indiegame   187

« earlier    

Miasmata is a first-person survival/adventure game, developed from the ground-up by brothers Joe and Bob Johnson. You play as Robert Hughes, a plague-stricken scientist on a journey to discover a cure. Your adventure begins on the shores of a remote and mysterious island.
games  indiegame 
july 2013 by mikael
Planetary Annihilation
Planetary Annihilation brings Real-Time Strategy to a new generation of gamers in a way that’s never been seen before- taking large scale real time strategy games from the past to gameplay on a planetary scale.
games  indiegame 
july 2013 by mikael
Against the Wall — Onward is Upward
Against the Wall is a first-person platforming-adventure game set on the side of an infinite wall.
indiegame  games 
july 2013 by mikael
The Witness
This freedom to doubt is an important matter in the sciences and, I believe, in other fields. It was born of a struggle. It was a struggle to be permitted to doubt, to be unsure. And I do not want us to forget the importance of the struggle and, by default, to let the thing fall away. I feel a responsibility as a scientist who knows the great value of a satisfactory philosophy of ignorance, and the progress made possible by such a philosophy, progress which is the fruit of freedom of thought. I feel a responsibility to proclaim the value of this freedom and to teach that doubt is not to be feared, but that it is to be welcomed as the possibility of a new potential for human beings.
indiegame  games 
july 2013 by mikael
New prices in Dots show virtual economies are just as hard to manage as real-life ones – Quartz
Dot inflation! My new piece on why virtual economies are just as hard to manage as real-life ones:
game  indiegame  indiedev  from twitter
may 2013 by zseward
Indie Game: the Movie: the Case Study
Report on how their direct distribution worked out.
movies  indiegame  games  distribution  indie 
may 2013 by nelson
Teleglitch is a roguelike top-down shooter with pixel graphics. The game takes place in procedurally generated military research & training complex that has a different map every time you play. Our mission is to give players like you a chance to walk in the dark corridors, gripping their gun and few last rounds of ammunition. To play with finger on the trigger, high on adrenaline. We want to give you the paranoid, sweaty, and bloody hard kind of fun.
gamesdesign  indiegame 
march 2013 by BjornW
The 15th Annual Independent Games Festival
RT : Here are the nominees for IGF 2013. So many amazing games. Congrats to everyone!
gamedev  indiegames  from twitter
january 2013 by marinaponders
Indie Shmups!
Collection of hand-picked indie shoot-em-up games.
january 2013 by avatarye
Media | Gnomoria
Dwarf Fortess like management game.
october 2012 by avatarye

« earlier    

related tags

10seconds  3dprinting  4x  8bit  adventure  ambient  apple  arcade  art  artgame  articles  artist  beauty  blog-posts  blogs  brasil  brazil  capsized  collaboration  conversion  design  development  distribution  dots  download  dwf  edge  email  f2p  factorio  factory  flash  flashgames  flow  free  freeware  game  gameart  gamedev  gameengine  games  gamesdesign  gaming  hand-drawn  helpdesk  horrorgame  igm  independent  indie  indiedev  indiegames  indiegogo  indievania  inspiration  interesting  isometric  linux  marketing  movies  music  newgrounds  news  osmos  osx  parody  pc  pixel  pixelart  platform  portal  programming  psp  relaxation  resources  retro  reviews  social  software  style  support  swedish  system  toplay  udk  unity3d  unjustifiablylongreads  videogame  videogames  windows  xcom  zen 

Copy this bookmark: