prototypes   2140

« earlier    

How To Make A Game: Playtesting Advice From Game Designers | Geek and Sundry
So you've designed a game. You had a great idea, come up with some rules, and you even made a prototype. Now you're ready to launch a Kickstarter and make a
gameMechanics  prototypes  games  design 
9 weeks ago by basemaly
Excited by the latest news platform? Build three — yes, three—prototypes to test it first
When you’re just building one thing, you’ll want to make it perfect. Building two things is definitely a grind, so you’ll end up putting 75 percent of your effort into the idea you like better. But when you have to build three prototypes, all those excuses go out the window. You don’t have time to focus on your favorite, and no one’s expecting you to come up with something production-ready.
prototypes  test  innovation  plateformes 
10 weeks ago by sentinelle
(1) Prototyping Future Worlds with Architect/Filmmaker Liam Young on MIND & MACHINE - YouTube
My guest today is Liam Young, an architect and visionary futurist filmmaker who uses his design background combined with experience in crafting environments to prototype new worlds — worlds that reveal unexpected aspects of how we live today and how we will live in the future.
Future  worldbuilding  cities  architecture  prototypes 
10 weeks ago by basemaly
Presenting Low-Fidelity Prototypes to Stakeholders - YouTube
Short video justifying why lo fi prototypes worth presenting to stakeholders
UX  UXD  prototype  prototypes  prototyping  paper  video 
march 2018 by pciszewski
UX Tool Time
Axure mobile tool library
UX  Prototypes 
february 2018 by JDHammer
Twitter
It’s a wrap! My 3 student teams presented their of apps for connecting
prototypes  from twitter_favs
february 2018 by cweinard
Twitter
It’s a wrap! My 3 student teams presented their of apps for connecting
prototypes  from twitter_favs
february 2018 by christianmarcschmidt
Saving Your Web Workflows with Prototyping · Matthias Ott – User Experience Designer
“Prototyping is an essential, powerful element of those iterative workflows and especially prototyping with code will enable you to develop solutions that matter, solutions that are appropriate, robust, performant, accessible, and secure. Honest to the nature of the Web and thus honest to your users. But most importantly: It will feel like you are building the right thing. Finally.”
webdesign  design  software  prototypes 
january 2018 by leereamsnyder

« earlier    

related tags

*  1970s  adobe  analysis  anansi  android  andy-matuschak  animation  app  apple-behind-the-scenes  apple-pencil  apple  apps  aptgetshirt  architecture  art  assets  audio  bbc  beige  bestpractices  bezier-paths  blog  bmw  board  boardgames  borders  breath-of-the-wild  browser  business  cars  case  chat  chi  children  cities  classes  code  collaboration  colour-picker  colour  consent  consistency  constellatory  constructors  consumer_feedback  conversational-ui  conversationalui  courier  creative-power-tools  dangerous  data  design--sketch  design  designing  designthinking  dhs  disney  displays  dundee  dvt  e-commerce  eames  ele-vr  electricvehicles  electronics  elmlang  engineering  entertainment  es6  evt  experience  explanation  facebook  favorites  fifty-three  firefox  framer  framework  frameworks  future  game-design  game-developers-conference  game-development  gamelab  gamemechanics  games  gdpr  genesis  gestures  government  graphics  grid  gsjam  gsjdundee  harc  hardware  hid-proto  how-to  human-interface-device  ia  icons  ideas  ifttt  impressionism  industrialdesign  information  inheritance  inkscape  innovation  inspiration  instant-messaging  interaction  interactive  interdisciplinary  ios  ipad  iphone  ipod  jason-brennan  javascript  jonathanive  jony-ive  js  khan-academy  khan-research  laserdisc  learning  libbymiller  lion_king  makeovers  makerlab  manufacturing  mapbox  maps  math  may-li-khoe  media  mexico  microsoft-research  microsoft  microworlds  mobile  mockups  models  mozilla  mplayer  multidevice  multitouch  mykl.biz  networks  nextcloud  nintendo-switch  nintendo  objects  of  opensource  openwrt  operating-systems  organization  overhaul  paintings  paper  patrick-dubroy  pcb  personaldata  plateformes  play  portfolio  presentations  privacy  production  productivity  programming  project  prototype  prototyping  pvt  python  rapid  reconceptualization  redesign  reference  reimagining  research  resources  retailers  screenless  screens  searx  servicedesign  shopping_malls  sick  simulation  size  sizes  sketch  software  sound  standard  steve-jobs  stevejobs  strategy  studies  stylus  svg  tablet  tactapad  technology  test  testing  tests  text-communication  the-legend-of-zelda  theme_parks  tom  tony-fadell  tools  touch-input  tutorial  tweet  tweets  twitter  ui/ux  ui  unity3d  university  usa  useability  user  userexperience  ux  uxd  uxprocess  validation  vi-hart  video-games  video  videogames  virtualreality  visualization  voice  wd-src--medium  webdesign  webtools  wireframes  work  worldbuilding  wysiwyg 

Copy this bookmark:



description:


tags: