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DH-3N80 - this is the one to get
Shimano dynamo hub
discontinued
rim brake
silver
483g
32H, 36H
6W, 3V
dynamo  generator  bicycle  lighting 
7 weeks ago by jimn
DH-T8000-3D
Shimano dynamo hub
Centerlock
503g
6V-3.0W
32 or 36 holes
bicycle  dynamo  generator  electronic  electronics  lighting 
7 weeks ago by jimn
DH-T785-1D
A good dynamo hub by Shimano
Silver or Black
Centerlock
425 grams
32 or 36 drillings
1.5 w tho
dynamo  generator  bicycle  electronic 
7 weeks ago by jimn
dynamo-cassandra-proxy/Summary.md at master · datastax/dynamo-cassandra-proxy
Preview version of an open source tool that enables developers to run their AWS DynamoDB™ workloads on Apache Cassandra™. With the proxy, developers can run DynamoDB workloads outside of AWS (including on premises, other clouds, and in hybrid configurations). - datastax/dynamo-cassandra-proxy
cassandra  dynamodb  dynamo  database  databases 
12 weeks ago by nharbour
Igaro Dynamo Hub Technologies
Igaro dynamo hub technologies include the D1, a robust and efficient device for converting dynamo AC power into 5V USB power.
bicycle  dynamo  lighting  led  usb  bike 
june 2019 by crgmrgn
شرح خدعة الساحر كريس أنجيل – التوقيع
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<a rel="nofollow" href="https://www.snapeplus.com">سناب بلس</a>
<p>شرح خدعة الساحر كريس أنجيل – التوقيع يمكنك الأن شراء أوراق اللعب بايسيكل عن طريق موقع سوق.كوم من الروابط بالأسفل حسب البلد التي تسكن بها. ( السعود… أحمد,البايض,لاعب,الخفة,سحر,تعلم,السحر,خفة,الشدة,الكوتشينة,ساحر,كريس,أحمد البايض,كريس أنجيل,شرح خدع كريس انجيل,كريس أنجيل مايندفريك,criss angel mindfreak,mbc4,mbc3,mbc2,dynamo,magic daynamo,street magic,Magic (Field Of Study),playing cards,magic tricks,card tricks,أحمد البايض و الخدع,Magic: The Gathering (Game),Playing Card (Fictional Object),تعلم الخدع,أوراق […]</p>
<p>The post <a rel="nofollow" href="https://www.snapeplus.com/%d8%b4%d8%b1%d8%ad-%d8%ae%d8%af%d8%b9%d8%a9-%d8%a7%d9%84%d8%b3%d8%a7%d8%ad%d8%b1-%d9%83%d8%b1%d9%8a%d8%b3-%d8%a3%d9%86%d8%ac%d9%8a%d9%84-%d8%a7%d9%84%d8%aa%d9%88%d9%82%d9%8a%d8%b9/">شرح خدعة الساحر كريس أنجيل – التوقيع</a> appeared first on <a rel="nofollow" href="https://www.snapeplus.com">سناب بلس</a>.</p><img src="http://feeds.feedburner.com/~r/snapeplus/~4/XA4YduV0RJk" height="1" width="1" alt=""/>
فيديو  card  tricks  criss  angel  mindfreak  dynamo  Magic  (Field  Of  Study)  daynamo  tricks  Magic:  The  Gathering  (Game)  MBC2  MBC3  MBC4  Playing  (Fictional  Object)  cards  street  أحمد  أحمد  البايض  أحمد  البايض  و  الخدع  أنجيل  أوراق  اللعب  البايض  التوقيع  الخفة  الساحر  السحر  الشدة  الكوتشينة  تعلم  تعلم  الخدع  تعلم  خدع  الشدة  تعلم  خدع  الكوتشينة  تعلم  خدع  الورق  خدعة  خفة  ساحر  سحر  شرح  شرح  خدع  كريس  انجيل  كريس  كريس  أنجيل  كريس  أنجيل  مايندفريك  لاعب  from instapaper
april 2019 by snapeplus
Model Metropolis
"Behind one of the most iconic computer games of all time is a theory of how cities die—one that has proven dangerously influential."



"Forrester’s central claim about complexity wasn’t a new one; it has a long history on the political right. In a 1991 book, Rhetoric of Reaction, the development economist and economic historian Albert O. Hirschman identified this style of argument as an example of what he called the “perversity thesis.” This kind of attack, which Hirschman traced back to Edmund Burke’s writings on the French Revolution, amounts to a kind of concern trolling. Using this rhetorical tactic, the conservative speaker can claim that they share your social goal, but simultaneously argue that the means you are using to achieve it will only make matters worse. When commentators claim “no-platforming will only make more Nazis,” that welfare programs lock recipients into a “cycle of dependency,” or that economic planning will lead a society down a “road to serfdom,” they’re making this kind of perversity argument.

What Forrester did was give the perversity thesis a patina of scientific and computational respectability. Hirschman himself makes specific reference to Urban Dynamics and argues that the “special, sophisticated attire” of Forrester’s models helped reintroduce this kind of argument “into polite company.” In the nearly fifty years since it has come out, Forrester’s “counterintuitive” style of thinking has become the default way of analyzing policy for mainstream wonks. For many, “counterintuitivity” is the new intuition.

Expert knowledge, of course, has an important place in democratic deliberation, but it can also cut people out of the policy process, dampen the urgency of moral claims, and program a sense of powerlessness into our public discourse. Appeals to a social system’s “complexity” and the potential for “perverse outcomes” can be enough to sink transformative social programs that are still on the drawing board. This might not matter in the context of a virtual environment like that of Urban Dynamics or SimCity, but we have decades of real-world evidence that demonstrates the disastrous costs of the “counterintuitive” anti-welfare agenda. Straightforward solutions to poverty and economic misery—redistribution and the provision of public services—have both empirical backing and moral force. Maybe it’s time we start listening to our intuition again."
simcity  libertarianism  history  games  gaming  videogames  cities  simulations  simulation  2019  kevinbaker  urban  urbanism  policy  politics  economics  bias  willwright  urbanpolicy  urbanplanning  complexity  democracy  alberthirschman  edmundburke  danielpatrickmoynihan  jayforrester  paulstarr  urbandynamics  johncollins  dynamo  class  classism  motivation  money  government  governance  poverty  systemsthinking  society 
february 2019 by robertogreco

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