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Don’t let this golden age of games end | Rock, Paper, Shotgun
So spoilt for choice, we fall inevitably into gripes about lesser failings or delay our purchases until a steep discount. Understandably so, when we have gigabytes of existent delights clogging the extra hard drives we’ve had to buy to contain all these things.

helpful definitions in the comments:
20/05/2017 at 07:37 Kinsky says:

Roguelike – Games taking after the DOS game Rogue, usually characterized by unforgiving RPG mechanics, procedural generation, and permadeath (Dungeons of Dredmor, Rogue Legacy, Crypt of the Necrodancer, Enter the Gungeon).

Metroidvania – Games taking after the Metroid/Castlevania series, usually characterized by a large interconnected world map made linear by roadblocks that open up once the game gives you the appropriate weapon/skill/upgrade (Insanely Twisted Shadow Planet, Ori and the Blind Forest).

Shockalike – Games taking after the System Shock series, usually characterized by an open-ended environment that encourages exploration, experimentation, and developing your own play style to solve the problems it presents you with (Deus Ex, Dishonored, apparently nu-Prey).

Ubilike – Games implementing Ubisoft’s established brand of character action recognizable by its giant open map packed full of icons representing bites of nonsense busywork (Assassin’s Creed, FarCry 3 and on, Watch Underscore Dogs, Middle-earth: Shadow of Mordor, Mad Max).
interessant  Spiele  Geschichte  Kultur  Medien  Ökonomie  Meinungen  Nachschlagewerke 
10 days ago by Stolzenhain
Norient - Network fo Local and Global Sounds and Media Culture
Norient searches for new music, sounds and noises from around the planet. We discuss current issues critically, from different perspectives, close to musicians and their networks.
EDM  Elektronische-Musik  Hochschule  Kunst  Medien  Online  Papers  Sample  Sampling 
21 days ago by tobiashartmann
Morality in video games shouldn’t be about being a good turtle or evil scorpion | GamesRadar+
Long story short, the scorpion ruins everything by stabbing the turtle with his tail halfway across the river and drowning them both. He had accrued far too many evil points on his way to the river that day by choosing mean dialogue options and so every choice besides ‘laugh and sting the turtle to death’ was greyed out.

This fable is as important today as it was in 600 BC. It suggests that morality exists on a simple sliding scale, with scorpions at one end and turtles at the other, and that we can slide up and down this scale based on our most recent actions. This fable laid the groundwork for every morality system in almost every videogame (including Fable, actually).
Things get more confusing when you consider stealth series like Dishonored and Deus Ex, in which you’re handed a bag full of grenades and warned not to kill anyone if you want to see the ending that has confetti falling down the screen.
Ditch the sliding scale, as Telltale and others have done, and you open games up to a far more interesting exploration of what is nice and what isn’t.
interessant  Medien  Kreation  Spiele  Meinungen  Kultur  Kommunikation 
22 days ago by Stolzenhain
MobMuPlat - Mobile Music Platform
Mobile Music Platform
PD-Patch und GUI in iOS und Android kombinieren
App  Audio  Installation  Internet  Musiktechnik  Medien  Plugin  Sample  Synthesizer  Web 
29 days ago by tobiashartmann
The secret lives of Google raters | Ars Technica
This setup highlights one of the many contradictions embedded in rater work. On the one hand, raters are supposed to represent average users, providing feedback that will help Google craft algorithms that serve the general public. On the other, raters have to stick with Google's interpretation of what an average user is—or risk getting their hours cut. One rater noted that the right answer on a task "often doesn't fit our experiences as real users outside of work."

A significant portion of the Leapforce workers Ars spoke with are disabled, live in remote areas, or take care of young children, so it’s not easy for them to find full-time work outside the home.

Leapforce had to cut the hours of what he estimated at 20 percent of US raters. He couldn't convert these full-time contractors to full-time employees, he said, because Leapforce simply couldn't afford healthcare for all of them.

Ultimately, Roberts views the predicament of raters as an ethical issue as much as a legal one.
interessant  Kommunikation  Medien  Web  Geschichte  Gesellschaft  Wirtschaft  Technik 
4 weeks ago by Stolzenhain
That Wasn’t Mark Twain: How a Misquotation Is Born -
Through one such process, which he labels “textual proximity,” a famous person mistakenly gets credit for a quotation merely by having their name or likeness published close to the words. In another, “ventriloquy,” a statement about an individual’s work is perceived to be so apt that it is eventually confused for their own words.

Both may explain how Anton Chekhov, the Russian writer, became associated with the saying: “Any idiot can face a crisis, it’s the day-to-day living that wears you out,” as outlined on Mr. Sullivan’s website and, now, in his book.
interessant  Medien  Literatur  Wissenschaft  Nachschlagewerke  Interview  Bücher  Personen  Geschichte 
4 weeks ago by Stolzenhain
Looking at Shirley, the Ultimate Norm: Colour Balance, Image Technologies, and Cognitive Equity | Roth | Canadian Journal of Communication
Until recently, due to a light-skin bias embedded in colour film stock emulsions and digital camera design, the rendering of non-Caucasian skin tones was highly deficient and required the development of compensatory practices and technology improvements to redress its shortcomings. Using the emblematic “Shirley” norm reference card as a central metaphor reflecting the changing state of race relations/aesthetics, this essay analytically traces the colour adjustment processes in the industries of visual representation and identifies some prototypical changes in the field.
interessant  Geschichte  Technik  Gesellschaft  Medien 
4 weeks ago by Stolzenhain
Donkey Kong's failing liver: What the death of the CRT display technology means for classic arcade machines | GamesBeat | Games | by Jeff Grubb
Winding together a CRT tube with its electron gun (the two major components in a CRT) requires a delicate touch. It’s a two-part, by-hand procedure that begins with the laborer painting the inside of the tube as it spins on a centrifuge. The worker must use a dipstick-like brush to coat the depths of the monitor with a conductive substance. Then he must merge the glass of the bulb and the electron gun under a flame that burns at 400 degrees celsius. Any debris or dust that gets into the unit at that point will shorten the display’s life expectancy.
interessant  Medien  Technik  Geschichte  Retro  Hardware 
4 weeks ago by Stolzenhain
Was lesen die Türken? | ZDFmediathek
Die Medienwelt in der Türkei hat an Vielfalt verloren. Journalisten sitzen in Haft, Zeitungen wurden geschlossen. Was sehen und lesen die Türken in Deutschland über die Vorgänge in der Türkei?
Medien  Türkei  Zensur  Medienvielfalt  ZDF  fb 
5 weeks ago by Medienwoche
Wikimedia Commons
Wikimedia Commons
eine Sammlung von 38.388.710 (unter Bedingungen) frei verwendbaren Mediendateien, zu der jeder beitragen kann.
free  frei  Medien  Bilder  Wikimedia 
6 weeks ago by salomon74
Game Over, Uwe Boll | Vanity Fair
He was aware he was churning out, in his own words, “commercial crap” for “horny teenage boys”: “You feel the failure already in front of you.” He struggled to muster the enthusiasm to do publicity and was repulsed by the heaving masses of fanboys at Comic-Con. “I was standing there looking at the people and I was thinking, What the fuck? They’re on drugs or something? Ridiculous.”
interessant  Medien  Film  Personen  Kreation  Interview  Meinungen 
6 weeks ago by Stolzenhain

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