gpu   8744

« earlier    

Are external GPUs for Macs viable in macOS 10.13.4? We tested to find out • Ars Technica
Samuel Axon:
<p>When software support is complete and everything works as intended, the performance gains we've seen here paint a rosy picture for the future of this technology as a way to augment laptops for games and creative applications. We recorded more playable frame rates in games and significantly improved benchmark scores over what we got with the internal GPU—and that's with one of the fastest discrete GPUs in Apple's laptops.

But even though the potential is vividly clear, the implementation is not yet complete. The experience is hit-and-miss depending on which software you're using. Further, we experienced several crashes and unexpected behaviors, and while Metal performance is greatly improved, the performance gap isn't as big for apps built for OpenGL—and unfortunately, many consumer Mac applications still are.

eGPUs might be publicly supported now, but they're still not ready for primetime. The experience is too unstable, support isn't robust enough, there are too many caveats and limitations, and Boot Camp support will be necessary for eGPUs to be attractive to many consumers.

That said, I see where Apple is going with this, and I'm convinced that it could be viable if the company expands support in the right ways. Apple clearly intends this to be the upgrade and expansion path for its iMac Pro and MacBook Pro computers, and if the software support falls into place, I believe that can work out as the company and its users hope. After all, video editors are already accustomed to connecting their machines to various other equipment in their edit bays.</p>


Once developers (including Apple, it seems: Final Cut Pro doesn't yet support eGPUs) update their software, it should get there. It's hoping for a lot that you could seamlessly add an external GPU. (There's a good discussion, if you have a couple of hours, about this <a href="https://daringfireball.net/thetalkshow/2018/04/11/ep-219">when Matthew Panzarino appeared on John Gruber's The Talk Show recently</a>.)
gpu  macos 
2 days ago by charlesarthur
Are external GPUs for Macs viable in macOS 10.13.4? We tested to find out | Ars Technica
Performance doesn’t disappoint, but lack of strong software support does.
gpu  macos  hardware 
3 days ago by philjr

« earlier    

related tags

-  10.13.4  16x  2018  3d  6  ai  alternative  alternatives  amazon  amd  animation  api  apple's  apple  aws  barriers  based  benchmark  blockchain  blog-posts  brings  browser  c++  can  capital  cg  clojure  cloud-infrastructure  cloud  cluster  code  colab  community  compiler  core  crowdsource  cuda  data  database  dataflow  deep-learning  deeplearning  dev  developer  development  direct  directx  diy  dl  dsl  dx12  egpu  elearning  emulator  ethereal  ethereum  external  for  fpga  full  fusion  game_development  github  google  gpgpu  grant  graphic.card  graphics  grid  gtx  hac  hacking  hackintosh  hardware  how  howto  hpc  html  image  intel  invidia  javascript  js  kernel  kubernetes  kvm  learn  learning  lib  library  lightweight  linear  llvm  macbooks  machine-learning  machine  machinelearning  macos  make  math  measurement  minimal  mining  ml  monero  much  my_home  neuralnetworks  nsight  numba  numpy  nvidia  opencl  opengl  optimisation  optimization  osx  p106-100-x16  paperspace  paralell  parallel  passthrough  passthru  password  path-tracing  performance  photoshop  pixar  preview  programming  proxmox  py  python  qemu  r3d  raw  raytracing  recent  render  rent  rental  research  review  rig  rust  ryzen  service  shader  shaders  ssd  sth  storage  support  swizzling  system  tensor  tensorflow  term  terminal  textures  thunderbolt  tiling  to  tonymacx86  translation  ubuntu  udoo  video  virtualisation  virtualization  visualization  vr  vulkan  web  webgl  webservice  win10  windows10  with  workflow  you 

Copy this bookmark:



description:


tags: