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Information Theory - Computer Science Unplugged
Computers are all about storing and moving information, but what actually is information? How do we measure the amount of information in a message?

This activity uses some intriguing variations on the game of 20 questions to demonstrate how we can quantify information content, which in turn shows us how to store and share it efficiently.
inls201  information  theory  games 
12 hours ago by rybesh
Didactic Games for Teaching Information Theory | SpringerLink
We developed a set of didactic games and activities that can be used to illustrate and teach various concepts from Information Theory. For each of the games and activities we list the topics it covers, give its rules and related information, describe our practical experiences and give an overview of its scientific background. We also discuss the proper ways to integrate these games into the knowledge acquisition process.
inls201  information  theory  games 
12 hours ago by rybesh
Visual Group Theory website
Group theory is the branch of mathematics that studies symmetry, found in crystals, art, architecture, music, and many other contexts. Its beauty is often lost on students because it is typically taught in a technical style that is difficult to understand.

Visual Group Theory assumes only a high school mathematics background and covers a typical undergraduate course in group theory from a thoroughly visual perspective. Its more than 300 illustrations cover groups, subgroups, homomorphisms, products, quotients, Sylow theory, and a preview of Galois theory. Group Explorer, optional accompanying software, is available free online.
algebra  mathematics  theory  geometry 
yesterday by dyab
Ricardo’s Vice and the Virtues of Industrial Diversity - American Affairs Journal
That specialization is the primary source of economic gain has been accepted by economists ever since the famous example of the pin factory with which Adam Smith opened The Wealth of Nations:
economics  theory  globalisation  specialisation  ricardo 
2 days ago by juliantait
you can take the derivative of a regular expression?! - Julia Evans

you can take the derivative of a regular expression?!

And it'...
theory  compsci 
4 days ago by rolphrecto
Creating Usability with Motion: The UX in Motion Manifesto
‘UI Animation’ is typically thought of by designers as something that makes the user experience more delightful, but overall doesn’t add much value. Thus, UI Animation is often treated like the red-headed stepchild of UX (apologies to red-headed stepchildren everywhere). If at all, it usually comes at the end, as a final lipstick pass.
Additionally, motion in the context of user interfaces has understandably been held to be under the domain of Disney’s 12 Principles of Animation, something I argue against in my article ‘UI Animation Principles — Disney is Dead.’
In my manifesto, I will be making the case that UI Animation is to the ‘12 UX in Motion Principles’ as construction is to architecture.
By this I mean, that while a structure needs to be physically built to exist (requiring construction), the guiding hand which determines what gets built comes from the domain of Principles.
Animation is all about tools. Principles are the practical application of ideas that guide the usage of tools and as such, Principles provide high leverage opportunities for designers.
What most designers think of as ‘UI Animation’ is in fact the execution of a higher modality of design: the temporal behavior of interface objects during realtime and non-realtime events.
design  ux  usability  interaction  bestpractices  theory 
4 days ago by rmohns

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