repo:github   618

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GitHub - quadrupleslap/tether: A barebones Electron-ish library for Rust.
"If you're…
- writing a C or Rust application,
- familiar with HTML, and
- want to painlessly add a cross-platform GUI,
then this is the library for you!"
repo:github  library  rust  webdev  electron 
3 days ago by mechazoidal
GitHub - rusterlium/rustler: Safe Rust bridge for creating Erlang NIF functions
"The library provides facilities for generating the boilerplate for interacting with the BEAM, handles encoding and decoding of Erlang terms, and catches rust panics before they unwind into C. The library provides functionality for both Erlang and Elixir, however Elixir is favored as of now."

Intro post: http://hansihe.com/2017/02/05/rustler-safe-erlang-elixir-nifs-in-rust.html
erlang  elixir  rust  repo:github  ffi  library 
3 days ago by mechazoidal
GitHub - autozimu/LanguageClient-neovim: Language Server Protocol (LSP) support for vim and neovim.
Easier to install then coc.vim: the core is a Rust binary, and it integrates nicely with deoplete/omnifunc/fzf
lsp  vim  neovim  plugin  repo:github  completion  tools 
6 days ago by mechazoidal
bloc97/Anime4K: A High-Quality Real Time Anime Upscaler
A High-Quality Real Time Anime Upscaler. Contribute to bloc97/Anime4K development by creating an account on GitHub.
algorithms  anime  graphics  piperesearch  imageprocessing  repo:github  video 
10 days ago by xer0x
GitHub - bloc97/Anime4K: A High-Quality Real Time Anime Upscaler
"High-quality real-time anime upscaling SISR algorithm that can be implemented in any programming language, anywhere."

"Remarkably, the proposed method does not use any machine-learning or statistical approach, and is tailored to content that puts importance to well defined lines/edges while tolerates a sacrifice of the finer textures. The proposed algorithm can be quickly described as an iterative algorithm that treats color information as a heightmap and 'pushes' pixels towards probable edges using gradient-ascent. This is very likely what learning-based approaches are already doing under the hood (eg. VDSR, waifu2x)."
As of 2019 the example implementations are using HLSL(MPC-BE with madVR)
algorithms  graphics  anime  piperesearch  repo:github 
11 days ago by mechazoidal
GitHub - rexdex/recompiler: Xbox360 -> Windows executable converter
Early stage, but demo apps are running. Some clever tricks for converting POWER opcodes to x86, and some work on translating/emulating the GPU
repo:github  emulation  software_preservation  xbox  games 
12 days ago by mechazoidal
GitHub - bettio/AtomVM: Tiny Erlang VM
"implements from scratch a minimal Erlang VM that supports a subset of ErlangVM features and that is able to run unmodified BEAM binaries on really small systems like MCUs."
"Right now only binaries compiled with OTP 20 are supported, support for newer versions will be added soon."
erlang  vm  embedded  pmz  repo:github  iot 
12 days ago by mechazoidal
GitHub - letoram/arcan: Arcan - [Display Server, Multimedia Framework, Game Engine] -> "Desktop Engine"
by crazyloglad:
"a powerful development framework for creating virtually anything from user interfaces for specialized embedded applications all the way to full-blown standalone desktop environments.

At its heart lies a robust and portable multimedia engine, with a well-tested and well-documented Lua scripting interface. The development emphasizes security, debuggability and performance -- guided by a principle of least surprise in terms of API design."
repo:github  piperesearch  arcan  gamedev  library  pmz  facme  gui 
19 days ago by mechazoidal
GitHub - antonmedv/expr: Evaluate expression in Go
"The purpose of the package is to allow users to use expressions inside configuration for more complex logic. It is a perfect candidate for the foundation of a business rule engine. The idea is to let configure things in a dynamic way without recompile of a program:"
golang  library  repo:github  scripting 
26 days ago by mechazoidal
GitHub - tomnomnom/gron: Make JSON greppable!
msn@lobsters: "turns tree-structured json into the line structured data that unix tools expect and allows you to search and edit it using familiar tools like sed, rather than having to learn jq’s mini-language (that I have to look up every time I need it)."
Golang  json  tools  unix  repo:github 
26 days ago by mechazoidal
GitHub - makepad/makepad: Code your design. Rust based authoring tool for 2D design and animation using code.
@trishume: "It’s a work-in-progress editor that uses an imgui-esque custom UI toolkit to render everything, making heavy use of the GPU. Layout and highlighting for the entire file is calculated every single frame by highly optimized code. This will drop frames on rare 10k line files, but for all other files allows fancy things other editors couldn’t easily do like pressing alt to smoothly animate into an overlay of the functions in the whole file."

Some other good points in here to read PR. Note however they reserve the right to take it private due to money reasons.
rust  facme  piperesearch  repo:github  gui  editor 
27 days ago by mechazoidal

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2d  3d  9p  ai  algorithms  android  anime  api  app  arcan  assembly  audio  avisynth  bash  blender  blog  bootstrapping  c++  c  cache  capnproto  cbor  cg  cli  clojure  clojurescript  codec  collaboration  compilers  completion  computer_vision  console  cryptography  csv  d_language  danluu  data  database  datastructures  debugging  diff  direct3d  directx  display  distributed  documentation  drivers  editor  electron  electronics  elixir  emacs  embedded  emulation  encryption  erlang  esp8266  exploit  facme  fennel_language  ffi  ffmpeg  files  filesystems  fonts  forth  fuse  fzf  game  gamedev  games  gem  geography  geometry  git  gltf  golang  gpu  graphics  gui  guide  hahaonlyserious  hardware  haxe  hex  homebrew  html5  imageprocessing  intel  ios  iot  ipfs  javascript  json  kakoune  kragen  language  learning  library  linkers  linux  lisp  list  lsp  lua  mac  mapping  markdown  math  media  medical  memcached  mesh  microsoft  midi  mtp  music  neovim  networking  nodejs  ocaml  opengl  opensource  os  osdev  osx  packaging  parser  passwords  peg  peripherals  piperesearch  pkgsrc  plugin  pmz  postmortem  practice  presentation  privacy  programming  protocol  psx  python  quic  racket  reference  rendering  retopo  reverse_engineering  roguelike  ruby  rust  scripting  sdf  security  serialization  software  software_preservation  sony  specification  speech-recognition  style  styleguide  suckless  surveillance  svg  sysadmin  terminal  textures  this_is_fine  threejs  tools  tui  types  typescript  ui  unicode  unity3d  unix  usb  vector  video  video_editor  video_software  vim  visualization  vm  voxel  vpn  vr  wasi  web  webassembly  webdev  windows  x11  xbox  xml  xmpp 

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