genetic-programming 136
[1204.4200] Discrete Dynamical Genetic Programming in XCS
4 weeks ago by Vaguery
"A number of representation schemes have been presented for use within Learning Classifier Systems, ranging from binary encodings to neural networks. This paper presents results from an investigation into using a discrete dynamical system representation within the XCS Learning Classifier System. In particular, asynchronous random Boolean networks are used to represent the traditional condition-action production system rules. It is shown possible to use self-adaptive, open-ended evolution to design an ensemble of such discrete dynamical systems within XCS to solve a number of well-known test problems."
genetic-programming
learning-classifier-systems
representation-theory
design-patterns
boolean-networks
nudge-targets
nice
4 weeks ago by Vaguery
[1204.4202] Fuzzy Dynamical Genetic Programming in XCSF
4 weeks ago by Vaguery
"A number of representation schemes have been presented for use within Learning Classifier Systems, ranging from binary encodings to Neural Networks, and more recently Dynamical Genetic Programming (DGP). This paper presents results from an investigation into using a fuzzy DGP representation within the XCSF Learning Classifier System. In particular, asynchronous Fuzzy Logic Networks are used to represent the traditional condition-action production system rules. It is shown possible to use self-adaptive, open-ended evolution to design an ensemble of such fuzzy dynamical systems within XCSF to solve several well-known continuous-valued test problems."
learning-classifier-systems
genetic-programming
fuzzy-math
dynamical-control
rules-learning
nudge-targets
4 weeks ago by Vaguery
[1201.5604] Discrete and Fuzzy Dynamical Genetic Programming in the XCSF Learning Classifier System
january 2012 by Vaguery
"A number of representation schemes have been presented for use within Learning Classifier Systems, ranging from binary encodings to neural networks. This paper presents results from an investigation into using discrete and fuzzy dynamical system representations within the XCSF Learning Classifier System. In particular, asynchronous Random Boolean Networks are used to represent the traditional condition-action production system rules in the discrete case and asynchronous Fuzzy Logic Networks in the continuous-valued case. It is shown possible to use self-adaptive, open-ended evolution to design an ensemble of such dynamical systems within XCSF to solve a number of well-known test problems."
Kauffman-networks
learning-classifier-systems
genetic-programming
nudge-targets
interesting
january 2012 by Vaguery
Novelty Search Users Page
june 2011 by arsyed
"To achieve your highest goals, you must be willing to abandon them."
evolutionary-computing
algorithms
search
novelty-search
genetic-programming
june 2011 by arsyed
Evolved Analytics' DataModeler | Evolved Analytics
may 2011 by Vaguery
The technology has been developed to withstand the challenges of real world — in addition to handling problems of too much data, too little data, correlated data, or noisy data, DataModeler respects the cost and timeliness issues associated with modeling development.
evolutionary-algorithms
genetic-programming
learning-from-data
Mathematica
may 2011 by Vaguery
[1102.5694] Evolutionary Dynamics in a Simple Model of Self-Assembly
april 2011 by Vaguery
"We investigate the evolutionary dynamics of an idealised model for the robust self-assembly of two-dimensional structures called polyominoes. The model includes rules that encode interactions between sets of square tiles that drive the self-assembly process. The relationship between the model's rule set and its resulting self-assembled structure can be viewed as a genotype-phenotype map and incorporated into a genetic algorithm."
self-assembly
genetic-programming
genetic-algorithm
nanotechnology
complexology
protein-folding
nudge-targets
from delicious
april 2011 by Vaguery
Several reasons “Genetic Programming” must be renamed to succeed (Part 1) (Bill Tozier)
december 2010 by arsyed
"First, because as I said just now the genetic algorithm is a metaheuristic for parametric search: it’s about finding the right constant values to plug into some fixed function. “Genetic programming” is about finding the right function, possibly including its parameters and its structure."
genetic-programming
genetic-algorithms
december 2010 by arsyed
lbrandy.com » Blog Archive » Using genetic algorithms to find Starcraft 2 build orders
sc2 genetic-algorithms genetic-programming starcraft2 videogames toread ml optimization interesting strategy development algorithm ai algorithms ga gamedev games phd programming starcraft genetic coding cool code gaming blog geneticalgorithm article
november 2010 by redspade
sc2 genetic-algorithms genetic-programming starcraft2 videogames toread ml optimization interesting strategy development algorithm ai algorithms ga gamedev games phd programming starcraft genetic coding cool code gaming blog geneticalgorithm article
november 2010 by redspade
lbrandy.com » Blog Archive » Using genetic algorithms to find Starcraft 2 build orders
ai algorithm algorithms article code cool ga gamedev games gaming genetic generative genetic-algorithms interesting phd optimization programming sc starcraft strategy genetic-programming geneticalgorithm starcraft2
november 2010 by jonmc12
ai algorithm algorithms article code cool ga gamedev games gaming genetic generative genetic-algorithms interesting phd optimization programming sc starcraft strategy genetic-programming geneticalgorithm starcraft2
november 2010 by jonmc12
lbrandy.com » Blog Archive » Using genetic algorithms to find Starcraft 2 build orders
genetic-programming programming ai genetic algorithm strategy toread algorithms ga gamedev interesting optimization games phd gaming starcraft2 starcraft geneticalgorithm genetic-algorithms
november 2010 by markerdmann
genetic-programming programming ai genetic algorithm strategy toread algorithms ga gamedev interesting optimization games phd gaming starcraft2 starcraft geneticalgorithm genetic-algorithms
november 2010 by markerdmann
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