entitycomponent   44

Entities, components and systems – Ingeniously Simple – Medium
Game development can be a fun area to study not just because it’s fun (who doesn’t like making or playing games?) but also because it can raise new challenges and introduce different strategies that…
entitycomponent  gamedev  oop  replacement 
27 days ago by gilberto5757
NatWeiss/EntityFu: A lightweight entity component system (ECS) written in C++.
A simple, fast entity component system written in C++. Originally built for the game Songbringer and adapted for release.
entitycomponent  code.quality  code.review  code.source  GitHub  gameDev  dataoriented  toread 
november 2016 by Machuse
google/corgi: C++ entity-component system
CORGI is a C++ entity-component system library developed primarily for games that focus on simplicity and flexibility.
entitycomponent  code.quality  code.review  code.source  GitHub  gameDev  dataoriented  toread 
november 2016 by Machuse
paked/engi
A cross-platform game engine written in Go following my interpretation of the Entity Component System paradigm, A fork of ajhager/engi
golang  github  engine  game  entitycomponent 
december 2015 by shazow

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