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A Prayer for Archimedes | Science News
A long-lost text by the ancient Greek mathematician shows that he had begun to discover the principles of calculus.
classical_world  ancient  history  math  Greece  Greeks  Rome  grade_A  grade_AA  grade_AAA 
14 hours ago by Marcellus
Creating Procedural Planets in Unity
A little over a year ago I started working on the Poly Universe project — an experiment to procedurally generate low-poly planets. That experiment has gradually grown into a full-fledged civilization building game set in a universe of tiny worlds, which look a bit like this:

It’s no fun keeping this to myself, though, so I’m starting this tutorial series to share what I’ve learned with the rest of the gamedev community. The code I’m going to be sharing is written for Unity, using C#, but the techniques should be portable to any engine which allows you to generate meshes on the fly. And half of it is really just math, which should be valid for anyone who inhabits euclidean space. =)
unity  random  generator  3d  math 
18 hours ago by vancura
Bits, Math and Performance: Tesseral arithmetic
Tesseral arithmetic is a type of arithmetic that operates on interleaved coordinates.
math  programming 
yesterday by bspassov

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