2015 by amason
jQuery Mouse Wheel Plugin
A jQuery plugin that adds cross-browser mouse wheel support with delta normalization.

In order to use the plugin, simply bind the mousewheel event to an element.

It also provides two helper methods called mousewheel and unmousewheel that act just like other event helper methods in jQuery.

The event object is updated with the normalized deltaX and deltaY properties. In addition there is a new property on the event object called deltaFactor. Multiply the deltaFactor by deltaX or deltaY to get the scroll distance that the browser has reported.

Here is an example of using both the bind and helper method syntax:
js  javascript  jquery  webdev 
july 2015 by amason
LAZY LINE PAINTER - jquery SVG line plugin
Export your line art from Illustrator as an .SVG
Ensure there are no fills,
No closed paths - Line needs a start and end,
Crop Artboard nice & tight!

Drop your .SVG file
into the
'SVG to Lazy Converter'.
& Copy the .JS code.
Each paths duration can be tweaked in the code!

Import jQuery & Lazylinepainter. Paste Lazyline code with'in DOM ready function & publish - Boom!
javascript  animation  svg  jquery 
july 2015 by amason
Understanding npm
npm is the default package manager for Node.js. It was initially created to help developers manage files, metadata and dependencies for their JavaScript applications. This visualization is intended to help you understand the role and scope of npm.
javascript  nodejs  visualization  webgl  npm 
june 2015 by amason
JavaScript library to create physics-based CSS animations
javascript  animation  motion  physics 
june 2015 by amason
StreetviewSequence.js - image sequence
StreetviewSequence allows you to create Street View panorama and route-stepped image sequences.
javascript  google  gif  mapping 
june 2015 by amason
ProtoBuf.js is a pure JavaScript implementation on top of ByteBuffer.js
Protocol Buffers are a language-neutral, platform-neutral, extensible way of serializing structured data for use in communications protocols, data storage, and more, originally designed at Google (see).

ProtoBuf.js is a pure JavaScript implementation on top of ByteBuffer.js including a .proto parser, message class building and simple encoding and decoding. There is no compilation step required, it's super easy to use and it works out of the box on .proto files!
Javascript  buffer  webdev 
june 2015 by amason
is a Web Audio framework for creating interactive music in the browser. The architecture of Tone.js aims to be familiar to both musicians and audio programmers looking to create web-based audio applications. On the high-level, Tone offers common DAW (digital audio workstation) features like a global transport, prebuilt synths and effects, as well as presets for those synths and effects. For signal-processing programmers (coming from languages like Max/MSP), Tone provides a wealth of high performance, low latency building blocks and DSP modules to build your own synthesizers, effects, and complex control signals.
javascript  dsp  audio  framework  library 
june 2015 by amason
Making viewport units (vh|vw|vmin|vmax) work properly in Mobile Safari.
webdev  mobile  fix  ios  css  Javascript 
may 2015 by amason
iOS-Specific Considerations - autoplay on ios
User Control of Downloads Over Cellular Networks

In Safari on iOS (for all devices, including iPad), where the user may be on a cellular network and be charged per data unit, preload and autoplay are disabled. No data is loaded until the user initiates it. This means the JavaScript play() and load() methods are also inactive until the user initiates playback, unless the play() or load() method is triggered by user action. In other words, a user-initiated Play button works, but an onLoad="play()" event does not.
javascript  ios  video  safari  audio 
may 2015 by amason
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