singularity   5558

« earlier    

The House That Spied on Me
“Ask Behmor (pronunciation: Be-more) to brew me coffee.”

“Behmor,” she would respond. “A passion for coffee. How can I help you?”

“Brew me coffee.”

“I don’t understand,” she would respond. This was especially aggravating for two caffeine-addicted people who had not yet had their coffee. Sometimes we would keep rephrasing the question until she got it, but more often, one of us would just get up, walk to the kitchen and press the button on the coffeemaker rather than doing it the “smart” way.


“The camera’s not working,” I texted my husband.

He replied that he had unplugged it.

“It was staring at me while I made coffee,” he texted back.
privacy  security  surveillance  iot  future  singularity 
12 days ago by imaginaryfriend
Forget the Robot Singularity Apocalypse. Let's Talk About the Multiplicity | WIRED
For a species that’s conquered Earth and traveled through space and invented the Slapchop, we humans sure are insecure when it comes to technology. via Pocket
IFTTT  Pocket  ai  singularity  technology  thought 
4 weeks ago by lucavergano
Roko’s Basilisk: The most terrifying thought experiment of all time.
WARNING: Reading this article may commit you to an eternity of suffering and torment. Slender Man. Smile Dog. Goatse. These are some of the urban legen ...
philosophy  singularity  ai 
4 weeks ago by exah
Dude, you broke the future! - Charlie's Diary
I think transhumanism is a warmed-over Christian heresy. While its adherents tend to be vehement atheists, they can't quite escape from the history that gave rise to our current western civilization. Many of you are familiar with design patterns, an approach to software engineering that focusses on abstraction and simplification in order to promote reusable code. When you look at the AI singularity as a narrative, and identify the numerous places in the story where the phrase "... and then a miracle happens" occurs, it becomes apparent pretty quickly that they've reinvented Christianity.
singularity  sci-fi  capitalism 
7 weeks ago by whip_lash
Design Thinking is Kind of Like Syphilis — It’s Contagious and Rots Your Brains
"Miller never bothers to define all the modes, and we will consider them more below. But for now, we should just note that the entire model is based on design consulting: You try to understand the client’s problem, what he or she wants or needs. You sharpen that problem so it’s easier to solve. You think of ways to solve it. You try those solutions out to see if they work. And then once you’ve settled on something, you ask your client for feedback. By the end, you’ve created a “solution,” which is also apparently an “innovation.”

Miller also never bothers to define the liberal arts. The closest he comes is to say they are ways of “thinking that all students should be exposed to because it enhances their understanding of everything else.” Nor does he make clear what he means by the idea that Design Thinking is or could be the new liberal arts. Is it but one new art to be added to the traditional liberal arts, such as grammar, logic, rhetoric, math, music, and science? Or does Miller think, like Hennessy and Kelly, that all of education should be rebuilt around the DTs? Who knows.

Miller is most impressed with Design Thinking’s Empathize Mode. He writes lyrically, “Human-centered design redescribes the classical aim of education as the care and tending of the soul; its focus on empathy follows directly from Rousseau’s stress on compassion as a social virtue.” Beautiful. Interesting.

But what are we really talking about here? The’s An Introduction to Design Thinking PROCESS GUIDE says, “The Empathize Mode is the work you do to understand people, within the context of your design challenge.” We can use language like “empathy” to dress things up, but this is Business 101. Listen to your client; find out what he or she wants or needs.

Miller calls the Empathize Mode “ethnography,” which is deeply uncharitable — and probably offensive — to cultural anthropologists who spend their entire lives learning how to observe other people. Few, if any, anthropologists would sign onto the idea that some amateurs at a “boot camp,” strolling around Stanford and gawking at strangers, constitutes ethnography. The Empathize Mode of Design Thinking is roughly as ethnographic as a marketing focus group or a crew of sleazoid consultants trying to feel out and up their clients’ desires.

What Miller, Kelly, and Hennessy are asking us to imagine is that design consulting is or could be a model for retooling all of education, that it has some method for “producing reliably innovative results in any field.” They believe that we should use Design Thinking to reform education by treating students as customers, or clients, and making sure our customers are getting what they want. And they assert that Design Thinking should be a central part of what students learn, so that graduates come to approach social reality through the model of design consulting. In other words, we should view all of society as if we are in the design consulting business."

In recent episode of the Design Observer podcast, Jen added further thoughts on Design Thinking. “The marketing of design thinking is completely bullshit. It’s even getting worse and worse now that [Stanford has] three-day boot camps that offer certified programs — as if anyone who enrolled in these programs can become a designer and think like a designer and work like a designer.” She also resists the idea that any single methodology “can deal with any kind of situation — not to mention the very complex society that we’re in today.”

In informal survey I conducted with individuals who either teach at or were trained at the top art, architecture, and design schools in the USA, most respondents said that they and their colleagues do not use the term Design Thinking. Most of the people pushing the DTs in higher education are at second- and third-tier universities and, ironically, aren’t innovating but rather emulating Stanford. In afew cases, respondents said they did know a colleague or two who was saying “Design Thinking” frequently, but in every case, the individuals were using the DTs either to increase their turf within the university or to extract resources from college administrators who are often willing to throw money at anything that smacks of “innovation.”

Moreover, individuals working in art, architecture, and design schools tend to be quite critical of existing DT programs. Reportedly, some schools are creating Design Thinking tracks for unpromising students who couldn’t hack it in traditional architecture or design programs — DT as “design lite.” The individuals I talked to also had strong reservations about the products coming out of Design Thinking classes. A traditional project in DT classes involves undergraduate students leading “multidisciplinary” or “transdisciplinary” teams drawing on faculty expertise around campus to solve some problem of interest to the students. The students are not experts in anything, however, and the projects often take the form of, as one person put it, “kids trying to save the world.”

One architecture professor I interviewed had been asked to sit in on a Design Thinking course’s critique, a tradition at architecture and design schools where outside experts are brought in to offer (often tough) feedback on student projects. The professor watched a student explain her design: a technology that was meant to connect mothers with their premature babies who they cannot touch directly. The professor wondered, what is the message about learning that students get from such projects? “I guess the idea is that this work empowers the students to believe they are applying their design skills,” the professor told me. “But I couldn’t critique it as design because there was nothing to it as design. So what’s left? Is good will enough?

As others put it to me, Design Thinking gives students an unrealistic idea of design and the work that goes into creating positive change. Upending that old dictum “knowledge is power,” Design Thinkers giver their students power without knowledge, “creative confidence” without actual capabilities.

It’s also an elitist, Great White Hope vision of change that literally asks students to imagine themselves entering a situation to solve other people’s problems. Among other things, this situation often leads to significant mismatch between designers’ visions — even after practicing “empathy” — and users’ actual needs. Perhaps the most famous example is the PlayPump, a piece of merry-go-round equipment that would pump water when children used it. Designers envisioned that the PlayPump would provide water to thousands of African communities. Only kids didn’t show up, including because there was no local cultural tradition of playing with merry-go-rounds.

Unsurprisingly, Design Thinking-types were enthusiastic about the PlayPump. Tom Hulme, the design director at IDEO’s London office, created a webpage called OpenIDEO, where users could share “open source innovation.” Hulme explained that he found himself asking, “What would IDEO look like on steroids? [We might ask the same question about crack cocaine or PCP.] What would it look like when you invite everybody into everything? I set myself the challenge of . . . radical open-innovation collaboration.” OpenIDEO community users were enthusiastic about the PlayPump — even a year after the system had been debunked, suggesting inviting everyone to everything gets you people who don’t do research. One OpenIDEO user enthused that the PlayPump highlighted how “fun can be combined with real needs.”

Thom Moran, an Assistant Professor of Architecture at the University of Michigan, told me that Design Thinking brought “a whole set of values about what design’s supposed to look like,” including that everything is supposed to be “fun” and “play,” and that the focus is less on “what would work.” Moran went on, “The disappointing part for me is that I really do believe that architecture, art, and design should be thought of as being a part of the liberal arts. They provide a unique skill set for looking at and engaging the world, and being critical of it.” Like others I talked to, Moran doesn’t see this kind of critical thinking in the popular form of Design Thinking, which tends to ignore politics, environmental issues, and global economic problems.

Moran holds up the Swiffer — the sweeper-mop with disposable covers designed by an IDEO-clone design consultancy, Continuum — as a good example of what Design Thinking is all about. “It’s design as marketing,” he said. “It’s about looking for and exploiting a market niche. It’s not really about a new and better world. It’s about exquisitely calibrating a product to a market niche that is underexploited.” The Swiffer involves a slight change in old technologies, and it is wasteful. Others made this same connection between Design Thinking and marketing. One architect said that Design Thinking “really belongs in business schools, where they teach marketing and other forms of moral depravity.”

“That’s what’s most annoying,” Moran went on. “I fundamentally believe in this stuff as a model of education. But it’s business consultants who give TED Talks who are out there selling it. It’s all anti-intellectual. That’s the problem. Architecture and design are profoundly intellectual. But for these people, it’s not a form of critical thought; it’s a form of salesmanship.”

Here’s my one caveat: it could be true that the DTs are a good way to teach design or business. I wouldn’t know. I am not a designer (or business school professor). I am struck, however, by how many designers, including Natasha Jen and Thom Moran, believe that the DTs are nonsense. In the end, I will leave this discussion up to designers. It’s their show. My concern is a different one — namely that… [more]
designthinking  innovation  ideas  2017  design  leevinsel  maintenance  repair  ideation  problemsolving  davidedgerton  willthomas  billburnett  daveevans  stanford  natashajen  herbertsimon  robertmckim  ideo  singularity  singularityuniversity  education  schools  teaching  liberalarts  petermiller  esaleninstitute  newage  hassoplattner  johnhennessey  davidkelly  jimjones  empathy  ethnography  consulting  business  bullshit  marketing  snakeoil  criticism  criticalthinking  highereducation  highered  thomamoran  tedtalks  openideo  playpump  designimperialism  whitesaviors  post-its  transdisciplinary  multidisciplinary  crossdisciplinary  art  architecture  complexity  simplicity  methodology  process  emptiness  universities  colleges  philipmirowski  entrepreneurship  lawrencebusch  elizabethpoppberman  nathanielcomfort  margaretbrindle  peterstearns  christophermckenna  hucksterism  self-promotion  hype  georgeorwell  nathanrosenberg  davidmowery  stevenklepper  davidhounshell  patrickmccray  marianamazzucato  andréspicer  humanitariandesign 
7 weeks ago by robertogreco

« earlier    

related tags

0917  093017  110417  1117  2017  abundance  accelerationism  additivism  aging  ai  altman  amazon  androids  andréspicer  anthony.levandowski  appstore  architecture  art  artificial-intelligence  artificial.intelligence  artificial_intelligence  auto  automation  basilisk  billburnett  bioinformatics  blockchain  book  brain  bullshit  business  capitalism  christophermckenna  class  club  cnn  cognition  colleges  complexity  computer  computers  computing  consulting  container  containers  criticalthinking  criticism  crossdisciplinary  culture  daveevans  davidedgerton  davidhounshell  davidkelly  davidmowery  deeplearning  denmark  design  designimperialism  designthinking  digital  digitalculture  digitalism  digitaltwin  docker  economics  economy  education  elementary_show  elizabethpoppberman  empathy  employment  emptiness  entrepreneurship  esaleninstitute  essay  ethics  ethnography  evernote  everythingunlimited  evolution  exponential  failure  fiction  friends  fringe  frozen  fusion  future  futurism  georgeorwell  gmf  go  google  grimmeathookfuture  hassoplattner  herbertsimon  highered  highereducation  hpc  hsk  hucksterism  humanitariandesign  humans  hype  ideas  ideation  ideo  ifttt  images  impact  imu  in4care  innovation  intelligence  internet  interview  iot  ito  jimjones  johnhennessey  joi.ito  joi  joiito  jr  kawango  killer-robots  kurzweil  kurzweill  lawrencebusch  lawsuit  learning  leevinsel  liberalarts  life  lifeextension  lifeimitatessf  lifespan  linkfodder  longevity  machinelearning  machines  maintenance  manifesto  margaretbrindle  marianamazzucato  marketing  methodology  ml  multidisciplinary  natashajen  nathanielcomfort  nathanrosenberg  neuralnetwork  neuroscience  newage  news_2017  nordic  nuclear  occult  olaf  openideo  optimism  paradise  patents  patrickmccray  pessimism  petermiller  peterstearns  philipmirowski  philosophy  platform  playpump  pocket  podcast  post-its  posthumanism  predictions  privacy  problemsolving  process  python  r  reinforcement  religion  religiosity  repair  review  revolution  robertmckim  robotapocalypse  robotics  robotos  robots  rodney-brooks  roko  rpm  schools  sci-fi  science  security  self-driving  self-promotion  sexuality  sf  short-story  silicon-valley  silicon  siliconvalley  simplicity  singulaityuniversity  singularities  singularityu  singularityuniversity  snakeoil  space  stanford  stevenklepper  story  stream  superintelligence  surveillance  sysadmin  teaching  tech  techno-libertarian  technologicaldeterminism  technology  tedtalks  television  thomamoran  thought  threats  time  topic:tech  toread  transdisciplinary  transformation  transhumanism  trends  tv  tweetit  uber  universities  university  unreviewed  unseen  utopia  utopian  valley  virtualization  warnings  whitesaviors  willthomas  women  words  work  workflow  workingon  wtf 

Copy this bookmark: