engineering-design   81

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Altaeros Energies Releases Demo Video of Their Flying Wind Turbine - Core77
"What you saw there was a scaled prototype, 35 feet in diameter. During the test run it arrived on-site in a dock attached to a trailer, then deployed, activated the turbine, and returned to the ground—all automatically. At its highest altitude of 350 feet, it successfully got the turbine to generate twice as much juice than it gets at tower height. We'd say Altaeros is one to watch."
wind-power  prototype  engineering-design  sustainability  energy 
27 days ago by Vaguery
[1201.6583] Empowerment for Continuous Agent-Environment Systems
"This paper develops generalizations of empowerment to continuous states. Empowerment is a recently introduced information-theoretic quantity motivated by hypotheses about the efficiency of the sensorimotor loop in biological organisms, but also from considerations stemming from curiosity-driven learning. Empowemerment measures, for agent-environment systems with stochastic transitions, how much influence an agent has on its environment, but only that influence that can be sensed by the agent sensors. It is an information-theoretic generalization of joint controllability (influence on environment) and observability (measurement by sensors) of the environment by the agent, both controllability and observability being usually defined in control theory as the dimensionality of the control/observation spaces.…"
agent-based  emergent-design  robotics  engineering-design  machine-learning  empowerment  nudge 
february 2012 by Vaguery
[1110.1393] High-Precision Tuning of State for Memristive Devices by Adaptable Variation-Tolerant Algorithm
"Using memristive properties common for the titanium dioxide thin film devices, we designed a simple write algorithm to tune device conductance at a specific bias point to 1% relative accuracy (which is roughly equivalent to 7-bit precision) within its dynamic range even in the presence of large variations in switching behavior. The high precision state is nonvolatile and the results are likely to be sustained for nanoscale memristive devices because of the inherent filamentary nature of the resistive switching. The proposed functionality of memristive devices is especially attractive for analog computing with low precision data. As one representative example we demonstrate hybrid circuitry consisting of CMOS summing amplifier and two memristive devices to perform analog multiply and accumulate computation, which is a typical bottleneck operation in information processing."
memristors  engineering-design  simulation  control-systems  nudge-targets 
october 2011 by Vaguery
[cs/0305036] Using Dynamic Simulation in the Development of Construction Machinery
"As in the car industry for quite some time, dynamic simulation of complete vehicles is being practiced more and more in the development of off-road machinery. However, specific questions arise due not only to company structure and size, but especially to the type of product. Tightly coupled, non-linear subsystems of different domains make prediction and optimisation of the complete system's dynamic behaviour a challenge. Furthermore, the demand for versatile machines leads to sometimes contradictory target requirements and can turn the design process into a hunt for the least painful compromise. This can be avoided by profound system knowledge, assisted by simulation-driven product development. This paper gives an overview of joint research into this issue by Volvo Wheel Loaders and Linkoping University on that matter, lists the results of a related literature review and introduces the term "operateability". Rather than giving detailed answers, the problem space for ongoing and future research is examined and possible solutions are sketched."
engineering-design  design-automation  modeling  dynamical-systems  manufacturing  nudge-targets 
october 2011 by Vaguery
[0801.0830] Evolution of central pattern generators for the control of a five-link bipedal walking mechanism
"With the aim of producing a stable human-like bipedal gait, a five-link planar walking mechanism is coupled with a central pattern generator (CPG) neural network, consisting of units based on Matsuoka's half-center oscillator model with a firm basis in neurophysiology. As a minimalistic approach to bipedal walking, this type of walking mechanism contains only four actuators, and is lacking feet and ankles. The mechanism is simulated with accurate physics, allowing realistic fitness evaluations for the creation of CPG controllers through evolutionary computation. The oscillatory parameters, internal connectivity structure, and external feedback pathways of the networks are determined through genetic algorithms (GA) optimization. The evolved CPG networks are transferred to a hardware implementation of the mechanism, to test their performance under real-world dynamics. Results confirm that the biologically inspired CPG model is very well suited for controlling legged locomotion, since a diverse manifestation of CPG networks (with and without external feedback) have been observed to succeed during the course of GA evaluations. Observations also imply that while the CPG mechanism is inherently able to sustain a stable gait, the utilization of feedback pathways makes the gait more human-like and is needed to provide a means to adapt to irregularities in the environment."
robotics  engineering-design  genetic-algorithm  neural-networks  cybernetics  nudge-targets 
october 2011 by Vaguery
[1106.1804] A Critical Assessment of Benchmark Comparison in Planning
"Recent trends in planning research have led to empirical comparison becoming commonplace. The field has started to settle into a methodology for such comparisons, which for obvious practical reasons requires running a subset of planners on a subset of problems. In this paper, we characterize the methodology and examine eight implicit assumptions about the problems, planners and metrics used in many of these comparisons. The problem assumptions are: PR1) the performance of a general purpose planner should not be penalized/biased if executed on a sampling of problems and domains, PR2) minor syntactic differences in representation do not affect performance, and PR3) problems should be solvable by STRIPS capable planners unless they require ADL. The planner assumptions are: PL1) the latest version of a planner is the best one to use, PL2) default parameter settings approximate good performance, and PL3) time cut-offs do not unduly bias outcome. The metrics assumptions are: M1) performance degrades similarly for each planner when run on degraded runtime environments (e.g., machine platform) and M2) the number of plan steps distinguishes performance. We find that most of these assumptions are not supported empirically; in particular, that planners are affected differently by these assumptions. We conclude with a call to the community to devote research resources to improving the state of the practice and especially to enhancing the available benchmark problems."
planning  benchmarking  algorithms  horse-races  engineering-design  operations-research  nudge-targets 
august 2011 by Vaguery
[1106.4577] Interactive Execution Monitoring of Agent Teams
"There is an increasing need for automated support for humans monitoring the activity of distributed teams of cooperating agents, both human and machine. We characterize the domain-independent challenges posed by this problem, and describe how properties of domains influence the challenges and their solutions. We will concentrate on dynamic, data-rich domains where humans are ultimately responsible for team behavior. Thus, the automated aid should interactively support effective and timely decision making by the human. We present a domain-independent categorization of the types of alerts a plan-based monitoring system might issue to a user, where each type generally requires different monitoring techniques. We describe a monitoring framework for integrating many domain-specific and task-specific monitoring techniques and then using the concept of value of an alert to avoid operator overload. We use this framework to describe an execution monitoring approach we have used to implement Execution Assistants (EAs) in two different dynamic, data-rich, real-world domains to assist a human in monitoring team behavior. One domain (Army small unit operations) has hundreds of mobile, geographically distributed agents, a combination of humans, robots, and vehicles. The other domain (teams of unmanned ground and air vehicles) has a handful of cooperating robots. Both domains involve unpredictable adversaries in the vicinity. Our approach customizes monitoring behavior for each specific task, plan, and situation, as well as for user preferences. Our EAs alert the human controller when reported events threaten plan execution or physically threaten team members. Alerts were generated in a timely manner without inundating the user with too many alerts (less than 10 percent of alerts are unwanted, as judged by domain experts)."
emergent-design  multi-agent-systems  engineering-design  control  coordination  nudge-targets 
august 2011 by Vaguery
Video: SpaceShipTwo's First
"The feathering maneuver rotates the wing tips upward, slowing down the craft and allowing it to reenter the atmosphere from any angle without requiring the absolutely precise reentry angles of the Space Shuttle, which returns to Earth at orbital speeds of 16,000 mph."
spaceflight  aeronautics  engineering-design  biologically-inspired  aerodynamics 
may 2011 by Vaguery
Local Motors Competition: Terra Prix 2085 - Core77
"Local Motors, a revolutionary crowd-sourced car company, is holding a concept design competition for a transcontinental race vehicle with a support ship."
industrial-design  competition  Syd-Mead  engineering-design  awesome 
may 2011 by Vaguery
More shocking portraits of robot abuse - io9
It's called the DLR Hand Arm System. It has an anthropomorphic design and packs 52 motors, ultra-miniaturized control electronics, a supercapacitor-based power supply, and a web of high-strength tendons. But what makes it stand out compared to conventional systems is its ability to withstand collisions, thanks to ingeniously designed joints and actuators that can absorb and dissipate energy, much like our own arms and hands do.
robustness  engineering-design  multiobjective-optimization  robotics 
may 2011 by Vaguery
apenwarr - Business is Programming
"Whether because they're Canadian or because they're engineers, or both, they are unusual among aid organizations because they focus on understanding what didn't work. For the last three years, they've published Failure Reports detailing their specific failures. The reports make an interesting read, not just for aid organizations, but for anyone trying to manage engineering teams."
learning-by-doing  publishing  engineering-design  social-norms  explain-your-mistakes 
may 2011 by Vaguery
Cheap Will Beat Cool in Vehicle Electrification - Seeking Alpha
"On March 30th, Lux Research released an update on the vehicle electrification market titled "Small Batteries, Big Sales: The Unlikely Winners in the Electric Vehicle Market" that predicts:…"
sustainable-energy  transportation  green-engineering  investment  engineering-design  from delicious
april 2011 by Vaguery
Triumph of the Cyborg Composer | Miller-McCune Online
“Nobody’s original,” Cope says. “We are what we eat, and in music, we are what we hear. What we do is look through history and listen to music. Everybody copies from everybody. The skill is in how large a fragment you choose to copy and how elegantly you can put them together.”
via:tsuomela  creativity  cultural-assumptions  generative-art  music  composition  nudge  engineering-design  aesthetic-norms 
september 2010 by Vaguery
[1006.0990] Motility of small nematodes in disordered wet granular media
"he motility of the worm nematode \textit{Caenorhabditis elegans} is investigated in shallow, wet granular media as a function of particle size dispersity and area density ($\phi$). Surprisingly, we find that the nematode's propulsion speed is enhanced by the presence of particles in a fluid and is nearly independent of area density. The undulation speed, often used to differentiate locomotion gaits, is significantly affected by particle size dispersity for area densities above $\phi \geq 0.55$, and is characterized by a change in the nematode's waveform from swimming to crawling in dense polydisperse media \textit{only}. This change highlights the organism's adaptability to subtle differences in local structure between monodisperse and polydisperse media."
granular-materials  biomechanics  invertebrates  engineering-design  physics-is-fun  nematodes 
august 2010 by Vaguery
Lyric Semiconductor | Technology: Gates
"At the most fundamental level, computers are an assembly of gates that are used to perform the basic operations required to execute a program. For problems in the probability domain, even the values used in these most basic operations are not constrained to be either a 0 or a 1. Instead, the basic gates must determine the probability that a bit is a 1, or the probability that it is a 0.
Lyric’s gates are designed to model relationships between probabilities natively in the device physics. For this reason, Lyric can perform mathematical operations in the probability domain with just a handful of transistors – creating power and area savings of more than 10X over traditional implementations."
nudge-targets  hardware  semiconductors  engineering-design  logical-operators  probability-theory 
august 2010 by Vaguery
Technology Review: A New Kind of Logic Chip
"Whereas a conventional NAND gate outputs a "1" if neither of its inputs match, the output of a Bayesian NAND gate represents the odds that the two input probabilities match. This makes it possible to perform calculations that use probabilities as their input and output."
engineering-design  probability-theory  hardware  innovation  computing  infrastructure  want-want  nudge-targets 
august 2010 by Vaguery
[0912.5211] Fluctuation-Enhanced Sensing for Biological Agent Detection and Identification
"We survey and show our earlier results about three different ways of fluctuation-enhanced sensing of bio agent, the phage-based method for bacterium detection published earlier; sensing and evaluating the odors of microbes; and spectral and amplitude distribution analysis of noise in light scattering to identify spores based on their diffusion coefficient."
bioengineering  signal-processing  detection  algorithms  bacteriophage  complex-systems  engineering-design 
august 2010 by Vaguery
[1008.2160] An early warning method for crush
"Fatal crush conditions occur in crowds with tragic frequency. Event organisers and architects are often criticised for failing to consider the causes and implications of crush, but the reality is that the prediction and mitigation of such conditions offers a significant technical challenge. Full treatment of physical force within crowd simulations is precise but computationally expensive; the more common method of human interpretation of results is computationally "cheap" but subjective and time-consuming. In this paper we propose an alternative method for the analysis of crowd behaviour, which uses information theory to measure crowd disorder. We show how this technique may be easily incorporated into an existing simulation framework, and validate it against an historical event. Our results show that this method offers an effective and efficient route towards automatic detection of crush."
safety  engineering-design  infrastructure  algorithms  agent-based  nudge-targets 
august 2010 by Vaguery
[1008.1726] Boolean networks with robust and reliable trajectories
"We have shown that there exists a large ensemble of minimal Boolean networks that show reliable and robust dynamics. The networks are minimal in the respect that the number of connections of a node is not larger than necessary for obtaining a desired reliable trajectory. A reliable trajectory is an attractor of the dynamics of the network that does not change when the update schedule is changed or randomized. This means that under parallel update, at each time step only one node changes its state. The reliable trajectories were chosen at random, given a fixed average number of flips per node. High robustness was achieved by using an evolutionary algorithm that modifies the update functions and that accepts only those changes that do not decrease robustness.…"
nudge-targets  boolean-networks  complexology  emergent-design  evolutionary-algorithms  algorithms  engineering-design 
august 2010 by Vaguery
[1008.1224] Circle Packing for Origami Design Is Hard
"Our 2.546-approximation is quite simple. The performance guarantee is based on a simple area argument. This gives rise to the following question: what is the smallest square that suffices for packing any set of circles of total area 1? We believe the worst-case may very well be shown in Figure 13, which yields a lower bound of 1.471299... We believe there are relatively easy ways to improve the upper bound."
nudge-targets  geometry  mathematics  open-questions  proof  engineering-design  design-automation  design-theory 
august 2010 by Vaguery

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