GameGamer43 + swift   169

The complete guide to Network Unit Testing in Swift
Let’s face it, writing tests is not so popular in iOS development (at least in comparison with writing tests for backend). I used to be a solo developer and I wasn’t initially trained as a native “test-driven” developer. So I have spent a lot of time studying how to write tests, and how to write testable code. That’s why I’m writing this article. I want to share what I’ve found while doing testing in Swift. I hope, my insights will save you time beating around the bush.
Apple_Swift  Swift  SwiftLang 
12 weeks ago by GameGamer43
Using Swift's Attributes
I think all iOS developers have all been here: we just pick up programming, or start learning a new language where things are foreign - and we happen across some code. We may not understand it, but we think it works. So, we take it in good faith and continue on, none the wiser.
Swift  Apple_Swift  SwiftLang  Buffer  BuddyBuild 
july 2017 by GameGamer43
Swift: When to use guard vs if
One thing I’ve noticed recently in my code-base is that I tend to default to guard vs if. In fact, whenever I write an if statement, I facepalm myself and change it to a guard without thinking much.
Swift  Apple_Swift  SwiftLang 
may 2017 by GameGamer43
Realm: Create reactive mobile apps in a fraction of the time
In this talk, I’d like to share my experiences building a Web API in Swift for one of our iOS applications. We will explore what it takes to build a web service in Swift and how to design and consume an API that can evolve over years, leveraging hypermedia and declarative programming.
Apple_Swift  SwiftLang  Swift  Realm.io 
may 2017 by GameGamer43
Swift with a hundred engineers | Skilled.io, the Swift Community.
All right, thanks for having me up here. I'm Tuomas Artman. I'm the tech lead for architecture and frameworks at Uber, which means that I have an awesome job. I get to work with probably the most talented people I've ever met in my life. On architecture, defining how Uber build out their applications, used by millions of people.
Apple_Swift  Swift  SwiftLang  Uber  Uber_Engineering  Uber_Engineering_Blog 
april 2017 by GameGamer43
How to Make a Web Crawler in Swift 🕷 – Swiftly Swift – Medium
More often than not, my App Suite is thirsty for information that can be found around the Web.
Swift  Apple_Swift  SwiftLang  web_crawling 
april 2017 by GameGamer43
Timac » Blog Archive » Apple’s use of Swift in iOS 10.1 and macOS 10.12
Swift has been announced at the WWDC 2014, more than 2 years ago. Most of the sample code projects from Apple are now written in Swift. But does Apple use Swift in iOS 10.1 and macOS 10.12.1?
Apple_Swift  Swift  SwiftLang  Apple_iPhone_Development  Apple_Mac_Development 
february 2017 by GameGamer43
Blog — Julia Geist
What happens when a user clicks on an app to launch it? How does tapping on an icon from the home screen actually get to my code running in a ViewController?
Swift  Apple_Swift  SwiftLang  Apple_iPhone_Development 
february 2017 by GameGamer43
Naming Things in Swift - Ash Furrow
Lately, I’ve been using different programming languages and environments, trying to diversify my skills. I’ve been working regularly in React, Swift, Objective-C, and Scala, and they all have their own idioms and conventions. It’s been a real learning experience, getting to compare and contrast the languages, and to use what I learn to become a better Swift developer, too.
Ash_Furrow  Swift  SwiftLang  Apple_Swift 
february 2017 by GameGamer43
Building a Compiler in Swift with LLVM, Part 3: Code Generation to LLVM IR - Harlan Haskins
If you've gotten this far in the tutorial, then you'll have built a Lexer and Parser for the Kaleidoscope programming language. If you haven't read those, I'd strongly recommend reading Part 1 and Part 2 first.
Swift  SwiftLang  Apple_Swift  LLVM  Compiler_Programming  Compilers  Harlan_Haskins 
january 2017 by GameGamer43
Building a Compiler in Swift with LLVM, Part 2: AST and the Parser - Harlan Haskins
In Part 1 of this tutorial, we built a lexer in Swift that can tokenize the Kaleidoscope language. Now we're going to write a parser that can turn code from this language into an Abstract Syntax Tree, or AST.
Swift  SwiftLang  Apple_Swift  LLVM  Compiler_Programming  Compilers  Harlan_Haskins 
january 2017 by GameGamer43
Building a Compiler in Swift with LLVM, Part 1: Introduction and the Lexer - Harlan Haskins
Compilers are some of the most fascinating programs because they touch every aspect of Computer Science, from CLI and API design to calling conventions and platform-specific optimizations. Yet, many developers have a fearful reverence for them that makes them seem unapproachable. I think this is unnecessary.
Swift  SwiftLang  Apple_Swift  LLVM  Compiler_Programming  Compilers  Harlan_Haskins 
january 2017 by GameGamer43
"Watch Your Language!": The Road to Cleaner Code with SwiftLint
Code style is largely unimportant, which is why it’s crucial to let tools do the pedantic formatting checks and allow yourself to focus on the more important aspects of writing code and building apps! In this Swift Language User Group talk, JP Simard explains exactly how to set up SwiftLint in your project to give you just the semantics you want, and help it stay out of your way while being an ever-watchful protector of code cleanliness.
Swift  SwiftLang  Apple_Swift  Realm.io 
january 2017 by GameGamer43
Unsafe Swift: Using Pointers And Interacting With C
By default, Swift is memory safe, which means that it prevents direct access to memory and makes sure everything is initialized before you use it. The key phrase is “by default.” Unsafe Swift lets you get directly at memory through pointers if you need to.
Swift  C  SwiftLang  Apple_Swift  Ray_Wenderlich 
january 2017 by GameGamer43
What's New in Swift 3?
This September, Apple officially released the latest version of their new programming language, Swift 3. Just like Swift 2 last year, this version contains a lot of new features and improvements, which make programming with Swift even better!
Swift  SwiftLang  Apple_Swift  Tuts+ 
december 2016 by GameGamer43
Method Dispatch in Swift
Method Dispatch is how a program selects which instructions to execute when invoking a method. It’s something that happens every time a method is called, and not something that you tend to think a lot about. Knowing how method dispatch works is vital when writing performant code, and can illuminate some of the confusing behavior found in Swift.
Swift  Apple_Swift  SwiftLang 
december 2016 by GameGamer43
imownbey/OpticalCenter
Eyyy this finds the optical center of an image (9 out of 10 times ....) as is described here
Swift  Apple_Swift  SwiftLang  GitHub_Repos 
november 2016 by GameGamer43
marciok/Mu
It's a Swift playground explaining how to create a tiny programming language named Mu
GitHub_Repos  Porgramming  Compiler_Programming  Swift  SwiftLang  Apple_Swift 
november 2016 by GameGamer43
Swift on Android, Part Two: What Now?
I wrote about the technical details of porting the Swift runtime to Android in my last post. This post discusses the implications for mobile developers.
Swift  Apple_Swift  SwiftLang 
october 2016 by GameGamer43
Porting the Swift Runtime to Android, Part One: The How
Shortly after Swift was open-sourced, Zhuowei Zhang sent an email to the swift-dev mailing list, introducing his fork of Swift, which could produce code that ran on Android devices. I worked on his fork, to adapt the code so that it could be merged into the Apple Swift repository. In February 2016 I sent a pull request, entitled simply “Port to Android”. It was merged in April.
Swift  SwiftLang  Apple_Swift 
october 2016 by GameGamer43
#23 Notifications in iOS 10
iOS 10 gave us new rich notifications with a lot more functionalities comparing to old ones. We can view photos and videos or respond to a message right from our notifications. In this post I would like to focus on them, show you some code snippets, examples and good practices. I hope it will be helpful for development in your current and future applications.
Apple_iPhone_Development  Swift  Apple_Swift  SwiftLang  Swifting.io 
september 2016 by GameGamer43
apbendi/bitsy-swift
A small compiler, written in Swift, compiling the Bitsy language
Swift  SwiftLang  Apple_Swift  Compiler_Programming  GitHub_Repos  Compilers 
august 2016 by GameGamer43
hsavit1/Awesome-Swift-Education
🔥 All of the resources for Learning About Swift
GitHub_Repos  Apple_Swift  SwiftLang  Swift 
july 2016 by GameGamer43
Introducing the Facebook SDK for Swift Beta
Since its WWDC 2014 introduction, Swift has proven to be one of the fastest growing programming languages. We believe it is important for us to grow and diversify our developer ecosystem by extending our platform capabilities to Swift app developers on iOS, watchOS, tvOS, and macOS.
Facebook_OpenSource  Swift  Apple_Swift  SwiftLang 
july 2016 by GameGamer43
Creating and Distributing iOS Frameworks
Have you ever wanted to share a chunk of code between two or more of your apps, or wanted to share a part of your program with other developers?
Apple_iPhone_Development  Ray_Wenderlich  Swift  SwiftLang  Apple_Swift 
june 2016 by GameGamer43
Modern Core Data
Use Swift to breathe new life into old Objective-C APIs. In this talk from try! Swift, Daniel Eggert gives an example using Core Data, showing how to make the code more readable and less error-prone by using protocols and protocol extensions.
Apple_iPhone_Development  Realm.io  Swift  Apple_Swift  SwiftLang 
june 2016 by GameGamer43
Design Patterns in Swift
Implementing design patterns is a great way to learn a new language. In my attempt to get a better understanding of Swift (and design patterns for that matter) I’ve decided to solve some of the real world challenges we face at YourMechanic using some of the more common design patterns. Of course some of these problems are worded rather conveniently to fit the specific design pattern :]
Swift  Apple_Swift  SwiftLang 
june 2016 by GameGamer43
Creating Objective-C and C++ packages using Swift Package Manager
Swift Package Manager now supports packages with Swift, C, C++, Objective-C and Objective-C++. It should be available in the next toolchain from trunk (latest right now is 9th May, 2016).
Apple_Swift  Swift  SwiftLang  C  C++  Objective-C 
may 2016 by GameGamer43
Tifig
Today, I am happy to release the first alpha version of Tifig, a new Eclipse-based IDE for Swift. It is still at a very early stage of development, but it is already possible to write, build and run simple Swift programs.
Swift  Apple_Swift  SwiftLang  Eclipse  IDE 
may 2016 by GameGamer43
[swift-evolution] [Proposal] Property behaviors
> Can the core team comment on the likely evolution of proposals like property behaviors that are separated into first steps and future work? That is, should we expect that some of the future work might be in scope for Swift 3, depending on the implementation of the first steps? Or is the hope to lock down the scope for Swift 3 sooner rather than later?
Apple_Swift  Swift  SwiftLang  Apple_Swift_Opensource  Chris_Lattner 
may 2016 by GameGamer43
Comparing Swift to C++ for parsing
I rewrote the C++ implementation of Swift’s Demangle.cpp in Swift. My reimplementation is completely standalone and can be dropped directly into any Swift project.
C++  Swift  Apple_Swift  SwiftLang 
may 2016 by GameGamer43
garnele007/SwiftOCR
Fast and simple OCR library written in Swift
Swift  SwiftLang  Apple_Swift  GitHub_Repos  OCR 
may 2016 by GameGamer43
Dependency Management with the Swift Package Manager
Swift’s journey into a fully fledged cross-platform language continues as it’s contributors focus on the version 3 release.
Swift  SwiftLang  Apple_Swift  SitePoint 
april 2016 by GameGamer43
Calling APIs & Parsing JSON with Swift
Parsing JSON using Swift is not a happy task. One of the first things I wanted to do in a Playground was call the topcoder API and start playing with the returned challenge data.
Swift  Apple_Swift  SwiftLang  JSON 
april 2016 by GameGamer43
Swift Education
Swift Education is a collection of resources to assist educators in bringing Swift into the classroom.
Apple_iPhone_Development  Apple_Swift  Swift  SwiftLang  Apple_Swift_Opensource  GitHub_Repos  Apple_Mac_Development 
april 2016 by GameGamer43
How We Migrated Our Objective C Projects to Swift – Step By Step
At Skyscanner we have been building apps using Objective C for a long time. After the Swift 2.0 release, we have pragmatically been moving over to this language. For example all new code in our TravelPro application is written in 100% Swift, while keeping most of the existing 65,000 lines of perfectly good and tested Objective C code – and only rewriting parts that actually need changing.
Skyscanner_Engineering  Apple_Swift  Swift  SwiftLang  Objective-C  Apple_iPhone_Development 
april 2016 by GameGamer43
NSScreencast: Bite-sized Screencasts for iOS Development
Strong versus Copy Episode #105 | 9 minutes | published on 01/30/2014 Subscribers Only In this episode we examine the difference between strong and copy semantics for properties, and why you'd favor
Apple_iPhone_Development  SwiftLang  NSScreencast  Swift  Objective-C  Apple_Swift 
march 2016 by GameGamer43
mxcl/swift-self-build
Here is my script for building Swift into an Xcode toolchain, skipping as much as possible so it builds much faster:
GitHub_Gists  Swift  Apple_Swift  SwiftLang 
march 2016 by GameGamer43
Getting to Know Enums, Structs and Classes in Swift
Back in the days when there was only Objective-C, encapsulation was limited to working with classes. However, in modern iOS and Mac programming there are three choices: enums, structs and classes in Swift.
Ray_Wenderlich  Swift  SwiftLang  Apple_Swift 
march 2016 by GameGamer43
apple/swift
This document collects rationales for the Swift standard library. It is not meant to document all possible designs that we considered, but might describe some of those, when important to explain the design that was chosen.
Apple_Swift  Apple_Swift_Opensource  SwiftLang  Swift  GitHub_Repos 
march 2016 by GameGamer43
qutheory/vapor
Elegant web framework for Swift that works on iOS, OS X, and Ubuntu.
GitHub_Repos  Swift  Apple_Swift  SwiftLang 
february 2016 by GameGamer43
Hacking Atom to create a Swift IDE that runs on Linux and Mac
As of now theres no IDE available for swift that runs on linux which makes it kind of annoying to develop packages due to constant switching between text editor and terminal. I had never used Atom before but I wanted to see if it’ll live upto its name and let me hack it to integrate the Swift Package Manager and LLDB into it.
Atom.io  GitHub_Atom  Swift  Apple_Swift  SwiftLang 
february 2016 by GameGamer43
necolt/Swifton
A Ruby on Rails inspired Web Framework for Swift that runs on Linux and OS X
GitHub_Repos  Swift  SwiftLang  Apple_Swift 
february 2016 by GameGamer43
HOW TO CREATE A PURE SWIFT MODULE
From scratch, Swift is an innovative programming language for iOS, OS X, watchOS, and tvOS apps that forms on the best of C and Objective-C, without the constraints of C compatibility. Swift adopts safe programming templates and adds modern features to make programming easier. Moreover, programming with Swift becomes more flexible and fun. Swift’s clean slate, backed by the mature and regularly preferred Cocoa and Cocoa Touch frameworks, is a great chance to reimagine how software development works.
Apple_Swift  Swift  SwiftLang  CatsWhoCode.com 
february 2016 by GameGamer43
Debunking the myths about parsing JSON in Swift
There are a bunch of myths out there about parsing JSON in Swift. And the problem with these myths is that they lead us to solve imaginary problems using bloated frameworks or wacky techniques that gain us very little, especially considering the cost they impose on us. Here are a few of the most popular myths — and the truth about them — so you can better handle JSON in Swift.
Apple_Swift  Swift  SwiftLang  RoadFire_Software 
february 2016 by GameGamer43
Swift's mysterious Builtin module
…ok maybe not that mysterious since Swift is OpenSource. Anyway, you might have noticed something like this if you cmd+click Int type in playground :
Swift  SwiftLang  Apple_Swift  Apple_Swift_Opensource 
february 2016 by GameGamer43
Transitioning From Objective C to Swift in 4 Steps – Without Rewriting The Existing Code
We started developing Skyscanner TravelPro in Objective C in March 2015. A couple of months later, when Swift 2.0 was released, we started to slowly introduce Swift. Fast forward to 8 months later – and 100% of the new code we write is in Swift. All without having rewritten any of our existing, working and tested Objective C code – there would have been little point in doing so.
Apple_Swift  SwiftLang  Swift  Skyscanner_Engineering  Objective-C 
february 2016 by GameGamer43
Introducing Freddy, an Open-Source Framework for Parsing JSON in Swift
Parsing JSON can be tricky, but it shouldn’t be. We think parsing JSON should feel like writing regular Swift code.
BigNerdRanch  Swift  Apple_Swift  SwiftLang  Apple_iPhone_Development  Apple_Mac_Development  JSON 
february 2016 by GameGamer43
Hacking with Swift
Learn to make iPhone and iPad apps the smart way: my free projects take you from zero to hero even if you've never made an app before.
Swift  Apple_Swift  SwiftLang  programming_books 
february 2016 by GameGamer43
Swifty Configuration for iOS
For the last several months I've had the opportunity to jump head first into Swift development for iOS. Something I immediately noticed was how cumbersome it felt to configure an application for multiple environments. Some solutions I found required including different .plist files based on environment you were deploying to. This required that you duplicate configuration if a property was different in only 1 environment (ie analytics). Another form of configuration was conditional compilation, I didn't really like this either as it was more restrictive than objective c's conditional compilation. I have quite a bit of experience with Java Spring webapps and have come to admire Java configuration as a convenient way to contain configuration. So armed with this I attempted the same in Swift.
Apple_Swift  Swift  SwiftLang 
february 2016 by GameGamer43
Swift Tutorial: Working with JSON
JavaScript Object Notation, or JSON for short, is a common way to transmit data to and from web services. It is simple to use and human-readable, which is why it’s so incredibly popular.
Apple_Swift  Swift  SwiftLang  Ray_Wenderlich 
january 2016 by GameGamer43
Partial functions in Swift, Part 1: Avoidance
For my first proper article since returning to Cocoa with Love, I want to talk about “partial functions” (functions with preconditions).
Apple_Swift  Swift  SwiftLang  CocoaWithLove.com 
january 2016 by GameGamer43
15 Tips to Become a Better Swift Developer
Since its 1.0 release in September 2014, Savvy Apps' development team has been experimenting with and using Swift in iOS projects. Though the majority of our current projects remain in Objective-C because of the relative youth of Swift, we've started coding new projects in Swift since its 2.0 release in September 2015. Keep in mind that most of our work with Swift is for iOS apps as it stands in January 2016.
Apple_Swift  Swift  SwiftLang 
january 2016 by GameGamer43
Building REST APIs with Zewo
Zewo
Zewo is new collection of modules designed to build web applications in Swift. Zewo provides:

an HTTP server (Epoch)
an HTTP router
HTTP request and response entity classes
an interface to a Mustache template responder (Sideburns)
PostgreSQL and MySQL database adapters
and much more. Although relatively new to the scene, Zewo already has enough functionality to build a complete REST-based web service application. In the past I would have first considered Ruby and Sinatra, but now with the arrival of Swift on Linux, Zewo provides another great option.
API  RESTful_API  Swift  Apple_Swift  SwiftLang 
december 2015 by GameGamer43
CommonCrypto in Swift
Apple’s open-source CommonCrypto isn’t shabby for anyone looking to implement encryption in their app, but it isn’t very “Swifty” to use. Luckily, Danny Keogan wrote a nice wrapper called IDZSwiftCommonCrypto, which renders Swift encryption a much friendlier beast.
Realm.io  Swift  SwiftLang  Apple_Swift  Apple_CommonCrypto  CommonCrypto  Cryptography 
december 2015 by GameGamer43
Swift String Cheat Sheet
The Swift String API is hard to get used to. It has also changed over time as the Swift language and the standard library have developed. Those answers you found on Stack Overflow that worked with Swift 1.2 may not work as expected (or at all) with Swift 2. On the plus side I am finding the Apple documentation to be helpful (see bottom of the post for links). So for my future reference and hopefully to help others also struggling here is my still growing list of String code snippets:
Swift  SwiftLang  Apple_Swift 
december 2015 by GameGamer43
Hacking Atom to create a Swift IDE that runs on Linux and Mac
As of now theres no IDE available for swift that runs on linux which makes it kind of annoying to develop packages due to constant switching between text editor and terminal. I had never used Atom before but I wanted to see if it’ll live upto its name and let me hack it to integrate the Swift Package Manager and LLDB into it.
Atom.io  Swift  SwiftLang  Apple_Swift 
december 2015 by GameGamer43
[swift-evolution] Proposal: Universal dynamic dispatch for method calls
> On Dec 11, 2015, at 8:56 PM, Kevin Ballard via swift-evolution <swift-evolution at swift.org> wrote:
>
> You think that Swift prefers virtual dispatch. I think it prefers static.
>
> I think what's really going on here is that _in most cases_ there's no observable difference between static dispatch and virtual dispatch. If you think of Swift as an OOP language with a powerful value-typed system added on, then you'll probably think Swift prefers virtual dispatch. If you think of Swift as a value-typed language with an OOP layer added, then you'll probably think Swift prefers static dispatch. In reality, Swift is a hybrid language and it uses different types of dispatch in different situations as appropriate.
Swift  SwiftLang  Apple_Swift  Chris_Lattner  Swift.org  Apple_Swift_Opensource 
december 2015 by GameGamer43
Writing Xcode plugin in Swift
I’ve found myself using Xcode a lot more than I did in Objective-C.
Apple_Xcode  Apple_Xcode_Plugins  Swift  Apple_Swift  SwiftLang 
december 2015 by GameGamer43
Introduction to Open Source Swift on Linux
Less than a week ago, the Swift world woke up to an early Christmas present — open source Swift — that you can run on Linux!
Linux  Linux_Development  Swift  Apple_Swift  SwiftLang  Ray_Wenderlich 
december 2015 by GameGamer43
Getting Started with Swift on Linux
When I wrote my first line of Swift code I immediately had visions of being able to use this beautiful programming language for more than just iOS and OSX apps. Yesterday, Apple officially made Swift open source and my dreams came true. This blog post will help you quickly get started writing your first application using the open source version of Swift on Linux.
Swift  SwiftLang  Apple_Swift  Twilio_Blog 
december 2015 by GameGamer43
IBM Swift Sandbox
The IBM Swift Sandbox is an interactive website that lets you write Swift code and execute it in a server environment – on top of Linux! Each sandbox runs on IBM Cloud in a Docker container. Both the latest versions of Swift and its standard library are available for you to use.
IBM  IBM_developerWorks  Swift  SwiftLang  Apple_Swift  IBM_Swift_Sandbox 
december 2015 by GameGamer43
Introducing the IBM Swift Sandbox
Hi, I’m John Petitto, one of IBM’s Swift developers located at IBM’s Mobile Innovation Lab in Austin. We love Swift here and thought you would too so we are making our IBM Swift Sandbox available to developers on developerWorks.
IBM_developerWorks  IBM  Swift  Apple_Swift  SwiftLang  from twitter_favs
december 2015 by GameGamer43
Welcome to Swift.org
Swift is now open source!

We are excited by this new chapter in the story of Swift. After Apple unveiled the Swift programming language, it quickly became one of the fastest growing languages in history. Swift makes it easy to write software that is incredibly fast and safe by design. Now that Swift is open source, you can help make the best general purpose programming language available everywhere.
SwiftLang  Swift  Apple_Swift  Apple_Opensource  GitHub_Repos  Apple_Swift_Opensource 
december 2015 by GameGamer43
Tailor
Tailor. Static analyzer for Swift.
A static analysis and lint tool for source code written in Apple's Swift programming language. It analyzes your code to ensure consistent styling and help avoid bugs.

Tailor supports Swift 2 out of the box and helps enforce style guidelines outlined in the The Swift Programming Language, GitHub, Ray Wenderlich, Jamie Forrest, and Coursera style guides.

View on GitHub
Swift  SwiftLang  Apple_Swift  GitHub_Repos 
december 2015 by GameGamer43
#138: Using CocoaPods in Xcode Playgrounds 🍩🎪
We're continuing our look at Xcode Playgrounds today with CocoaPods. Let's see what it takes to import a CocoaPod into a Playground.
Apple_Xcode  CocoaPods  Swift  Apple_Swift  SwiftLang 
december 2015 by GameGamer43
Swift and C
With open-source Swift fast approaching, soon we’ll be running our Swift code on platforms that won’t have Apple’s libraries on them. So how will we use fundamental techniques, like sorting an array quickly? In this talk from #Pragma 2015, Chris Eidhof demonstrates how to wrap a C library (!) from Swift, enabling Swift developers to use the C standard library on all sorts of platforms.
Swift  SwiftLang  Apple_Swift  C  Realm.io 
december 2015 by GameGamer43
How to use LLVM API with Swift
This article shows how to use LLVM C API with Swift. It doesn’t aim to show how to write proper idiomatic Swift. Besides that I omit some good practices for sake of simplicity.
LLVM  Swift  Apple_Swift  SwiftLang 
november 2015 by GameGamer43
React Native - How to bridge a Swift View
So in my previous article we bridged an Objective-C View component, I learned a lot, and also learned that I did a few unnecessary things. No worry though, we’ll learn from that and make improvements in our Swift bridging.
ReactNative  Swift  Apple_Swift  SwiftLang 
november 2015 by GameGamer43
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