roleplaying   2408

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NPC Generation v 0.5 - For the Amar RPG
The tools above will only make sense to you if you know what roleplaying games (RPGs) are. It is a usefull asset to the Amar RPG.
roleplaying  games  fantasy  worldbuilding  generator 
5 days ago by basemaly
Quest
This is the roleplaying game for everyone. It's easy and fun to learn, and will help you tell an amazing story with your friends.

If you’re completely new to this type of game, we’ll have a friendly conversation with you about how to play. We hope to show you how intuitive and immersive storytelling games can and should be.

Quest is a game about becoming an extraordinary person in a dangerous world. You’ll explore wondrous places, meet fascinating and mysterious people, and answer the call to go on an exciting adventure. What happens in this world is based on the choices you and your friends make.
tabletop  rpg  roleplaying 
10 days ago by awhite
Matthew Mercer Explains How To Be A Good Dungeon Master
“I find many folks enjoy a balance of ‘being told a good story (especially if it involves their character directly),’ and ‘I want to influence and change the story you are telling.’ It becomes a game of push-and-pull between DM and players, where you are throwing the ball back and forth and weaving this tale together. Sometimes they want to just witness the tale you’ve made, and right when you have them on that hook... you present them that wonderful question: “So... what do you do?”
roleplaying  D&D  tips  bestPractices  story  interactive 
6 weeks ago by basemaly
Poisoned Apple Plots — I see a lot of writing advice, particularly about...
> I see a lot of writing advice, particularly about giving characters flaws. The main advice is “everyone has flaws! make sure to give your character flaws or else it’s not realistic!” And after thinking about it… I would like to challenge this.
It essentially posits a view of human nature that there are good and bad traits, and that these traits can be neatly diagrammed into separate columns, one set of which can and should be eliminated. It tends to go along with a view that posits character development should be about scrubbing away of “flawed” traits until the character achieves more a higher level of goodness, or else the character doesn’t and falls into tragedy. This is not untrue, necessarily. There are definitely some “flaws” that are 100% bad and sometimes a good arc is about slowly losing them. However, I could call this advice incomplete.
Consider thinking about it this way. Characters have traits and often whether or not that trait is a flaw is purely circumstantial.
For instance, fairy tales I read as a child. In some, when an old beggar asked for money on the road, it was a secret test of character. The prince who gave the old man money or food would be rewarded. But in other folktales I read, the old beggar would be malevolent, and any prince who stooped to help him would be beaten, punished for letting his guard down. Now, in a story as well as in real life, either of these scenarios can occur–a stranger who asks for help can be benevolent or malevolent. So which is the flaw? Is it a “flaw” to be compassionate? or is it a “flaw” to be guarded?
Trick question–it’s purely conditional. Both traits are simultaneously a strength and a weakness. Either has an advantage, but either comes with a price as well. And whether the price is greater than the advantage depends on circumstance. The same can be said for most character traits, in fact!
An agreeable character who gets along with everyone will be pressured into agreeing with something atrocious because it’s a commonly held viewpoint. A character who’s principled and holds firm even under great pressure will take much, much longer to change their mind when they are actually in the wrong. A character who loves animals and loves to shower them with affection will get bitten if they try the same on every animal. As the circumstances change, flaws become strengths, and strengths become weaknesses. And even a trait that’s wholly virtuous, such as compassion, comes with a price and can be turned for the worst.
You don’t have to think about inserting flaws into your character. Your character, even the most perfect “Mary Sue,” is already flawed the moment you give her any traits at all. The problem with Mary Sue isn’t a lack of flaws, it’s a lack of circumstances to challenge her properly, to show her paying the natural price. Your job as an author is to create circumstances in the narrative that 1) justify why these traits exist in your character 2) show what your character gains from these traits and then 3) change the circumstances to challenge her.
Make your character pay the price for their traits, for their choices. And then, when challenged, you can make a hell of a story by showing us how they adapt, or why they stick to their guns anyway.
writing  roleplaying-games  roleplaying  character 
6 weeks ago by eggdropsoap
Aspects List - RPGnetWiki
Aspects are a phrase, a quote, or a sentence that defines a truth about a character or a game truth
rpg  roleplaying  story  tool  table  list  fate  fate-rpg  fatecore  risus  games  tabletop 
9 weeks ago by Glutnix
RPG Note Cards
Web application for playing Fate Core and similar games online
fate  fatecore  rpg  roleplaying  online  multiplayer  webapp 
9 weeks ago by Glutnix
Role-Playing Games for People Who Don’t Like Dungeons & Dragons
If you ever tried to get into tabletop role-playing games—the kind where you sit around with character sheets, describing your actions and rolling dice—it was probably through Dungeons & Dragons. And if you’re sick of medieval fantasy, or you don’t care about fighting monsters, or you hate looking up stats on different charts, you might have walked away thinking “I guess I don’t like RPGs.” Which is a shame, because there are thousands of other RPGs out there.
games  roleplaying  rpg 
10 weeks ago by morwyn
D&D, Pathfinder, and RPG News at Morrus' Unofficial Tabletop RPG News// D&D and RPG News Updates
D&D, DUNGEONS & DRAGONS, PATHFINDER RPG, and RPG news, reviews, and discussion!
blog  games  roleplaying 
april 2018 by basemaly

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