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Comprehensive Guide to SuperCollider Unit Testing

This guide is meant for SuperCollider users as well as developers working on the SuperCollider project.
supercollider  sc  unit  testing  guide 
6 weeks ago by gdw
A successful Git branching model »
In this post I present the development model that I’ve introduced for some of my projects (both at work and private) about a year ago, and which has turned out to be very successful.
git  tutorial  workflow  supercollider  development  branching_strategy  release_management. 
6 weeks ago by gdw
git workflow and guidelines · supercollider/supercollider Wiki
SuperCollider takes inspiration from git-flow for its branching mode. You can read about this frequently used git methodology here <>.

We use three major branches:
MASTER, which is stable and only includes releases. Pre-releases such as alphas and betas are not included.
DEVELOP, for new features that will be incorporated into the next minor (3.x) release.
The CURRENT RELEASE branch (like 3.9), into which bug fixes are merged for the next patch (3.x.y) release.
supercollider  git  workflow  guidelines 
6 weeks ago by gdw
TidalCycles - Wikipedia
TidalCycles (also known as "Tidal") is a live coding environment designed for musical improvisation. In particular, it is a domain-specific language embedded in Haskell, focused on the generation and manipulation of audible or visual patterns
tidal  supercollider  live  coding  environment  improvisation  domain-specific 
7 weeks ago by gdw
Tidal – Alex McLean
Alex McLean

Tidal is a mini-language embedded in Haskell, for the live coding of pattern.

The website for Tidal has now moved to
tidal  supercollider  haskell  pattern  live  coding 
7 weeks ago by gdw
SuperCollider is a platform for audio synthesis and algorithmic composition, used by musicians, artists, and researchers working with sound. It is free and open source software available for Windows, macOS, and Linux.
SuperCollider  software  audio  music  synthesis  open-source  DSP 
11 weeks ago by squishyrobot

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