mental-health   2186

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Briefing note on addressing mental health and psychosocial aspects of COVID-19 Outbreak- Version 1.0 – The MHPSS Network
This briefing note summarises key mental health and psychosocial support (MHPSS) considerations in relation to the 2019 novel coronavirus (COVID-19) outbreak.
coronavirus  mental-health 
2 days ago by moftasa
“Is there a medicine for these tensions?” Barriers to treatment-seeking for depressive symptoms in rural India: A qualitative study - ScienceDirect
Low demand for depression treatment reflected discrepancies between the community's perceived needs and a narrow biomedical model of mental health. Meeting their needs may require a radical change in approach that acknowledges the social determinants of distress, and the interactions between mental and physical health. The capabilities approach may provide a framework for more holistically conceptualising people's needs.
mental-health  development 
9 days ago by olelm
Global IT Burnout Index
The test is:

• Free, completely anonymous and universal. No login is required.
• Based on scientific questionnaires created by psychology professionals.
• Open data. The yielded anonymous results can help the tech community as a whole in the fight against burnout at work. is a non-profit project run by experienced members of the tech industry, alongside psychology professionals, and is brought to you with the support of independent sponsors.
burnout  career  mental-health 
11 days ago by cdzombak
Video games and well-being | Dr. Rachel Kowert
This book examines how video game mechanics and narratives can teach players skills associated with increased psychological well-being.
games  mental-health  book 
14 days ago by moftasa
Games Researchers on Twitter | Dr. Rachel Kowert
The following table provides a listing of people on Twitter who write about, talk about, or study the overlap between video games and academic fields like psychology, communications, economics, sociology, etc.
games  mental-health 
14 days ago by moftasa
Home - Take This
Take This works to decrease the stigma, and increase the support for, mental health in the game enthusiast community and inside the game industry.
games  mental-health  stigma 
14 days ago by moftasa

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