ergodic   63

« earlier    

How the Surprise Interactive 'Black Mirror' Came Together | WIRED
The episode Brooker and Jones kicked back to Netflix wasn't a script in any conventional sense of the word: It was essentially a vast, sprawling outline written in the videogame programming language Twine, which Brooker had taught himself because it was the only way to capture the intra-linked complexity of all the various tributaries and recursions of the Bandersnatch story. "Every time I had an idea I put it in a box, and you can move them around. It's a bit like making a giant patchwork quilt," he says.

Not that it was without its hiccups. "It's the only thing I've ever worked on where the story treatment crashed," Brooker says. But through a combination of Twine, Scrivener, Final Draft, and what he calls "various iterations of Notepad," they finally got everything hashed out. And from then on, it wasn't all that different from creating a typical Black Mirror installment—other than costing twice as much and taking twice as long to produce.
interactivity  ergodic  blackmirror  netflix  tvic  twine 
january 2019 by paulbradshaw
BBC Taster - The Unfortunates
Imagine if you could listen to a drama again and again, and every time time the story changes, giving you millions of different versions. Use your voice to shape what you hear in this 1960s avant-garde story created for smart speakers and starring Martin Freeman. 2 ratings 0 shares
voice  bbc  interactive  ergodic  drama 
november 2018 by paulbradshaw
Immersive adaption of The Unfortunates
In this audio adaption for smart speakers, the story is presented in 17 sections which are shuffled into a new order with every listen – as with Johnson’s book, only the first and final sections remain in the same place. The narrative changes with every listen, with the technology giving rise to millions of possible permutations of the story in a new audio experience. It’s an extension of the original Radio 3 broadcast, where the order of the sections were selected by using ping-pong balls live on air and only this version went to air.

 

There are more options available for listeners using the latest smart speaker technology, who can control ‘The Unfortunates’ using spoken commands to shape their experience. There’s also the opportunity to delve deeper and hear extra programmes about 1960s experimental literature, or to go ‘behind the scenes’ with BBC R&D technologist Henry Cooke, R&D producer Nicky Birch and BBC Radio 3 writer Graham White to hear how this version was created.
voice  bbc  ergodic  interactive 
november 2018 by paulbradshaw
Ergodic Literature
Ergodic literature is a term coined by Espen J. Aarseth in his book Cybertext—Perspectives on Ergodic Literature, and is derived from the Greek words ergon, meaning "work", and hodos, meaning "path". Aarseth's book contains the most commonly cited definition:

In ergodic literature, nontrivial effort is required to allow the reader to traverse the text. If ergodic literature is to make sense as a concept, there must also be nonergodic literature, where the effort to traverse the text is trivial, with no extranoematic responsibilities placed on the reader except (for example) eye movement and the periodic or arbitrary turning of pages.One of the major innovations of the concept of ergodic literature is that it is not medium-specific. New media researchers have tended to focus on the medium of the text, stressing that it is for instance paper-based or electronic. Aarseth broke with this basic assumption that the medium was the most important distinction, and argued that the mechanics of texts need not be medium-specific. Ergodic literature is not defined by medium, but by the way in which the text functions. Thus, both paper-based and electronic texts can be ergodic: "The ergodic work of art is one that in a material sense includes the rules for its own use, a work that has certain requirements built in that automatically distinguishes between successful and unsuccessful users."
Ergodic  Books  Literature  Book-binding  Typography  Language  Narrative  Narratology  Storytelling 
september 2017 by dbourn

« earlier    

related tags

1918  1980as  2017  a-sense-of-an-ending  aarseth  academia  acm  acmtariat  advanced  adventure  advice  afternoonastory  agent-based-models  aleatoric  alexandergalloway  an  annarbor  approximation  assemblage  atoms  average  bbc  behavioral-econ  berkeley  bernouilli  best-practices  big-peeps  big-picture  blabla  blackmirror  blog  book-binding  books  borges  calligram  cartoons  chance  chart  chatbot  choice  clustering  cmu  codex  cog-psych  cognition  commentary  communication  complex-systems  concept  concrete  connectivewriting  contracts  convergence  cost-benefit  counting  course  cracker-econ  cyberkipple  cybertext  cycles  cyoa  decision-making  decision  decisions  definition  deliberation  dependence-independence  detritus  dfw  dimensionality  divination  drama  dynamical-systems  dynamical  dynamicalsystems  economics  econotariat  egypt  elegance  elit  emergent  entanglement  ergodicity  ergoticliterature  espenaarseth  ethics  events  example  expectancy  expert-experience  expert  exposition  facebook  fedja  fiction  finance  finiteness  flux-stasis  fractals  freeverse  frequency  game  games  garett-jones  generalization  generalize  genre  gerardgenette  giants  googlereader  gowers  graph-theory  graphs  ground-up  group  growth  guillaumeapollinaire  hi-order-bits  high-dimension  homepage  houseofleaves  housing  how-buildings-burn  hypercard  hypertext  iching  ieee  ifttt  iidness  immediast  industrial-org  info-dynamics  information-theory  inmersive  integral  interactive  interactivity  internet  interpretation  interview  interviews  intricacy  intuition  ising  italocalvino  jamesjoyce  jargon  jillwalker  joyce  knowledge  language  learning  lecture-notes  lectures  lens  levers  limits  linear-algebra  link  links  list  literature  long-term  loop  macro  magnitude  map-territory  map  mapping  marketing  markov  martingale  math.ca  math.ds  math.fa  math  mathtariat  measure  mechanics  medium  meta:research  michaeljoyce  microfoundations  mit  mixing  mmowhatever  models  monetary-fiscal  monte-carlo  montecarlo  movement  mud  multi  narrative  narratology  netflix  network-equals-jellyfish  networks  nfb  nibble  nonhuman  nonlinear  nonparametric  novel  online  org:bleg  org:econlib  orientation  oscillation  overflow  p:someday  p:whenever  palefire  paradox  pari  partition  path  pathway  pdf  pdfwarning  peer-destruction  people  petersburg  phase-transition  phase  philosophy  physics  poetry  policy  positivity  practice  prioritizing  probability  prof  programming  proofs  propagation  properties  psychology  q-n-a  quixotic  racism  random-matrices  random  rationality  read  reader  reading  realness  recommendations  recurrence  reference  reflection  repetition  retention  retirement  review  riddleywalker  risk  riskaversion  riskofruin  roadmap  russellhoban  s:***  sampling  scholar-pack  scholar  scitariat  screen  sequence  shalizi  signal-noise  signum  simulation  skeleton  slides  social-science  social  soft-question  space  spectral  stat-mech  stationary  statistic  statistical  statistics  stats  stdev  stochastic-processes  stories  storyspace  storytelling  stream  structure  studying  summary  supply-demand  survey  swerve  synthesis  taleb  talib  tcs  tense  text  the-trenches  thegardenofforkingpaths  theory  thinking  time  to_read  tools  topics  toread  tradeoffs  trajectory  traversal  trees  tvic  twine  twitter  typography  ulysses  uncertainty  uncourse  unit  unlearning  utilitytheory  video  visual-understanding  visualization  vladimirnabokoc  voice  volatility  volatilitydrag  von-neumann  walk  warning:selflink  way  wendybrown  wiki  wisdom  wonkish  words  writing  yoga  zooming  🎓  🎩  👳 

Copy this bookmark:



description:


tags: