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When Non-Jews Wield Anti-Semitism as Political Shield | GQ
a spate of ultra-Christian would-be spokespeople have demonstrated outrage against congresswoman Alexandria Ocasio-Cortez for daring to use the term “concentration camps” to describe the camps in which thousands of migrants are concentrated in squalor, and have died, on the Southern border. Wyoming representative Liz Cheney and Meghan McCain have volunteered, unasked-for, as blonde Christian Loraxes, prepared at all times to speak for the Jews. In late June, Cheney demanded Ocasio-Cortez apologize for utilizing the term, stating that “6 million Jews were exterminated in the Holocaust. You demean their memory and disgrace yourself with comments like this.”

But Jews are not trees, not animals, not mute props to use as cudgels in a war of escalating rhetoric. We do not need to be spoken for, we who have been here since before this country was a country, and want to remain, and know no other home; we are not waiting for your apocalypse. As if to prove a counterpoint, on Tuesday, July 15, one thousand “Jews and allies” led by a group called #NeverAgainAction and the immigrant justice group Movimiento Cosecha enacted a protest in Washington, D.C., blockading the entrances and exits to the Immigration and Customs Enforcement agency’s headquarters and the approaching street. Their chief slogan defied those who would use Jews’ bloody history to deny present atrocities; those who would utilize Jews as weapons to silence anti-racists; those who want us to wait, meekly, to be cozened by Christ in the end of days. What they chanted, holding hands, were four simple words: “Never Again is Now.”
antisemitism  us-politics  politics  smearing  aoc  rhetoric 
july 2019 by jm
Graphics Shaders: Theory and Practice, Second Edition - Mike Bailey, Steve Cunningham - Google Books
Graphics Shaders: Theory and Practice is intended for a second course in computer graphics at the undergraduate or graduate level, introducing shader programming in general, but focusing on the GLSL shading language. While teaching how to write programmable shaders, the authors also teach and reinforce the fundamentals of computer graphics. The second edition has been updated to incorporate changes in the OpenGL API (OpenGL 4.x and GLSL 4.x0) and also has a chapter on the new tessell...
color  smearing 
april 2017 by olafyoorsen

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