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Mochi — Forget forgetting.
"Take notes and make flashcards using markdown, then study them using spaced repetition."
learning  markdown  flashcards  software  mac  osx  windows  srg  edg  spacedrepetition  memorization  memory 
21 days ago by robertogreco
Othertongue 1: Spellbound - Language Card Games
"Othertongue is a language learning card game where players use vocabulary from target languages they are studying to fight each other! The best part is: two or more people can play together even if they are studying different languages. In this game, players are required to speak vocabulary words in their target language, which belong to different categories (like animals) and different linguistic types (like loanwords). By doing this successfully, they activate the magical powers of their cards and battle."
games  lanaguages  cardgames  boardgames  othertongue  languagelearning  srg  vocabulary 
26 days ago by robertogreco
Sign – Thorny Games
"Nicaragua in the 1970s had no form of sign language. In 1977, something happened. Fifty deaf children from across the country were brought together to an experimental school in Managua. Without a shared language to express themselves, the children did the only thing they could -- they created one. In Sign, we follow a small piece of their journey. 

To learn more about, or to download the free digital edition here (booklet and cards). All proceeds from the physical version go to the Nicaraguan Sign Language Foundation.

Sign is also available digitally in Dutch (booklet, cards - courtesy of Willeke Kort), and Norwegian (booklet, cards - courtesy of Aleksander Husøy)."
games  cardgames  communication  boardgames  thornygames  1970s  nicaragua  1977  deaf  deafness  signlanguage  srg  language  languages  sign 
26 days ago by robertogreco
Xenolanguage – Thorny Games
"Xenolanguage: A Game About Language and Thought

It's five minutes in the future and we've just made first contact. In Xenolanguage, you are a linguist tasked with deciphering an alien language. As you gain fluency, you begin to see the world differently.

Xenolanguage is currently in active playtesting and gearing up for a 2019 release.

We'd love to share some of the current design and prototypes with you here.

What Makes Xenolanguage Different?
As characters decipher the language, memories are awakened in them. They use these memories as the foundation for interpreting the meaning of the language. They grab the pieces they didn’t previously have words for, the complex parts of their lived experience, and discover those pieces in the alien language.

The words don't have clean translations, they're confusing, vague, and alien. We gain understanding through our interpretation, but can only hope to glean parts of the language.

As they decipher the language piece by piece, the players use a shared channeling board with the new symbols to communicate with the aliens. You ask them questions in their language, and use it to hear their response.

Play With Us!

By signing up to our newsletter above, you'll be the first to know when we open Xenolanguage for public testing. Until then though, there are still plenty of opportunities to play!

We'll be at GenCon, Metatopia, Dreamation, GoPlayNW, and BigBadCon where we'll be listing open games for playtesting.

Hope to see you there!"
games  language  puzzles  srg  boardgames  2019  thornygames  xenolanguage 
26 days ago by robertogreco
Dialect: A Game about Language and How it Dies by Thorny Games — Kickstarter
[See also:
https://thornygames.com/pages/dialect

"Dialect is a game about an isolated community, their language, and what it means for that language to be lost. In this game, you’ll tell the story of the Isolation by building their language. New words will come from the fundamental aspects of the community: who they are, what they believe in, and how they respond to a changing world.

Players take away both the story they’ve told and the dialect they’ve built together. Includes hardcover book, deck of language generating cards used to play the game, and a free digital copy delivered immediately.

Click here for a preview of the game.

Available as:

- The Digital Edition
- The Standard Edition (includes the digital edition, hardcover book, and language deck)
- The Glossopoet Edition (includes everything from the Standard Edition and a one-of-a-kind cloth bag to keep the game book and cards, illustrated by master letterer Jill DeHaan and printed in Olympia Washington)"]
games  cardgames  srg  languages  isolation  language  extinction  boardgames  thornygames  dialect 
26 days ago by robertogreco
Nathalie Wappler wird stellvertretende Generaldirektorin SRG | Presseportal
Nathalie Wappler, Direktorin SRF, wird ab Januar 2020 stellvertretende Generaldirektorin SRG. Sie übernimmt die Funktion von Ladina Heimgartner, die das Unternehmen per Ende Jahr verlässt.
feed  Nathalie_Wappler  SRG 
4 weeks ago by Medienwoche
SRG: Ladina Heimgartner, stv. Generaldirektorin und RTR-Direktorin, wechselt von der SRG zu Ringier | Aargauer Zeitung
Ladina Heimgartner, Direktorin des rätoromanischen Radios und Fernsehens RTR in Chur sowie stellvertretende Generaldirektorin der SRG, wechselt Anfang 2020 zu Ringier. Als Geschäftsleitungsmitglied wird sie das neu geschaffene Corporate Center leiten.
feed  Aargauer_Zeitung  Ladina_Heimgartner  SRG  Ringier 
5 weeks ago by Medienwoche
English | シューレ大学 Shure University
"About Shure University
Shure Tokyo is the parent organization of Shure University, an NPO founded by students it in 1999 who wanted to continue their education.

No qualifications necessary
Anyone who is 18 or older that wants to learn and express themselves is welcome to join, and there are no GPA or otherwise academic-based matriculation requirements. However, because Shure University not an accredited university as recognized by the Japanese Ministry of Education, students are unable to obtain a bona fide diploma.

No pre-defined curriculum
There is no academic credit system, and students are not required to take compulsory courses. Each student chooses which days to attend school, and how many years he or she wants to attend. The students can thereby discover their deep passions by taking a variety of classes and activities in whatever subjects interest them. While there are many students who attend classes at the Shure University campus, there are also students who attend classes remotely via email, telephone, and Internet teleconferencing utilities like Skype.

Reaching out to others, slowly
There are approx. 40 students total at Shure University, and almost all have experienced episodes with previous school truancy or seclusion from society (hikikomori). However, since the desire to connect with other people remains, students strive to make friends and maintain relations.

Personal Courses and Group Projects
There are many unique courses available at Shure including: Alternative Education, Academic History, School Truancy, Family Discourse, Life Discourse, Cultural History, Politics and Economics, World History, Research Seminar, Creating Your Own Way of Life, Literary Discussion, Pop Music, Computer Science, Tokyo Cultural Activities, Live Theater, Modern and Fine Arts, as well as language classes such as English and Korean. A number of project -based classes are available as well including: Film, Drama, Solar Powered Cars (how to build and race), as well as Music.

Consulting with an Advisor
Meet with an advisor twice a year to develop and revise your academic plans at Shure. If you need to, you can also meet with an advisor at any time in between the bi-annual meetings.

Receive Counsel from Guest Lecturers as well as Compelling Advisors
Serizawa Shunsuke, Hirata Oriza, Shin Sugo, Hau Yasuo, Ozawa Makiko, Ueno Chizuko are just a few among approximately 50 advisors that you can choose from after deciding which lectures, courses, and workshops to attend.

Creating your own way of life
Most people in Japanese society assume that everybody graduates high school or university and then get jobs and become adults who thrive and engage in society. However, this way is not the only way to grow up.

Changing yourself to match society’s expectations is only one way to live. Another way is to create your own values through your own interests and experiences for the purpose of suiting your own lifestyle. How do you want to work? How do you want to spend your time? How do you want to build relationships with others? Students here try to create their own values with other students, staff members, advisers and other friends of Shure University.

Contact
Address: 28-27, Wakamatsu-cho, Shinjuku-ku, Tokyo, Japan (Google Map)
Tel: (+81)3-5155-9801
Fax: (+81)3-5155-9802
Mail: univ@shure.or.jp"
japan  education  lcproject  openstudioproject  tokyo  unschooling  deschooling  slow  slowpedagogy  srg 
10 weeks ago by robertogreco
SRG muss weitere 50 Millionen sparen | Blick
Bei der SRG folgt eine weitere Sparrunde. 2020 müssen noch einmal 50 Millionen mehr runter.
feed  Blick  SRG  Sparmassnahmen  Gilles_Marchand 
10 weeks ago by Medienwoche
Ständerat mischt sich bei SRG-Standorten nicht ein | SDA
Das Parlament macht der SRG keine Vorschriften zu den Standorten. Der Ständerat hat fünf entsprechende parlamentarische Initiativen abgelehnt. Der Nationalrat hatte diese im Juni noch unterstützt. Die SRG hat aber inzwischen ihre umstrittenen Pläne geändert.
feed  SDA  SRG  Radiostudio_Bern 
12 weeks ago by Medienwoche
PHmuseum is a curated platform for contemporary photography - PHmuseum
“Since 2012 we promote contemporary photography and the importance of visual language”

“PHmuseum is driven by our team ideas and collective effort. Get to know us.

PHmuseum is a curated platform dedicated to contemporary photography. Launched in 2012, we are today a community of 11,000 photographers reached by more than 400,000 visitors per year.

Our mission is to discover and promote photographers, working as an innovative talent incubator. Every year we review or feature the work of around 120 photographers - check our News section - and invite more than 60 to present their projects in our online exhibitions. We also feature 400 photographers a year on our Instagram and Facebook accounts. Many photo editors, curators, and gallerists browse our Stories section every week to discover new projects and ask us for recommendation at the moment of searching for photographers for assignments, magazines publications, and festival exhibitions.

PHmuseum is well known for its program of grants, which offers £33,000 in cash prizes every year, the opportunity to exhibit at international photography festivals, be featured in publications and on recognised magazines such as Vogue Italia. Max Pinckers, Diana Markosian, Tomas Van Houtryve, and Clémentine Schneidermann are among the winners of the past editions, while Martin Parr (Magnum Photos), Kathy Ryan (New York Times), Roger Ballen (Photographer), François Hébel (Curator) and Sarah Leen (National Geographic) among the former jurors.

PHmuseum is also a free online space where everyone could learn about photography and its language. Every month we present 6 online exhibitions in collaboration with invited curators. Our galleries have hosted the work of internationally recognized authors like Jacob Aue Subol, Anastasia Taylor Lind, Laura El Tantawy, Alejandro Chaskielberg, and Hajime Kimura, and most importantly dealt with relevant issues of our times.

Team

We are an independent group of entrepreneurs, photographers, and journalists from around the globe. We strive to improve PHmuseum every day, and the project is the result of our collective effort. Learn more about us and feel free to get in touch:”

[See also:
https://www.instagram.com/phmuseum/
https://vimeo.com/phmuseum
https://twitter.com/pmuseum
https://www.youtube.com/user/PhotographicMuseum ]
museums  online  photography  phmuseum  srg  edg 
august 2019 by robertogreco
Laurence Ralph on Twitter: "1/17 Ever wonder how whiteness is privileged in the social sciences? #anthrotwitter #AnthroSoWhite [A Thread]" / Twitter
“1/17 Ever wonder how whiteness is privileged in the social sciences? #anthrotwitter #AnthroSoWhite [A Thread]

2/17 The Open Syllabus Project (OSP) surveyed over 41,000 anthropology syllabi. https://opensyllabus.org/result/field?id=Anthropology @Beliso_DeJesus and I analyze it. Let’s see how many assigned-texts are authored by Black scholars…

3/17 In the top 1,000 texts taught in anthropology courses, only 9 are authored by Black scholars. Let’s explore what they are, who they’re written by…and what that says about #anthropology

The 1st Black-authored text does not appear until 185 on the list of most assigned texts! #AnthroSoWhite #SMDH [image: The Wretched of the Earth, by Frantz Fanon]

5/17 Then Fanon comes in again! …But not until 312. Anthro loves them some Fanon… [image: Black Skin, White Masks, by Frantz Fanon]

6/17
A dope Nigerian novel at 321…Instead of ethnography? [image: Things Fall Apart, by Chinua Achebe]

7/17
The Black Atlantic comes in at 339.….Still no Black anthropology #AnthroSoWhite [image: The Black Atlantic, by Paul Gilroy]

8/17
Black Britain still shinnin’ at 446.

What this means is: out of 41,000 #anthropology syllabi, Representation by Stuart Hall appears on 59. Looking bad for “signification,” brah… [image: Representation, by Stuart Hall]

9/17
ALL HAIL, QUEEN ZORA,
THE FIRST BLACK ANTHROPOLOGIST TO BE TAUGHT BY ANTHROPOLOGISTS!!

…But not until 486. #AnthroSoWhite [image: Mules and Men, by Zora Neale Hurston]

10/17
Jamaica Kincaid comes in at 560. Who doesn’t love Jamaica? #Anthropology does.
…Just not as much as Malinowski. [image: A Small Place, by Jamaica Kincaid]

11/17
Michel-Ralph Trouillot’s, Silencing The Past, should be required for all #anthropology classes.
Yet it DOES NOT appear until 719…
719!?!
#AnthroSoWhite. This list is #SilencingThePast. [image: Silencing the Past, by Michel-Rolph Trouillot]

12/17 Our run comes to an end with current @ABA_AAA President Lee Baker’s, From Savage To Negro. Thank God it makes an appearance at 835!

FINALLY, a Black Anthropologist who’s actually alive! [image: From Savage to Negro, by Lee D. Baker]

Aug 14
13/17 Takeaways? Sadly, IT IS CLEAR that anthropology does not want to teach or hear from its Black anthropologists. Less than 1% of the assigned texts are authored by Black scholars. Crucially…

14/17
6 of the 9 Black-authored texts are from outside of #anthropology. None are written by a Black anthropologist conducting an ethnography of the contemporary moment!

15/17 BLACK ANTHROPOLOGY IS NOT BEING TAUGHT IN ANTHROPOLOGY. WOW! This blatant silencing points to the need for initiatives like
@CiteBlackWomen. Shoutout to @profsassy for her hard work.

16/17 We address these issues more in #TheAnthropologyofWhiteSupremacy, a forthcoming special section of
@AmAnthroJournal, guest edited by Jemima Pierre and @Beliso_DeJesus

17/17
Contributors to this special section are: @DrJonathanRosa, @vanessajdiaz, Junaid Rana, Shannon Speed, @shalini_shankar, @drkeishakhan.
[END]“
anthropology  race  bias  socialsciences  academia  syllabi  syllabus  teaching  howweteach  frantzfanon  zoranealehurston  laurenceralph  srg  stuarthall  jamaicakincaid  leebaker  paulgilroy  chinuaachebe  michel-rolphtrouillot  whiteness 
august 2019 by robertogreco
A Short Hike is one part Animal Crossing and one part Breath of the Wild - The Verge
"It can be difficult to find time to finish a video game, especially if you only have a few hours a week to play. In our biweekly column Short Play we suggest video games that can be started and finished in a weekend.

Claire is on a camping trip with her Aunt May, but she’s also waiting for an important call. Unfortunately, the only reception in the park is at the top of the island’s giant mountain. Claire’s trek up the mountain is the core of the game A Short Hike, and how you get her to the top is pretty open ended. You could go straight up the path to the top of the mountain — but then you’d be missing out on the point of the game.

A Short Hike feels like what you would get if you turned Animal Crossing into an adventure game like The Legend of Zelda: Breath of the Wild. Yes, it’s an experience full of cute cartoon animal people, but more importantly A Short Hike has a similar sensibility to those two Nintendo games. Like both, the goal of the game is less important than how you spend your time getting to it. And so your trek up a mountain ends up full of much smaller tasks, which, like in Animal Crossing, are nice and relaxing.

You can spend time collecting seashells, searching for buried treasure, fishing, or helping other visitors to the park find lost items. However, while those serve as relaxing distractions, the rewards for doing them also help with your ascent up the mountain. At the start of her trek Claire is only able to jump, glide, and climb up walls or cliffs until she gets too tired and lets go. But by completing these side activities you’ll usually get some sort of tool that allows you to perform more actions, like being able to run by getting running shoes or dig by getting a shovel.

Mainly, though, you’ll be trying to collect golden feathers. These feathers act like Link’s stamina bar in Breath of the Wild: the more you have, the more you can climb before tiring out. Except, unlike Link’s stamina bar, each feather also provides you with an additional jump (which, because Claire is a bird, is more of a flap than a jump). Each flap consumes a chunk of your climbing stamina, while not providing as much height as you could have gotten just from climbing.

The climb up the mountain becomes about balancing. You have to determine how much you jump before you start climbing, in order to maximize what stamina you have. Although this is really only a concern if you try to get up the mountain as quickly as you can. If you spend your time exploring the park and taking part in all the different activities available, you’ll end up with more than enough golden fathers to make those later sections a good bit easier.

And you’ll want to spend time exploring, because the mountain is much bigger than you expect it to be. It’s a place full of interesting environments and ruins, as well as quirky and clever characters who you can’t help but want to hang around with or help out. In fact, the writing is maybe the best thing about the game. There is very little of it, but every character feels distinct from the next, and charming in their own way (even the kid that overcharges you for feathers). And when you do finally get to the top of the mountain it’s an emotional gut punch that both validates and recontextualizes whatever path you took to get there.

Luckily, getting to the top isn’t the end. Instead, it essentially frees you up to explore the park without any explicit goal. Maybe you want to catch all the different fish, win the foot race, or just stand near the beach and watch the waves. It’s a perfect structure, because even if the game had ended at the top of the mountain, I’d have found it pretty hard to not start a new game just to wander around the park some more."
games  gaming  videogames  toplay  srg  edg  animalcrossing  ashorthike  2019  adamrobinson-yu 
august 2019 by robertogreco

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