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The Fallacy Of Android-First
In late 2012, we decided to launch Emu on Android first. It went against the conventional wisdom at the time, but we saw a real advantage. Sixteen months later, we’re back on iOS: Emu for iPhone launched on April 2. Here’s why Android didn’t work out for us and why you should think carefully before going Android-first.
Mobile_Development  Google_Android_Development  Apple_iPhone_Development  TechCrunch  from twitter_favs
april 2014 by GameGamer43
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